FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution RenderingGuofeng Feng, Siyan Chen, Rong Fu et al.
This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on the observations from a comprehensive analysis of the rendering process to enhance computational efficiency and bring the technique to wide adoption. The paper includes a suite of optimization strategies, encompassing redundancy elimination, efficient pipelining, refined control and scheduling mechanisms, and memory access optimizations, all of which are meticulously integrated to amplify the performance of the rasterization process. An extensive evaluation of FlashGS' performance has been conducted across a diverse spectrum of synthetic and real-world large-scale scenes, encompassing a variety of image resolutions. The empirical findings demonstrate that FlashGS consistently achieves an average 4x acceleration over mobile consumer GPUs, coupled with reduced memory consumption. These results underscore the superior performance and resource optimization capabilities of FlashGS, positioning it as a formidable tool in the domain of 3D rendering.
19.5CVApr 16, 2018
Optimizing Video Object Detection via a Scale-Time LatticeKai Chen, Jiaqi Wang, Shuo Yang et al.
High-performance object detection relies on expensive convolutional networks to compute features, often leading to significant challenges in applications, e.g. those that require detecting objects from video streams in real time. The key to this problem is to trade accuracy for efficiency in an effective way, i.e. reducing the computing cost while maintaining competitive performance. To seek a good balance, previous efforts usually focus on optimizing the model architectures. This paper explores an alternative approach, that is, to reallocate the computation over a scale-time space. The basic idea is to perform expensive detection sparsely and propagate the results across both scales and time with substantially cheaper networks, by exploiting the strong correlations among them. Specifically, we present a unified framework that integrates detection, temporal propagation, and across-scale refinement on a Scale-Time Lattice. On this framework, one can explore various strategies to balance performance and cost. Taking advantage of this flexibility, we further develop an adaptive scheme with the detector invoked on demand and thus obtain improved tradeoff. On ImageNet VID dataset, the proposed method can achieve a competitive mAP 79.6% at 20 fps, or 79.0% at 62 fps as a performance/speed tradeoff.