Zizhang Li

h-index5
2papers
164citations

2 Papers

18.6CVOct 22, 2024
The Scene Language: Representing Scenes with Programs, Words, and Embeddings

Yunzhi Zhang, Zizhang Li, Matt Zhou et al.

We introduce the Scene Language, a visual scene representation that concisely and precisely describes the structure, semantics, and identity of visual scenes. It represents a scene with three key components: a program that specifies the hierarchical and relational structure of entities in the scene, words in natural language that summarize the semantic class of each entity, and embeddings that capture the visual identity of each entity. This representation can be inferred from pre-trained language models via a training-free inference technique, given text or image inputs. The resulting scene can be rendered into images using traditional, neural, or hybrid graphics renderers. Together, this forms a robust, automated system for high-quality 3D and 4D scene generation. Compared with existing representations like scene graphs, our proposed Scene Language generates complex scenes with higher fidelity, while explicitly modeling the scene structures to enable precise control and editing.

14.4CVJun 10, 2025
Product of Experts for Visual Generation

Yunzhi Zhang, Carson Murtuza-Lanier, Zizhang Li et al.

Modern neural models capture rich priors and have complementary knowledge over shared data domains, e.g., images and videos. Integrating diverse knowledge from multiple sources -- including visual generative models, visual language models, and sources with human-crafted knowledge such as graphics engines and physics simulators -- remains under-explored. We propose a Product of Experts (PoE) framework that performs inference-time knowledge composition from heterogeneous models. This training-free approach samples from the product distribution across experts via Annealed Importance Sampling (AIS). Our framework shows practical benefits in image and video synthesis tasks, yielding better controllability than monolithic methods and additionally providing flexible user interfaces for specifying visual generation goals.