ROApr 15, 2025
ATLASv2: LLM-Guided Adaptive Landmark Acquisition and Navigation on the EdgeMikolaj Walczak, Uttej Kallakuri, Tinoosh Mohsenin
Autonomous systems deployed on edge devices face significant challenges, including resource constraints, real-time processing demands, and adapting to dynamic environments. This work introduces ATLASv2, a novel system that integrates a fine-tuned TinyLLM, real-time object detection, and efficient path planning to enable hierarchical, multi-task navigation and manipulation all on the edge device, Jetson Nano. ATLASv2 dynamically expands its navigable landmarks by detecting and localizing objects in the environment which are saved to its internal knowledge base to be used for future task execution. We evaluate ATLASv2 in real-world environments, including a handcrafted home and office setting constructed with diverse objects and landmarks. Results show that ATLASv2 effectively interprets natural language instructions, decomposes them into low-level actions, and executes tasks with high success rates. By leveraging generative AI in a fully on-board framework, ATLASv2 achieves optimized resource utilization with minimal prompting latency and power consumption, bridging the gap between simulated environments and real-world applications.
ROJun 3, 2025
EDEN: Entorhinal Driven Egocentric Navigation Toward Robotic DeploymentMikolaj Walczak, Romina Aalishah, Wyatt Mackey et al.
Deep reinforcement learning agents are often fragile while humans remain adaptive and flexible to varying scenarios. To bridge this gap, we present EDEN, a biologically inspired navigation framework that integrates learned entorhinal-like grid cell representations and reinforcement learning to enable autonomous navigation. Inspired by the mammalian entorhinal-hippocampal system, EDEN allows agents to perform path integration and vector-based navigation using visual and motion sensor data. At the core of EDEN is a grid cell encoder that transforms egocentric motion into periodic spatial codes, producing low-dimensional, interpretable embeddings of position. To generate these activations from raw sensory input, we combine fiducial marker detections in the lightweight MiniWorld simulator and DINO-based visual features in the high-fidelity Gazebo simulator. These spatial representations serve as input to a policy trained with Proximal Policy Optimization (PPO), enabling dynamic, goal-directed navigation. We evaluate EDEN in both MiniWorld, for rapid prototyping, and Gazebo, which offers realistic physics and perception noise. Compared to baseline agents using raw state inputs (e.g., position, velocity) or standard convolutional image encoders, EDEN achieves a 99% success rate, within the simple scenarios, and >94% within complex floorplans with occluded paths with more efficient and reliable step-wise navigation. In addition, as a replacement of ground truth activations, we present a trainable Grid Cell encoder enabling the development of periodic grid-like patterns from vision and motion sensor data, emulating the development of such patterns within biological mammals. This work represents a step toward biologically grounded spatial intelligence in robotics, bridging neural navigation principles with reinforcement learning for scalable deployment.