Dan Bohus

HC
h-index31
7papers
230citations
Novelty27%
AI Score43

7 Papers

CVSep 29, 2023
HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World

Xin Wang, Taein Kwon, Mahdi Rad et al.

Building an interactive AI assistant that can perceive, reason, and collaborate with humans in the real world has been a long-standing pursuit in the AI community. This work is part of a broader research effort to develop intelligent agents that can interactively guide humans through performing tasks in the physical world. As a first step in this direction, we introduce HoloAssist, a large-scale egocentric human interaction dataset, where two people collaboratively complete physical manipulation tasks. The task performer executes the task while wearing a mixed-reality headset that captures seven synchronized data streams. The task instructor watches the performer's egocentric video in real time and guides them verbally. By augmenting the data with action and conversational annotations and observing the rich behaviors of various participants, we present key insights into how human assistants correct mistakes, intervene in the task completion procedure, and ground their instructions to the environment. HoloAssist spans 166 hours of data captured by 350 unique instructor-performer pairs. Furthermore, we construct and present benchmarks on mistake detection, intervention type prediction, and hand forecasting, along with detailed analysis. We expect HoloAssist will provide an important resource for building AI assistants that can fluidly collaborate with humans in the real world. Data can be downloaded at https://holoassist.github.io/.

HCNov 4, 2025Code
SigmaCollab: An Application-Driven Dataset for Physically Situated Collaboration

Dan Bohus, Sean Andrist, Ann Paradiso et al.

We introduce SigmaCollab, a dataset enabling research on physically situated human-AI collaboration. The dataset consists of a set of 85 sessions in which untrained participants were guided by a mixed-reality assistive AI agent in performing procedural tasks in the physical world. SigmaCollab includes a set of rich, multimodal data streams, such as the participant and system audio, egocentric camera views from the head-mounted device, depth maps, head, hand and gaze tracking information, as well as additional annotations performed post-hoc. While the dataset is relatively small in size (~ 14 hours), its application-driven and interactive nature brings to the fore novel research challenges for human-AI collaboration, and provides more realistic testing grounds for various AI models operating in this space. In future work, we plan to use the dataset to construct a set of benchmarks for physically situated collaboration in mixed-reality task assistive scenarios. SigmaCollab is available at https://github.com/microsoft/SigmaCollab.

MMAug 30, 2024
"Is This It?": Towards Ecologically Valid Benchmarks for Situated Collaboration

Dan Bohus, Sean Andrist, Yuwei Bao et al.

We report initial work towards constructing ecologically valid benchmarks to assess the capabilities of large multimodal models for engaging in situated collaboration. In contrast to existing benchmarks, in which question-answer pairs are generated post hoc over preexisting or synthetic datasets via templates, human annotators, or large language models (LLMs), we propose and investigate an interactive system-driven approach, where the questions are generated by users in context, during their interactions with an end-to-end situated AI system. We illustrate how the questions that arise are different in form and content from questions typically found in existing embodied question answering (EQA) benchmarks and discuss new real-world challenge problems brought to the fore.

HCMar 23
RESPOND: Responsive Engagement Strategy for Predictive Orchestration and Dialogue

Meng-Chen Lee, Costas Panay, Javier Hernandez et al.

The majority of voice-based conversational agents still rely on pause-and-respond turn-taking, leaving interactions sounding stiff and robotic. We present RESPOND (Responsive Engagement Strategy for Predictive Orchestration and Dialogue), a framework that brings two staples of human conversation to agents: timely backchannels ("mm-hmm," "right") and proactive turn claims that can contribute relevant content before the speaker yields the conversational floor. Built on streaming ASR (Automatic Speech Recognition) and incremental semantics, RESPOND continuously predicts both when and how to interject, enabling fluid, listener-aware dialogue. A defining feature is its designer-facing controllability: two orthogonal dials, Backchannel Intensity (frequency of acknowledgments) and Turn Claim Aggressiveness (depth and assertiveness of early contributions), can be tuned to match the etiquette of contexts ranging from rapid ideation to reflective counseling. By coupling predictive orchestration with explicit control, RESPOND offers a practical path toward conversational agents that adapt their conversational footprint to social expectations, advancing the design of more natural and engaging voice interfaces.

HCMay 16, 2024Code
SIGMA: An Open-Source Interactive System for Mixed-Reality Task Assistance Research

Dan Bohus, Sean Andrist, Nick Saw et al.

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the sensing and rendering affordances of a head-mounted mixed-reality device in conjunction with large language and vision models to guide users step by step through procedural tasks. We present the system's core capabilities, discuss its overall design and implementation, and outline directions for future research enabled by the system. SIGMA is easily extensible and provides a useful basis for future research at the intersection of mixed reality and AI. By open-sourcing an end-to-end implementation, we aim to lower the barrier to entry, accelerate research in this space, and chart a path towards community-driven end-to-end evaluation of large language, vision, and multimodal models in the context of real-world interactive applications.

AIMar 29, 2021Code
Platform for Situated Intelligence

Dan Bohus, Sean Andrist, Ashley Feniello et al.

We introduce Platform for Situated Intelligence, an open-source framework created to support the rapid development and study of multimodal, integrative-AI systems. The framework provides infrastructure for sensing, fusing, and making inferences from temporal streams of data across different modalities, a set of tools that enable visualization and debugging, and an ecosystem of components that encapsulate a variety of perception and processing technologies. These assets jointly provide the means for rapidly constructing and refining multimodal, integrative-AI systems, while retaining the efficiency and performance characteristics required for deployment in open-world settings.

AIOct 12, 2020Code
Accelerating the Development of Multimodal, Integrative-AI Systems with Platform for Situated Intelligence

Sean Andrist, Dan Bohus

We describe Platform for Situated Intelligence, an open-source framework for multimodal, integrative-AI systems. The framework provides infrastructure, tools, and components that enable and accelerate the development of applications that process multimodal streams of data and in which timing is critical. The framework is particularly well-suited for developing physically situated interactive systems that perceive and reason about their surroundings in order to better interact with people, such as social robots, virtual assistants, smart meeting rooms, etc. In this paper, we provide a brief, high-level overview of the framework and its main affordances, and discuss its implications for HRI.