Renke Wang

h-index21
2papers
1,034citations

2 Papers

2.0CVJul 29, 2024Code
Garment Animation NeRF with Color Editing

Renke Wang, Meng Zhang, Jun Li et al.

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering viewpoint changes, or appearance edits. Although recent neural rendering offers an efficient solution for computationally intensive processes, it struggles with rendering complex garment animations containing fine wrinkle details and realistic garment-and-body occlusions, while maintaining structural consistency across frames and dense view rendering. In this paper, we propose a novel approach to directly synthesize garment animations from body motion sequences without the need for an explicit garment proxy. Our approach infers garment dynamic features from body motion, providing a preliminary overview of garment structure. Simultaneously, we capture detailed features from synthesized reference images of the garment's front and back, generated by a pre-trained image model. These features are then used to construct a neural radiance field that renders the garment animation video. Additionally, our technique enables garment recoloring by decomposing its visual elements. We demonstrate the generalizability of our method across unseen body motions and camera views, ensuring detailed structural consistency. Furthermore, we showcase its applicability to color editing on both real and synthetic garment data. Compared to existing neural rendering techniques, our method exhibits qualitative and quantitative improvements in garment dynamics and wrinkle detail modeling. Code is available at \url{https://github.com/wrk226/GarmentAnimationNeRF}.

1.4CVJul 10, 2022
A Probabilistic Model Of Interaction Dynamics for Dyadic Face-to-Face Settings

Renke Wang, Ifeoma Nwogu

Natural conversations between humans often involve a large number of non-verbal nuanced expressions, displayed at key times throughout the conversation. Understanding and being able to model these complex interactions is essential for creating realistic human-agent communication, whether in the virtual or physical world. As social robots and intelligent avatars emerge in popularity and utility, being able to realistically model and generate these dynamic expressions throughout conversations is critical. We develop a probabilistic model to capture the interaction dynamics between pairs of participants in a face-to-face setting, allowing for the encoding of synchronous expressions between the interlocutors. This interaction encoding is then used to influence the generation when predicting one agent's future dynamics, conditioned on the other's current dynamics. FLAME features are extracted from videos containing natural conversations between subjects to train our interaction model. We successfully assess the efficacy of our proposed model via quantitative metrics and qualitative metrics, and show that it successfully captures the dynamics of a pair of interacting dyads. We also test the model with a never-before-seen parent-infant dataset comprising of two different modes of communication between the dyads, and show that our model successfully delineates between the modes, based on their interacting dynamics.