CVNov 27, 2023
MeshGPT: Generating Triangle Meshes with Decoder-Only TransformersYawar Siddiqui, Antonio Alliegro, Alexey Artemov et al.
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by recent advances in powerful large language models, we adopt a sequence-based approach to autoregressively generate triangle meshes as sequences of triangles. We first learn a vocabulary of latent quantized embeddings, using graph convolutions, which inform these embeddings of the local mesh geometry and topology. These embeddings are sequenced and decoded into triangles by a decoder, ensuring that they can effectively reconstruct the mesh. A transformer is then trained on this learned vocabulary to predict the index of the next embedding given previous embeddings. Once trained, our model can be autoregressively sampled to generate new triangle meshes, directly generating compact meshes with sharp edges, more closely imitating the efficient triangulation patterns of human-crafted meshes. MeshGPT demonstrates a notable improvement over state of the art mesh generation methods, with a 9% increase in shape coverage and a 30-point enhancement in FID scores across various categories.
CVMar 11, 2022
Multi-sensor large-scale dataset for multi-view 3D reconstructionOleg Voynov, Gleb Bobrovskikh, Pavel Karpyshev et al.
We present a new multi-sensor dataset for multi-view 3D surface reconstruction. It includes registered RGB and depth data from sensors of different resolutions and modalities: smartphones, Intel RealSense, Microsoft Kinect, industrial cameras, and structured-light scanner. The scenes are selected to emphasize a diverse set of material properties challenging for existing algorithms. We provide around 1.4 million images of 107 different scenes acquired from 100 viewing directions under 14 lighting conditions. We expect our dataset will be useful for evaluation and training of 3D reconstruction algorithms and for related tasks. The dataset is available at skoltech3d.appliedai.tech.
CVFeb 7, 2023
SSR-2D: Semantic 3D Scene Reconstruction from 2D ImagesJunwen Huang, Alexey Artemov, Yujin Chen et al.
Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without using any 3D annotations. The key idea of our approach is to design a trainable model that employs both incomplete 3D reconstructions and their corresponding source RGB-D images, fusing cross-domain features into volumetric embeddings to predict complete 3D geometry, color, and semantics with only 2D labeling which can be either manual or machine-generated. Our key technical innovation is to leverage differentiable rendering of color and semantics to bridge 2D observations and unknown 3D space, using the observed RGB images and 2D semantics as supervision, respectively. We additionally develop a learning pipeline and corresponding method to enable learning from imperfect predicted 2D labels, which could be additionally acquired by synthesizing in an augmented set of virtual training views complementing the original real captures, enabling more efficient self-supervision loop for semantics. As a result, our end-to-end trainable solution jointly addresses geometry completion, colorization, and semantic mapping from limited RGB-D images, without relying on any 3D ground-truth information. Our method achieves the state-of-the-art performance of semantic scene completion on two large-scale benchmark datasets MatterPort3D and ScanNet, surpasses baselines even with costly 3D annotations in predicting both geometry and semantics. To our knowledge, our method is also the first 2D-driven method addressing completion and semantic segmentation of real-world 3D scans simultaneously.
CVJun 6, 2022
Scan2Part: Fine-grained and Hierarchical Part-level Understanding of Real-World 3D ScansAlexandr Notchenko, Vladislav Ishimtsev, Alexey Artemov et al.
We propose Scan2Part, a method to segment individual parts of objects in real-world, noisy indoor RGB-D scans. To this end, we vary the part hierarchies of objects in indoor scenes and explore their effect on scene understanding models. Specifically, we use a sparse U-Net-based architecture that captures the fine-scale detail of the underlying 3D scan geometry by leveraging a multi-scale feature hierarchy. In order to train our method, we introduce the Scan2Part dataset, which is the first large-scale collection providing detailed semantic labels at the part level in the real-world setting. In total, we provide 242,081 correspondences between 53,618 PartNet parts of 2,477 ShapeNet objects and 1,506 ScanNet scenes, at two spatial resolutions of 2 cm$^3$ and 5 cm$^3$. As output, we are able to predict fine-grained per-object part labels, even when the geometry is coarse or partially missing.
CVNov 30, 2023
PRS: Sharp Feature Priors for Resolution-Free Surface RemeshingNatalia Soboleva, Olga Gorbunova, Maria Ivanova et al.
Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased, perceptually distorted surfaces and lack scalability to high-resolution 3D shapes. We present a data-driven approach for automatic feature detection and remeshing that requires only a coarse, aliased mesh as input and scales to arbitrary resolution reconstructions. We define and learn a collection of surface-based fields to (1) capture sharp geometric features in the shape with an implicit vertexwise model and (2) approximate improvements in normals alignment obtained by applying edge-flips with an edgewise model. To support scaling to arbitrary complexity shapes, we learn our fields using local triangulated patches, fusing estimates on complete surface meshes. Our feature remeshing algorithm integrates the learned fields as sharp feature priors and optimizes vertex placement and mesh connectivity for maximum expected surface improvement. On a challenging collection of high-resolution shape reconstructions in the ABC dataset, our algorithm improves over state-of-the-art by 26% normals F-score and 42% perceptual $\text{RMSE}_{\text{v}}$.
CVMar 24, 2024Code
AutoInst: Automatic Instance-Based Segmentation of LiDAR 3D ScansCedric Perauer, Laurenz Adrian Heidrich, Haifan Zhang et al.
Recently, progress in acquisition equipment such as LiDAR sensors has enabled sensing increasingly spacious outdoor 3D environments. Making sense of such 3D acquisitions requires fine-grained scene understanding, such as constructing instance-based 3D scene segmentations. Commonly, a neural network is trained for this task; however, this requires access to a large, densely annotated dataset, which is widely known to be challenging to obtain. To address this issue, in this work we propose to predict instance segmentations for 3D scenes in an unsupervised way, without relying on ground-truth annotations. To this end, we construct a learning framework consisting of two components: (1) a pseudo-annotation scheme for generating initial unsupervised pseudo-labels; and (2) a self-training algorithm for instance segmentation to fit robust, accurate instances from initial noisy proposals. To enable generating 3D instance mask proposals, we construct a weighted proxy-graph by connecting 3D points with edges integrating multi-modal image- and point-based self-supervised features, and perform graph-cuts to isolate individual pseudo-instances. We then build on a state-of-the-art point-based architecture and train a 3D instance segmentation model, resulting in significant refinement of initial proposals. To scale to arbitrary complexity 3D scenes, we design our algorithm to operate on local 3D point chunks and construct a merging step to generate scene-level instance segmentations. Experiments on the challenging SemanticKITTI benchmark demonstrate the potential of our approach, where it attains 13.3% higher Average Precision and 9.1% higher F1 score compared to the best-performing baseline. The code will be made publicly available at https://github.com/artonson/autoinst.
CVNov 4, 2025
Densemarks: Learning Canonical Embeddings for Human Heads Images via Point TracksDmitrii Pozdeev, Alexey Artemov, Ananta R. Bhattarai et al.
We propose DenseMarks - a new learned representation for human heads, enabling high-quality dense correspondences of human head images. For a 2D image of a human head, a Vision Transformer network predicts a 3D embedding for each pixel, which corresponds to a location in a 3D canonical unit cube. In order to train our network, we collect a dataset of pairwise point matches, estimated by a state-of-the-art point tracker over a collection of diverse in-the-wild talking heads videos, and guide the mapping via a contrastive loss, encouraging matched points to have close embeddings. We further employ multi-task learning with face landmarks and segmentation constraints, as well as imposing spatial continuity of embeddings through latent cube features, which results in an interpretable and queryable canonical space. The representation can be used for finding common semantic parts, face/head tracking, and stereo reconstruction. Due to the strong supervision, our method is robust to pose variations and covers the entire head, including hair. Additionally, the canonical space bottleneck makes sure the obtained representations are consistent across diverse poses and individuals. We demonstrate state-of-the-art results in geometry-aware point matching and monocular head tracking with 3D Morphable Models. The code and the model checkpoint will be made available to the public.
CVJun 21, 2024
A3D: Does Diffusion Dream about 3D Alignment?Savva Ignatyev, Nina Konovalova, Daniil Selikhanovych et al.
We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods based on Score Distillation have succeeded in distilling the knowledge from 2D diffusion models to high-quality representations of the 3D objects. These methods handle multiple text queries separately, and therefore the resulting objects have a high variability in object pose and structure. However, in some applications, such as 3D asset design, it may be desirable to obtain a set of objects aligned with each other. In order to achieve the alignment of the corresponding parts of the generated objects, we propose to embed these objects into a common latent space and optimize the continuous transitions between these objects. We enforce two kinds of properties of these transitions: smoothness of the transition and plausibility of the intermediate objects along the transition. We demonstrate that both of these properties are essential for good alignment. We provide several practical scenarios that benefit from alignment between the objects, including 3D editing and object hybridization, and experimentally demonstrate the effectiveness of our method. https://voyleg.github.io/a3d/
CVMar 26, 2024
DeepMIF: Deep Monotonic Implicit Fields for Large-Scale LiDAR 3D MappingKutay Yılmaz, Matthias Nießner, Anastasiia Kornilova et al.
Recently, significant progress has been achieved in sensing real large-scale outdoor 3D environments, particularly by using modern acquisition equipment such as LiDAR sensors. Unfortunately, they are fundamentally limited in their ability to produce dense, complete 3D scenes. To address this issue, recent learning-based methods integrate neural implicit representations and optimizable feature grids to approximate surfaces of 3D scenes. However, naively fitting samples along raw LiDAR rays leads to noisy 3D mapping results due to the nature of sparse, conflicting LiDAR measurements. Instead, in this work we depart from fitting LiDAR data exactly, instead letting the network optimize a non-metric monotonic implicit field defined in 3D space. To fit our field, we design a learning system integrating a monotonicity loss that enables optimizing neural monotonic fields and leverages recent progress in large-scale 3D mapping. Our algorithm achieves high-quality dense 3D mapping performance as captured by multiple quantitative and perceptual measures and visual results obtained for Mai City, Newer College, and KITTI benchmarks. The code of our approach will be made publicly available.
CVDec 21, 2021
Can We Use Neural Regularization to Solve Depth Super-Resolution?Milena Gazdieva, Oleg Voynov, Alexey Artemov et al.
Depth maps captured with commodity sensors often require super-resolution to be used in applications. In this work we study a super-resolution approach based on a variational problem statement with Tikhonov regularization where the regularizer is parametrized with a deep neural network. This approach was previously applied successfully in photoacoustic tomography. We experimentally show that its application to depth map super-resolution is difficult, and provide suggestions about the reasons for that.
CVJul 13, 2021
3D Parametric Wireframe Extraction Based on Distance FieldsAlbert Matveev, Alexey Artemov, Denis Zorin et al.
We present a pipeline for parametric wireframe extraction from densely sampled point clouds. Our approach processes a scalar distance field that represents proximity to the nearest sharp feature curve. In intermediate stages, it detects corners, constructs curve segmentation, and builds a topological graph fitted to the wireframe. As an output, we produce parametric spline curves that can be edited and sampled arbitrarily. We evaluate our method on 50 complex 3D shapes and compare it to the novel deep learning-based technique, demonstrating superior quality.
CVMay 25, 2021
Unpaired Depth Super-Resolution in the WildAleksandr Safin, Maxim Kan, Nikita Drobyshev et al.
Depth maps captured with commodity sensors are often of low quality and resolution; these maps need to be enhanced to be used in many applications. State-of-the-art data-driven methods of depth map super-resolution rely on registered pairs of low- and high-resolution depth maps of the same scenes. Acquisition of real-world paired data requires specialized setups. Another alternative, generating low-resolution maps from high-resolution maps by subsampling, adding noise and other artificial degradation methods, does not fully capture the characteristics of real-world low-resolution images. As a consequence, supervised learning methods trained on such artificial paired data may not perform well on real-world low-resolution inputs. We consider an approach to depth super-resolution based on learning from unpaired data. While many techniques for unpaired image-to-image translation have been proposed, most fail to deliver effective hole-filling or reconstruct accurate surfaces using depth maps. We propose an unpaired learning method for depth super-resolution, which is based on a learnable degradation model, enhancement component and surface normal estimates as features to produce more accurate depth maps. We propose a benchmark for unpaired depth SR and demonstrate that our method outperforms existing unpaired methods and performs on par with paired.
CVDec 3, 2020
Towards Part-Based Understanding of RGB-D ScansAlexey Bokhovkin, Vladislav Ishimtsev, Emil Bogomolov et al.
Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with objects and their functional understanding. Thus, we propose the task of part-based scene understanding of real-world 3D environments: from an RGB-D scan of a scene, we detect objects, and for each object predict its decomposition into geometric part masks, which composed together form the complete geometry of the observed object. We leverage an intermediary part graph representation to enable robust completion as well as building of part priors, which we use to construct the final part mask predictions. Our experiments demonstrate that guiding part understanding through part graph to part prior-based predictions significantly outperforms alternative approaches to the task of semantic part completion.
CVNov 30, 2020
DEF: Deep Estimation of Sharp Geometric Features in 3D ShapesAlbert Matveev, Ruslan Rakhimov, Alexey Artemov et al.
We propose Deep Estimators of Features (DEFs), a learning-based framework for predicting sharp geometric features in sampled 3D shapes. Differently from existing data-driven methods, which reduce this problem to feature classification, we propose to regress a scalar field representing the distance from point samples to the closest feature line on local patches. Our approach is the first that scales to massive point clouds by fusing distance-to-feature estimates obtained on individual patches. We extensively evaluate our approach against related state-of-the-art methods on newly proposed synthetic and real-world 3D CAD model benchmarks. Our approach not only outperforms these (with improvements in Recall and False Positives Rates), but generalizes to real-world scans after training our model on synthetic data and fine-tuning it on a small dataset of scanned data. We demonstrate a downstream application, where we reconstruct an explicit representation of straight and curved sharp feature lines from range scan data.
CVJul 23, 2020
CAD-Deform: Deformable Fitting of CAD Models to 3D ScansVladislav Ishimtsev, Alexey Bokhovkin, Alexey Artemov et al.
Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD model retrieval is limited by the availability of models in standard 3D shape collections (e.g., ShapeNet). In this work, we address this shortcoming by introducing CAD-Deform, a method which obtains more accurate CAD-to-scan fits by non-rigidly deforming retrieved CAD models. Our key contribution is a new non-rigid deformation model incorporating smooth transformations and preservation of sharp features, that simultaneously achieves very tight fits from CAD models to the 3D scan and maintains the clean, high-quality surface properties of hand-modeled CAD objects. A series of thorough experiments demonstrate that our method achieves significantly tighter scan-to-CAD fits, allowing a more accurate digital replica of the scanned real-world environment while preserving important geometric features present in synthetic CAD environments.
CVJul 6, 2020
Geometric Attention for Prediction of Differential Properties in 3D Point CloudsAlbert Matveev, Alexey Artemov, Denis Zorin et al.
Estimation of differential geometric quantities in discrete 3D data representations is one of the crucial steps in the geometry processing pipeline. Specifically, estimating normals and sharp feature lines from raw point cloud helps improve meshing quality and allows us to use more precise surface reconstruction techniques. When designing a learnable approach to such problems, the main difficulty is selecting neighborhoods in a point cloud and incorporating geometric relations between the points. In this study, we present a geometric attention mechanism that can provide such properties in a learnable fashion. We establish the usefulness of the proposed technique with several experiments on the prediction of normal vectors and the extraction of feature lines.
CVJun 26, 2020
Making DensePose fast and lightRuslan Rakhimov, Emil Bogomolov, Alexandr Notchenko et al.
DensePose estimation task is a significant step forward for enhancing user experience computer vision applications ranging from augmented reality to cloth fitting. Existing neural network models capable of solving this task are heavily parameterized and a long way from being transferred to an embedded or mobile device. To enable Dense Pose inference on the end device with current models, one needs to support an expensive server-side infrastructure and have a stable internet connection. To make things worse, mobile and embedded devices do not always have a powerful GPU inside. In this work, we target the problem of redesigning the DensePose R-CNN model's architecture so that the final network retains most of its accuracy but becomes more light-weight and fast. To achieve that, we tested and incorporated many deep learning innovations from recent years, specifically performing an ablation study on 23 efficient backbone architectures, multiple two-stage detection pipeline modifications, and custom model quantization methods. As a result, we achieved $17\times$ model size reduction and $2\times$ latency improvement compared to the baseline model.
CVJun 18, 2020
Latent Video TransformerRuslan Rakhimov, Denis Volkhonskiy, Alexey Artemov et al.
The video generation task can be formulated as a prediction of future video frames given some past frames. Recent generative models for videos face the problem of high computational requirements. Some models require up to 512 Tensor Processing Units for parallel training. In this work, we address this problem via modeling the dynamics in a latent space. After the transformation of frames into the latent space, our model predicts latent representation for the next frames in an autoregressive manner. We demonstrate the performance of our approach on BAIR Robot Pushing and Kinetics-600 datasets. The approach tends to reduce requirements to 8 Graphical Processing Units for training the models while maintaining comparable generation quality.
CVMar 11, 2020
Deep Vectorization of Technical DrawingsVage Egiazarian, Oleg Voynov, Alexey Artemov et al.
We present a new method for vectorization of technical line drawings, such as floor plans, architectural drawings, and 2D CAD images. Our method includes (1) a deep learning-based cleaning stage to eliminate the background and imperfections in the image and fill in missing parts, (2) a transformer-based network to estimate vector primitives, and (3) optimization procedure to obtain the final primitive configurations. We train the networks on synthetic data, renderings of vector line drawings, and manually vectorized scans of line drawings. Our method quantitatively and qualitatively outperforms a number of existing techniques on a collection of representative technical drawings.
CVDec 13, 2019
Latent-Space Laplacian Pyramids for Adversarial Representation Learning with 3D Point CloudsVage Egiazarian, Savva Ignatyev, Alexey Artemov et al.
Constructing high-quality generative models for 3D shapes is a fundamental task in computer vision with diverse applications in geometry processing, engineering, and design. Despite the recent progress in deep generative modelling, synthesis of finely detailed 3D surfaces, such as high-resolution point clouds, from scratch has not been achieved with existing approaches. In this work, we propose to employ the latent-space Laplacian pyramid representation within a hierarchical generative model for 3D point clouds. We combine the recently proposed latent-space GAN and Laplacian GAN architectures to form a multi-scale model capable of generating 3D point clouds at increasing levels of detail. Our evaluation demonstrates that our model outperforms the existing generative models for 3D point clouds.
IVNov 5, 2019
Weakly Supervised Fine Tuning Approach for Brain Tumor Segmentation ProblemSergey Pavlov, Alexey Artemov, Maksim Sharaev et al.
Segmentation of tumors in brain MRI images is a challenging task, where most recent methods demand large volumes of data with pixel-level annotations, which are generally costly to obtain. In contrast, image-level annotations, where only the presence of lesion is marked, are generally cheap, generated in far larger volumes compared to pixel-level labels, and contain less labeling noise. In the context of brain tumor segmentation, both pixel-level and image-level annotations are commonly available; thus, a natural question arises whether a segmentation procedure could take advantage of both. In the present work we: 1) propose a learning-based framework that allows simultaneous usage of both pixel- and image-level annotations in MRI images to learn a segmentation model for brain tumor; 2) study the influence of comparative amounts of pixel- and image-level annotations on the quality of brain tumor segmentation; 3) compare our approach to the traditional fully-supervised approach and show that the performance of our method in terms of segmentation quality may be competitive.
CVJul 1, 2019
Learning to Approximate Directional Fields Defined over 2D PlanesMaria Taktasheva, Albert Matveev, Alexey Artemov et al.
Reconstruction of directional fields is a need in many geometry processing tasks, such as image tracing, extraction of 3D geometric features, and finding principal surface directions. A common approach to the construction of directional fields from data relies on complex optimization procedures, which are usually poorly formalizable, require a considerable computational effort, and do not transfer across applications. In this work, we propose a deep learning-based approach and study the expressive power and generalization ability.
CVMay 20, 2019
Procedural Synthesis of Remote Sensing Images for Robust Change Detection with Neural NetworksMaria Kolos, Anton Marin, Alexey Artemov et al.
Data-driven methods such as convolutional neural networks (CNNs) are known to deliver state-of-the-art performance on image recognition tasks when the training data are abundant. However, in some instances, such as change detection in remote sensing images, annotated data cannot be obtained in sufficient quantities. In this work, we propose a simple and efficient method for creating realistic targeted synthetic datasets in the remote sensing domain, leveraging the opportunities offered by game development engines. We provide a description of the pipeline for procedural geometry generation and rendering as well as an evaluation of the efficiency of produced datasets in a change detection scenario. Our evaluations demonstrate that our pipeline helps to improve the performance and convergence of deep learning models when the amount of real-world data is severely limited.
CVMay 14, 2019
Monocular 3D Object Detection via Geometric Reasoning on KeypointsIvan Barabanau, Alexey Artemov, Evgeny Burnaev et al.
Monocular 3D object detection is well-known to be a challenging vision task due to the loss of depth information; attempts to recover depth using separate image-only approaches lead to unstable and noisy depth estimates, harming 3D detections. In this paper, we propose a novel keypoint-based approach for 3D object detection and localization from a single RGB image. We build our multi-branch model around 2D keypoint detection in images and complement it with a conceptually simple geometric reasoning method. Our network performs in an end-to-end manner, simultaneously and interdependently estimating 2D characteristics, such as 2D bounding boxes, keypoints, and orientation, along with full 3D pose in the scene. We fuse the outputs of distinct branches, applying a reprojection consistency loss during training. The experimental evaluation on the challenging KITTI dataset benchmark demonstrates that our network achieves state-of-the-art results among other monocular 3D detectors.
CVDec 24, 2018
Perceptual deep depth super-resolutionOleg Voynov, Alexey Artemov, Vage Egiazarian et al.
RGBD images, combining high-resolution color and lower-resolution depth from various types of depth sensors, are increasingly common. One can significantly improve the resolution of depth maps by taking advantage of color information; deep learning methods make combining color and depth information particularly easy. However, fusing these two sources of data may lead to a variety of artifacts. If depth maps are used to reconstruct 3D shapes, e.g., for virtual reality applications, the visual quality of upsampled images is particularly important. The main idea of our approach is to measure the quality of depth map upsampling using renderings of resulting 3D surfaces. We demonstrate that a simple visual appearance-based loss, when used with either a trained CNN or simply a deep prior, yields significantly improved 3D shapes, as measured by a number of existing perceptual metrics. We compare this approach with a number of existing optimization and learning-based techniques.
GRDec 15, 2018
ABC: A Big CAD Model Dataset For Geometric Deep LearningSebastian Koch, Albert Matveev, Zhongshi Jiang et al.
We introduce ABC-Dataset, a collection of one million Computer-Aided Design (CAD) models for research of geometric deep learning methods and applications. Each model is a collection of explicitly parametrized curves and surfaces, providing ground truth for differential quantities, patch segmentation, geometric feature detection, and shape reconstruction. Sampling the parametric descriptions of surfaces and curves allows generating data in different formats and resolutions, enabling fair comparisons for a wide range of geometric learning algorithms. As a use case for our dataset, we perform a large-scale benchmark for estimation of surface normals, comparing existing data driven methods and evaluating their performance against both the ground truth and traditional normal estimation methods.
CVApr 26, 2018
fMRI: preprocessing, classification and pattern recognitionMaxim Sharaev, Alexander Andreev, Alexey Artemov et al.
As machine learning continues to gain momentum in the neuroscience community, we witness the emergence of novel applications such as diagnostics, characterization, and treatment outcome prediction for psychiatric and neurological disorders, for instance, epilepsy and depression. Systematic research into these mental disorders increasingly involves drawing clinical conclusions on the basis of data-driven approaches; to this end, structural and functional neuroimaging serve as key source modalities. Identification of informative neuroimaging markers requires establishing a comprehensive preparation pipeline for data which may be severely corrupted by artifactual signal fluctuations. In this work, we review a large body of literature to provide ample evidence for the advantages of pattern recognition approaches in clinical applications, overview advanced graph-based pattern recognition approaches, and propose a noise-aware neuroimaging data processing pipeline. To demonstrate the effectiveness of our approach, we provide results from a pilot study, which show a significant improvement in classification accuracy, indicating a promising research direction.
CVApr 26, 2018
Machine Learning pipeline for discovering neuroimaging-based biomarkers in neurology and psychiatryAlexander Bernstein, Evgeny Burnaev, Ekaterina Kondratyeva et al.
We consider a problem of diagnostic pattern recognition/classification from neuroimaging data. We propose a common data analysis pipeline for neuroimaging-based diagnostic classification problems using various ML algorithms and processing toolboxes for brain imaging. We illustrate the pipeline application by discovering new biomarkers for diagnostics of epilepsy and depression based on clinical and MRI/fMRI data for patients and healthy volunteers.