Shijia Huang

CV
h-index6
4papers
359citations
Novelty50%
AI Score47

4 Papers

21.8CLAug 9, 2023Code
CLEVA: Chinese Language Models EVAluation Platform

Yanyang Li, Jianqiao Zhao, Duo Zheng et al.

With the continuous emergence of Chinese Large Language Models (LLMs), how to evaluate a model's capabilities has become an increasingly significant issue. The absence of a comprehensive Chinese benchmark that thoroughly assesses a model's performance, the unstandardized and incomparable prompting procedure, and the prevalent risk of contamination pose major challenges in the current evaluation of Chinese LLMs. We present CLEVA, a user-friendly platform crafted to holistically evaluate Chinese LLMs. Our platform employs a standardized workflow to assess LLMs' performance across various dimensions, regularly updating a competitive leaderboard. To alleviate contamination, CLEVA curates a significant proportion of new data and develops a sampling strategy that guarantees a unique subset for each leaderboard round. Empowered by an easy-to-use interface that requires just a few mouse clicks and a model API, users can conduct a thorough evaluation with minimal coding. Large-scale experiments featuring 23 Chinese LLMs have validated CLEVA's efficacy.

17.4CVDec 11, 2025
Efficient-VLN: A Training-Efficient Vision-Language Navigation Model

Duo Zheng, Shijia Huang, Yanyang Li et al.

Multimodal large language models (MLLMs) have shown promising potential in Vision-Language Navigation (VLN). However, their practical development is severely hindered by the substantial training overhead. We recognize two key issues that contribute to the overhead: (1) the quadratic computational burden from processing long-horizon historical observations as massive sequences of tokens, and (2) the exploration-efficiency trade-off in DAgger, i.e., a data aggregation process of collecting agent-explored trajectories. While more exploration yields effective error-recovery trajectories for handling test-time distribution shifts, it comes at the cost of longer trajectory lengths for both training and inference. To address these challenges, we propose Efficient-VLN, a training-efficient VLN model. Specifically, to mitigate the token processing burden, we design two efficient memory mechanisms: a progressive memory that dynamically allocates more tokens to recent observations, and a learnable recursive memory that utilizes the key-value cache of learnable tokens as the memory state. Moreover, we introduce a dynamic mixed policy to balance the exploration-efficiency trade-off. Extensive experiments show that Efficient-VLN achieves state-of-the-art performance on R2R-CE (64.2% SR) and RxR-CE (67.0% SR). Critically, our model consumes merely 282 H800 GPU hours, demonstrating a dramatic reduction in training overhead compared to state-of-the-art methods.

35.8CVNov 30, 2024Code
Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding

Duo Zheng, Shijia Huang, Liwei Wang

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.

38.8CVMay 30, 2025
Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors

Duo Zheng, Shijia Huang, Yanyang Li et al.

Previous research has investigated the application of Multimodal Large Language Models (MLLMs) in understanding 3D scenes by interpreting them as videos. These approaches generally depend on comprehensive 3D data inputs, such as point clouds or reconstructed Bird's-Eye View (BEV) maps. In our research, we advance this field by enhancing the capability of MLLMs to understand and reason in 3D spaces directly from video data, without the need for additional 3D input. We propose a novel and efficient method called the Video-3D Geometry Large Language Model (VG LLM). Our approach utilizes a 3D visual geometry encoder to extract 3D prior information from video sequences. This information is then integrated with visual tokens and input into the MLLM. Extensive experiments have shown that our method has achieved substantial improvements in various tasks related to 3D scene understanding and spatial reasoning, all directly learned from video sources. Impressively, our 4B model, which does not rely on explicit 3D data inputs, achieves competitive results compared to existing state-of-the-art methods, and even surpasses the Gemini-1.5-Pro in the VSI-Bench evaluations.