Lorenzo Ferrari

2papers

2 Papers

SYMay 17, 2017
Utility Maximizing Sequential Sensing Over a Finite Horizon

Lorenzo Ferrari, Qing Zhao, Anna Scaglione

We consider the problem of optimally utilizing $N$ resources, each in an unknown binary state. The state of each resource can be inferred from state-dependent noisy measurements. Depending on its state, utilizing a resource results in either a reward or a penalty per unit time. The objective is a sequential strategy governing the decision of sensing and exploitation at each time to maximize the expected utility (i.e., total reward minus total penalty and sensing cost) over a finite horizon $L$. We formulate the problem as a Partially Observable Markov Decision Process (POMDP) and show that the optimal strategy is based on two time-varying thresholds for each resource and an optimal selection rule for which resource to sense. Since a full characterization of the optimal strategy is generally intractable, we develop a low-complexity policy that is shown by simulations to offer near optimal performance. This problem finds applications in opportunistic spectrum access, marketing strategies and other sequential resource allocation problems.

ITOct 5, 2021
A Deep Reinforcement Learning Framework for Contention-Based Spectrum Sharing

Akash Doshi, Srinivas Yerramalli, Lorenzo Ferrari et al.

The increasing number of wireless devices operating in unlicensed spectrum motivates the development of intelligent adaptive approaches to spectrum access. We consider decentralized contention-based medium access for base stations (BSs) operating on unlicensed shared spectrum, where each BS autonomously decides whether or not to transmit on a given resource. The contention decision attempts to maximize not its own downlink throughput, but rather a network-wide objective. We formulate this problem as a decentralized partially observable Markov decision process with a novel reward structure that provides long term proportional fairness in terms of throughput. We then introduce a two-stage Markov decision process in each time slot that uses information from spectrum sensing and reception quality to make a medium access decision. Finally, we incorporate these features into a distributed reinforcement learning framework for contention-based spectrum access. Our formulation provides decentralized inference, online adaptability and also caters to partial observability of the environment through recurrent Q-learning. Empirically, we find its maximization of the proportional fairness metric to be competitive with a genie-aided adaptive energy detection threshold, while being robust to channel fading and small contention windows.