17.6LGFeb 19, 2024
Offline Multi-task Transfer RL with Representational PenalizationAvinandan Bose, Simon Shaolei Du, Maryam Fazel
We study the problem of representation transfer in offline Reinforcement Learning (RL), where a learner has access to episodic data from a number of source tasks collected a priori, and aims to learn a shared representation to be used in finding a good policy for a target task. Unlike in online RL where the agent interacts with the environment while learning a policy, in the offline setting there cannot be such interactions in either the source tasks or the target task; thus multi-task offline RL can suffer from incomplete coverage. We propose an algorithm to compute pointwise uncertainty measures for the learnt representation, and establish a data-dependent upper bound for the suboptimality of the learnt policy for the target task. Our algorithm leverages the collective exploration done by source tasks to mitigate poor coverage at some points by a few tasks, thus overcoming the limitation of needing uniformly good coverage for a meaningful transfer by existing offline algorithms. We complement our theoretical results with empirical evaluation on a rich-observation MDP which requires many samples for complete coverage. Our findings illustrate the benefits of penalizing and quantifying the uncertainty in the learnt representation.
11.5LGDec 19, 2023
Initializing Services in Interactive ML Systems for Diverse UsersAvinandan Bose, Mihaela Curmei, Daniel L. Jiang et al.
This paper investigates ML systems serving a group of users, with multiple models/services, each aimed at specializing to a sub-group of users. We consider settings where upon deploying a set of services, users choose the one minimizing their personal losses and the learner iteratively learns by interacting with diverse users. Prior research shows that the outcomes of learning dynamics, which comprise both the services' adjustments and users' service selections, hinge significantly on the initialization. However, finding good initializations faces two main challenges: (i) Bandit feedback: Typically, data on user preferences are not available before deploying services and observing user behavior; (ii) Suboptimal local solutions: The total loss landscape (i.e., the sum of loss functions across all users and services) is not convex and gradient-based algorithms can get stuck in poor local minima. We address these challenges with a randomized algorithm to adaptively select a minimal set of users for data collection in order to initialize a set of services. Under mild assumptions on the loss functions, we prove that our initialization leads to a total loss within a factor of the globally optimal total loss with complete user preference data}, and this factor scales logarithmically in the number of services. This result is a generalization of the well-known $k$-means++ guarantee to a broad problem class, which is also of independent interest. The theory is complemented by experiments on real as well as semi-synthetic datasets.
11.5LGDec 13, 2024
Hybrid Preference Optimization for Alignment: Provably Faster Convergence Rates by Combining Offline Preferences with Online ExplorationAvinandan Bose, Zhihan Xiong, Aadirupa Saha et al.
Reinforcement Learning from Human Feedback (RLHF) is currently the leading approach for aligning large language models with human preferences. Typically, these models rely on extensive offline preference datasets for training. However, offline algorithms impose strict concentrability requirements, which are often difficult to satisfy. On the other hand, while online algorithms can avoid the concentrability issue, pure online exploration could be expensive due to the active preference query cost and real-time implementation overhead. In this paper, we propose a novel approach: Hybrid Preference Optimization (HPO) which combines online exploration with existing offline preferences by relaxing the stringent concentrability conditions for offline exploration, as well as significantly improving the sample efficiency for its online counterpart. We give the first provably optimal theoretical bound for Hybrid RLHF with preference feedback, providing sample complexity bounds for policy optimization with matching lower bounds. Our results yield improved sample efficiency of hybrid RLHF over pure offline and online exploration.
Multiscale Generative Models: Improving Performance of a Generative Model Using Feedback from Other Dependent Generative ModelsChangyu Chen, Avinandan Bose, Shih-Fen Cheng et al.
Realistic fine-grained multi-agent simulation of real-world complex systems is crucial for many downstream tasks such as reinforcement learning. Recent work has used generative models (GANs in particular) for providing high-fidelity simulation of real-world systems. However, such generative models are often monolithic and miss out on modeling the interaction in multi-agent systems. In this work, we take a first step towards building multiple interacting generative models (GANs) that reflects the interaction in real world. We build and analyze a hierarchical set-up where a higher-level GAN is conditioned on the output of multiple lower-level GANs. We present a technique of using feedback from the higher-level GAN to improve performance of lower-level GANs. We mathematically characterize the conditions under which our technique is impactful, including understanding the transfer learning nature of our set-up. We present three distinct experiments on synthetic data, time series data, and image domain, revealing the wide applicability of our technique.