Giovanni De Toni

LG
h-index5
7papers
54citations
Novelty61%
AI Score46

7 Papers

10.4LGMay 27, 2022Code
Personalized Algorithmic Recourse with Preference Elicitation

Giovanni De Toni, Paolo Viappiani, Stefano Teso et al.

Algorithmic Recourse (AR) is the problem of computing a sequence of actions that -- once performed by a user -- overturns an undesirable machine decision. It is paramount that the sequence of actions does not require too much effort for users to implement. Yet, most approaches to AR assume that actions cost the same for all users, and thus may recommend unfairly expensive recourse plans to certain users. Prompted by this observation, we introduce PEAR, the first human-in-the-loop approach capable of providing personalized algorithmic recourse tailored to the needs of any end-user. PEAR builds on insights from Bayesian Preference Elicitation to iteratively refine an estimate of the costs of actions by asking choice set queries to the target user. The queries themselves are computed by maximizing the Expected Utility of Selection, a principled measure of information gain accounting for uncertainty on both the cost estimate and the user's responses. PEAR integrates elicitation into a Reinforcement Learning agent coupled with Monte Carlo Tree Search to quickly identify promising recourse plans. Our empirical evaluation on real-world datasets highlights how PEAR produces high-quality personalized recourse in only a handful of iterations.

10.3IRJul 9, 2025Code
You Don't Bring Me Flowers: Mitigating Unwanted Recommendations Through Conformal Risk Control

Giovanni De Toni, Erasmo Purificato, Emilia Gómez et al.

Recommenders are significantly shaping online information consumption. While effective at personalizing content, these systems increasingly face criticism for propagating irrelevant, unwanted, and even harmful recommendations. Such content degrades user satisfaction and contributes to significant societal issues, including misinformation, radicalization, and erosion of user trust. Although platforms offer mechanisms to mitigate exposure to undesired content, these mechanisms are often insufficiently effective and slow to adapt to users' feedback. This paper introduces an intuitive, model-agnostic, and distribution-free method that uses conformal risk control to provably bound unwanted content in personalized recommendations by leveraging simple binary feedback on items. We also address a limitation of traditional conformal risk control approaches, i.e., the fact that the recommender can provide a smaller set of recommended items, by leveraging implicit feedback on consumed items to expand the recommendation set while ensuring robust risk mitigation. Our experimental evaluation on data coming from a popular online video-sharing platform demonstrates that our approach ensures an effective and controllable reduction of unwanted recommendations with minimal effort. The source code is available here: https://github.com/geektoni/mitigating-harm-recsys.

12.0HCApr 8, 2024
Exploiting Preference Elicitation in Interactive and User-centered Algorithmic Recourse: An Initial Exploration

Seyedehdelaram Esfahani, Giovanni De Toni, Bruno Lepri et al.

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided interaction pattern aimed at both eliciting the users' preferences and heading them toward effective recourse interventions. In a fictional task of money lending, we compare this approach with an exploratory interaction pattern based on a combination of alternative plans and the possibility of freely changing the configurations by the users themselves. Our results suggest that users may recognize that the guided interaction paradigm improves efficiency. However, they also feel less freedom to experiment with "what-if" scenarios. Nevertheless, the time spent on the purely exploratory interface tends to be perceived as a lack of efficiency, which reduces attractiveness, perspicuity, and dependability. Conversely, for the guided interface, more time on the interface seems to increase its attractiveness, perspicuity, and dependability while not impacting the perceived efficiency. That might suggest that this type of interfaces should combine these two approaches by trying to support exploratory behavior while gently pushing toward a guided effective solution.

11.4LGOct 9, 2025
To Ask or Not to Ask: Learning to Require Human Feedback

Andrea Pugnana, Giovanni De Toni, Cesare Barbera et al.

Developing decision-support systems that complement human performance in classification tasks remains an open challenge. A popular approach, Learning to Defer (LtD), allows a Machine Learning (ML) model to pass difficult cases to a human expert. However, LtD treats humans and ML models as mutually exclusive decision-makers, restricting the expert contribution to mere predictions. To address this limitation, we propose Learning to Ask (LtA), a new framework that handles both when and how to incorporate expert input in an ML model. LtA is based on a two-part architecture: a standard ML model and an enriched model trained with additional expert human feedback, with a formally optimal strategy for selecting when to query the enriched model. We provide two practical implementations of LtA: a sequential approach, which trains the models in stages, and a joint approach, which optimises them simultaneously. For the latter, we design surrogate losses with realisable-consistency guarantees. Our experiments with synthetic and real expert data demonstrate that LtA provides a more flexible and powerful foundation for effective human-AI collaboration.

10.4LGJan 18, 2022Code
Synthesizing explainable counterfactual policies for algorithmic recourse with program synthesis

Giovanni De Toni, Bruno Lepri, Andrea Passerini

Being able to provide counterfactual interventions - sequences of actions we would have had to take for a desirable outcome to happen - is essential to explain how to change an unfavourable decision by a black-box machine learning model (e.g., being denied a loan request). Existing solutions have mainly focused on generating feasible interventions without providing explanations on their rationale. Moreover, they need to solve a separate optimization problem for each user. In this paper, we take a different approach and learn a program that outputs a sequence of explainable counterfactual actions given a user description and a causal graph. We leverage program synthesis techniques, reinforcement learning coupled with Monte Carlo Tree Search for efficient exploration, and rule learning to extract explanations for each recommended action. An experimental evaluation on synthetic and real-world datasets shows how our approach generates effective interventions by making orders of magnitude fewer queries to the black-box classifier with respect to existing solutions, with the additional benefit of complementing them with interpretable explanations.

3.3PLSep 1, 2021
Learning compositional programs with arguments and sampling

Giovanni De Toni, Luca Erculiani, Andrea Passerini

One of the most challenging goals in designing intelligent systems is empowering them with the ability to synthesize programs from data. Namely, given specific requirements in the form of input/output pairs, the goal is to train a machine learning model to discover a program that satisfies those requirements. A recent class of methods exploits combinatorial search procedures and deep learning to learn compositional programs. However, they usually generate only toy programs using a domain-specific language that does not provide any high-level feature, such as function arguments, which reduces their applicability in real-world settings. We extend upon a state of the art model, AlphaNPI, by learning to generate functions that can accept arguments. This improvement will enable us to move closer to real computer programs. Moreover, we investigate employing an Approximate version of Monte Carlo Tree Search (A-MCTS) to speed up convergence. We showcase the potential of our approach by learning the Quicksort algorithm, showing how the ability to deal with arguments is crucial for learning and generalization.

1.2CYOct 28, 2020Code
A general method for estimating the prevalence of Influenza-Like-Symptoms with Wikipedia data

Giovanni De Toni, Cristian Consonni, Alberto Montresor

Influenza is an acute respiratory seasonal disease that affects millions of people worldwide and causes thousands of deaths in Europe alone. Being able to estimate in a fast and reliable way the impact of an illness on a given country is essential to plan and organize effective countermeasures, which is now possible by leveraging unconventional data sources like web searches and visits. In this study, we show the feasibility of exploiting information about Wikipedia's page views of a selected group of articles and machine learning models to obtain accurate estimates of influenza-like illnesses incidence in four European countries: Italy, Germany, Belgium, and the Netherlands. We propose a novel language-agnostic method, based on two algorithms, Personalized PageRank and CycleRank, to automatically select the most relevant Wikipedia pages to be monitored without the need for expert supervision. We then show how our model is able to reach state-of-the-art results by comparing it with previous solutions.