Saksham Singh Kushwaha

SD
h-index4
3papers
15citations
Novelty50%
AI Score46

3 Papers

SDMay 31, 2025Code
$\texttt{AVROBUSTBENCH}$: Benchmarking the Robustness of Audio-Visual Recognition Models at Test-Time

Sarthak Kumar Maharana, Saksham Singh Kushwaha, Baoming Zhang et al.

While recent audio-visual models have demonstrated impressive performance, their robustness to distributional shifts at test-time remains not fully understood. Existing robustness benchmarks mainly focus on single modalities, making them insufficient for thoroughly assessing the robustness of audio-visual models. Motivated by real-world scenarios where shifts can occur $\textit{simultaneously}$ in both audio and visual modalities, we introduce $\texttt{AVROBUSTBENCH}$, a comprehensive benchmark designed to evaluate the test-time robustness of audio-visual recognition models. $\texttt{AVROBUSTBENCH}$ comprises four audio-visual benchmark datasets, $\texttt{AUDIOSET-2C}$, $\texttt{VGGSOUND-2C}$, $\texttt{KINETICS-2C}$, and $\texttt{EPICKITCHENS-2C}$, each incorporating 75 bimodal audio-visual corruptions that are $\textit{co-occurring}$ and $\textit{correlated}$. Through extensive evaluations, we observe that state-of-the-art supervised and self-supervised audio-visual models exhibit declining robustness as corruption severity increases. Furthermore, online test-time adaptation (TTA) methods, on $\texttt{VGGSOUND-2C}$ and $\texttt{KINETICS-2C}$, offer minimal improvements in performance under bimodal corruptions. We further propose $\texttt{AV2C}$, a simple TTA approach enabling on-the-fly cross-modal fusion by penalizing high-entropy samples, which achieves improvements on $\texttt{VGGSOUND-2C}$. We hope that $\texttt{AVROBUSTBENCH}$ will steer the development of more effective and robust audio-visual TTA approaches. Our code is available $\href{https://github.com/sarthaxxxxx/AV-C-Robustness-Benchmark}{here}$.

CVDec 14, 2024
VinTAGe: Joint Video and Text Conditioning for Holistic Audio Generation

Saksham Singh Kushwaha, Yapeng Tian

Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds aligning with onscreen objects, while V2A cannot generate semantically complete (offscreen sounds missing). In this work, we address the task of holistic audio generation: given a video and a text prompt, we aim to generate both onscreen and offscreen sounds that are temporally synchronized with the video and semantically aligned with text and video. Previous approaches for joint text and video-to-audio generation often suffer from modality bias, favoring one modality over the other. To overcome this limitation, we introduce VinTAGe, a flow-based transformer model that jointly considers text and video to guide audio generation. Our framework comprises two key components: a Visual-Text Encoder and a Joint VT-SiT model. To reduce modality bias and improve generation quality, we employ pretrained uni-modal text-to-audio and video-to-audio generation models for additional guidance. Due to the lack of appropriate benchmarks, we also introduce VinTAGe-Bench, a dataset of 636 video-text-audio pairs containing both onscreen and offscreen sounds. Our comprehensive experiments on VinTAGe-Bench demonstrate that joint text and visual interaction is necessary for holistic audio generation. Furthermore, VinTAGe achieves state-of-the-art results on the VGGSound benchmark. Our source code and pre-trained models will be released. Demo is available at: https://www.youtube.com/watch?v=QmqWhUjPkJI.

87.4SDApr 6
OmniSonic: Towards Universal and Holistic Audio Generation from Video and Text

Weiguo Pian, Saksham Singh Kushwaha, Zhimin Chen et al.

In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical instruments, and human speech). Prior video-conditioned audio generation models typically focus on producing on-screen environmental sounds that correspond to visible sounding events, neglecting off-screen auditory events. While recent holistic joint text-video-to-audio generation models aim to produce auditory scenes with both on- and off-screen sound but they are limited to non-speech sounds, lacking the ability to generate or integrate human speech. To overcome these limitations, we introduce OmniSonic, a flow-matching-based diffusion framework jointly conditioned on video and text. It features a TriAttn-DiT architecture that performs three cross-attention operations to process on-screen environmental sound, off-screen environmental sound, and speech conditions simultaneously, with a Mixture-of-Experts (MoE) gating mechanism that adaptively balances their contributions during generation. Furthermore, we construct UniHAGen-Bench, a new benchmark with over one thousand samples covering three representative on/off-screen speech-environment scenarios. Extensive experiments show that OmniSonic consistently outperforms state-of-the-art approaches on both objective metrics and human evaluations, establishing a strong baseline for universal and holistic audio generation. Project page: https://weiguopian.github.io/OmniSonic_webpage/