Marc-Alexandre Cote

CL
h-index26
4papers
2,042citations
Novelty48%
AI Score41

4 Papers

LGMay 4, 2024Code
Sub-goal Distillation: A Method to Improve Small Language Agents

Maryam Hashemzadeh, Elias Stengel-Eskin, Sarath Chandar et al. · microsoft-research

While Large Language Models (LLMs) have demonstrated significant promise as agents in interactive tasks, their substantial computational requirements and restricted number of calls constrain their practical utility, especially in long-horizon interactive tasks such as decision-making or in scenarios involving continuous ongoing tasks. To address these constraints, we propose a method for transferring the performance of an LLM with billions of parameters to a much smaller language model (770M parameters). Our approach involves constructing a hierarchical agent comprising a planning module, which learns through Knowledge Distillation from an LLM to generate sub-goals, and an execution module, which learns to accomplish these sub-goals using elementary actions. In detail, we leverage an LLM to annotate an oracle path with a sequence of sub-goals towards completing a goal. Subsequently, we utilize this annotated data to fine-tune both the planning and execution modules. Importantly, neither module relies on real-time access to an LLM during inference, significantly reducing the overall cost associated with LLM interactions to a fixed cost. In ScienceWorld, a challenging and multi-task interactive text environment, our method surpasses standard imitation learning based solely on elementary actions by 16.7% (absolute). Our analysis highlights the efficiency of our approach compared to other LLM-based methods. Our code and annotated data for distillation can be found on GitHub.

CLMay 31, 2025Code
DefenderBench: A Toolkit for Evaluating Language Agents in Cybersecurity Environments

Chiyu Zhang, Marc-Alexandre Cote, Michael Albada et al.

Large language model (LLM) agents have shown impressive capabilities in human language comprehension and reasoning, yet their potential in cybersecurity remains underexplored. We introduce DefenderBench, a practical, open-source toolkit for evaluating language agents across offense, defense, and cybersecurity knowledge-based tasks. DefenderBench includes environments for network intrusion, malicious content detection, code vulnerability analysis, and cybersecurity knowledge assessment. It is intentionally designed to be affordable and easily accessible for researchers while providing fair and rigorous assessment. We benchmark several state-of-the-art (SoTA) and popular LLMs, including both open- and closed-weight models, using a standardized agentic framework. Our results show that Claude-3.7-sonnet performs best with a DefenderBench score of 81.65, followed by Claude-3.7-sonnet-think with 78.40, while the best open-weight model, Llama 3.3 70B, is not far behind with a DefenderBench score of 71.81. DefenderBench's modular design allows seamless integration of custom LLMs and tasks, promoting reproducibility and fair comparisons. An anonymized version of DefenderBench is available at https://github.com/microsoft/DefenderBench.

CLAug 28, 2019
Interactive Language Learning by Question Answering

Xingdi Yuan, Marc-Alexandre Cote, Jie Fu et al.

Humans observe and interact with the world to acquire knowledge. However, most existing machine reading comprehension (MRC) tasks miss the interactive, information-seeking component of comprehension. Such tasks present models with static documents that contain all necessary information, usually concentrated in a single short substring. Thus, models can achieve strong performance through simple word- and phrase-based pattern matching. We address this problem by formulating a novel text-based question answering task: Question Answering with Interactive Text (QAit). In QAit, an agent must interact with a partially observable text-based environment to gather information required to answer questions. QAit poses questions about the existence, location, and attributes of objects found in the environment. The data is built using a text-based game generator that defines the underlying dynamics of interaction with the environment. We propose and evaluate a set of baseline models for the QAit task that includes deep reinforcement learning agents. Experiments show that the task presents a major challenge for machine reading systems, while humans solve it with relative ease.

CLAug 27, 2019
Interactive Machine Comprehension with Information Seeking Agents

Xingdi Yuan, Jie Fu, Marc-Alexandre Cote et al.

Existing machine reading comprehension (MRC) models do not scale effectively to real-world applications like web-level information retrieval and question answering (QA). We argue that this stems from the nature of MRC datasets: most of these are static environments wherein the supporting documents and all necessary information are fully observed. In this paper, we propose a simple method that reframes existing MRC datasets as interactive, partially observable environments. Specifically, we "occlude" the majority of a document's text and add context-sensitive commands that reveal "glimpses" of the hidden text to a model. We repurpose SQuAD and NewsQA as an initial case study, and then show how the interactive corpora can be used to train a model that seeks relevant information through sequential decision making. We believe that this setting can contribute in scaling models to web-level QA scenarios.