Giuseppe Claudio Guarnera

GR
h-index14
3papers
7citations
Novelty50%
AI Score38

3 Papers

GRApr 25, 2024
ReflectanceFusion: Diffusion-based text to SVBRDF Generation

Bowen Xue, Giuseppe Claudio Guarnera, Shuang Zhao et al.

We introduce Reflectance Diffusion, a new neural text-to-texture model capable of generating high-fidelity SVBRDF maps from textual descriptions. Our method leverages a tandem neural approach, consisting of two modules, to accurately model the distribution of spatially varying reflectance as described by text prompts. Initially, we employ a pre-trained stable diffusion 2 model to generate a latent representation that informs the overall shape of the material and serves as our backbone model. Then, our ReflectanceUNet enables fine-tuning control over the material's physical appearance and generates SVBRDF maps. ReflectanceUNet module is trained on an extensive dataset comprising approximately 200,000 synthetic spatially varying materials. Our generative SVBRDF diffusion model allows for the synthesis of multiple SVBRDF estimates from a single textual input, offering users the possibility to choose the output that best aligns with their requirements. We illustrate our method's versatility by generating SVBRDF maps from a range of textual descriptions, both specific and broad. Our ReflectanceUNet model can integrate optional physical parameters, such as roughness and specularity, enhancing customization. When the backbone module is fixed, the ReflectanceUNet module refines the material, allowing direct edits to its physical attributes. Comparative evaluations demonstrate that ReflectanceFusion achieves better accuracy than existing text-to-material models, such as Text2Mat, while also providing the benefits of editable and relightable SVBRDF maps.

GRFeb 21
Compact Hadamard Latent Codes for Efficient Spectral Rendering

Jiaqi Yu, Dar'ya Guarnera, Giuseppe Claudio Guarnera

Spectral rendering accurately reproduces wavelength-dependent appearance but is computationally expensive, as shading must be evaluated at many wavelength samples and scales roughly linearly with the number of samples. It also requires spectral textures and lights throughout the rendering pipeline. We propose Hadamard spectral codes, a compact latent representation that enables spectral rendering using standard RGB rendering operations. Spectral images are approximated with a small number of RGB rendering passes, followed by a decoding step. Our key requirement is latent linearity: scaling and addition in spectral space correspond to scaling and addition of codes, and the element-wise product of spectra (for example reflectance times illumination) is approximated by the element-wise product of their latent codes. We show that an exact low-dimensional algebra-preserving representation cannot exist for arbitrary spectra when the latent dimension k is smaller than the number of spectral samples n. We therefore introduce a learned non-negative linear encoder and decoder architecture that preserves scaling and addition exactly while encouraging approximate multiplicativity under the Hadamard product. With k = 6, we render k/3 = 2 RGB images per frame using an unmodified RGB renderer, reconstruct the latent image, and decode to high-resolution spectra or XYZ or RGB. Experiments on 3D scenes demonstrate that k = 6 significantly reduces color error compared to RGB baselines while being substantially faster than naive n-sample spectral rendering. Using k = 9 provides higher-quality reference results. We further introduce a lightweight neural upsampling network that maps RGB assets directly to latent codes, enabling integration of legacy RGB content into the spectral pipeline while maintaining perceptually accurate colors in rendered images.

CVJun 2, 2025
Physics-Guided Motion Loss for Video Generation Model

Bowen Xue, Giuseppe Claudio Guarnera, Shuang Zhao et al.

Current video diffusion models generate visually compelling content but often violate basic laws of physics, producing subtle artifacts like rubber-sheet deformations and inconsistent object motion. We introduce a frequency-domain physics prior that improves motion plausibility without modifying model architectures. Our method decomposes common rigid motions (translation, rotation, scaling) into lightweight spectral losses, requiring only 2.7% of frequency coefficients while preserving 97%+ of spectral energy. Applied to Open-Sora, MVDIT, and Hunyuan, our approach improves both motion accuracy and action recognition by ~11% on average on OpenVID-1M (relative), while maintaining visual quality. User studies show 74--83% preference for our physics-enhanced videos. It also reduces warping error by 22--37% (depending on the backbone) and improves temporal consistency scores. These results indicate that simple, global spectral cues are an effective drop-in regularizer for physically plausible motion in video diffusion.