46.1ROMar 18Code
Dynamic-ICP: Doppler-Aware Iterative Closest Point Registration for Dynamic ScenesDong Wang, Daniel Casado Herraez, Stefan May et al.
Reliable odometry in highly dynamic environments remains challenging when it relies on ICP-based registration: ICP assumes near-static scenes and degrades in repetitive or low-texture geometry. We introduce Dynamic-ICP, a Doppler-aware registration framework. The method (i) estimates ego motion from per-point Doppler velocity via robust regression and builds a velocity filter, (ii) clusters dynamic objects and reconstructs object-wise translational velocities from ego-compensated radial measurements, (iii) predicts dynamic points with a constant-velocity model, and (iv) aligns scans using a compact objective that combines point-to-plane geometry residual with a translation-invariant, rotation-only Doppler residual. The approach requires no external sensors or sensor-vehicle calibration and operates directly on FMCW LiDAR range and Doppler velocities. We evaluate Dynamic-ICP on three datasets-HeRCULES, HeLiPR, AevaScenes-focusing on highly dynamic scenes. Dynamic-ICP consistently improves rotational stability and translation accuracy over the state-of-the-art methods. Our approach is also simple to integrate into existing pipelines, runs in real time, and provides a lightweight solution for robust registration in dynamic environments. To encourage further research, the code is available at: https://github.com/JMUWRobotics/Dynamic-ICP.
ROAug 2, 2021
Rapidly-Exploring Random Graph Next-Best View Exploration for Ground VehiclesMarco Steinbrink, Philipp Koch, Bernhard Jung et al.
In this paper, a novel approach is introduced which utilizes a Rapidly-exploring Random Graph to improve sampling-based autonomous exploration of unknown environments with unmanned ground vehicles compared to the current state of the art. Its intended usage is in rescue scenarios in large indoor and underground environments with limited teleoperation ability. Local and global sampling are used to improve the exploration efficiency for large environments. Nodes are selected as the next exploration goal based on a gain-cost ratio derived from the assumed 3D map coverage at the particular node and the distance to it. The proposed approach features a continuously-built graph with a decoupled calculation of node gains using a computationally efficient ray tracing method. The Next-Best View is evaluated while the robot is pursuing a goal, which eliminates the need to wait for gain calculation after reaching the previous goal and significantly speeds up the exploration. Furthermore, a grid map is used to determine the traversability between the nodes in the graph while also providing a global plan for navigating towards selected goals. Simulations compare the proposed approach to state-of-the-art exploration algorithms and demonstrate its superior performance.