Zenna Tavares

AI
h-index3
4papers
17citations
Novelty59%
AI Score44

4 Papers

13.6AIOct 22, 2025
Benchmarking World-Model Learning

Archana Warrier, Dat Nguyen, Michelangelo Naim et al. · cambridge

Model-learning agents should gather information to learn world models that support many downstream tasks and inferences, such as predicting unobserved states, estimating near- and far-term consequences of actions, planning action sequences, and detecting changes in dynamics. Current methods for learning and evaluating world models diverge from this goal: training and evaluation are anchored to next-frame prediction, and success is scored by reward maximization in the same environment. We propose WorldTest, a protocol to evaluate model-learning agents that separates reward-free interaction from a scored test phase in a different but related environment. WorldTest is open-ended$\unicode{x2014}$models should support many different tasks unknown ahead of time$\unicode{x2014}$and agnostic to model representation, allowing comparison across approaches. We instantiated WorldTest with AutumnBench, a suite of 43 interactive grid-world environments and 129 tasks across three families: masked-frame prediction, planning, and predicting changes to the causal dynamics. We compared 517 human participants and three frontier models on AutumnBench. We found that humans outperform the models, and scaling compute improves performance only in some environments but not others. WorldTest provides a novel template$\unicode{x2014}$reward-free exploration, derived tests, and behavior-based scoring$\unicode{x2014}$to evaluate what agents learn about environment dynamics, and AutumnBench exposes significant headroom in world-model learning.

9.4PLMay 4
Pact: A Choreographic Language for Agentic Ecosystems

Kiran Gopinathan, Jack Feser, Michelangelo Naim et al.

Recent advances in large language models have led to the rise of software systems (i.e. agents) that execute with increasing autonomy on behalf of users in open, multi-party settings, interacting with untrusted counterparts and managing private information. Choreographic programming offers correct-by-construction protocol-design for such settings, but assumes cooperative participants -- it has no notion of agent self-interest, that is, why an agent will follow a protocol. In this talk we introduce Pact, a choreographic language extended with operations to describe agent choices and preferences, drawing from the rich literature of game theory. Every Pact protocol maps to a formal game, allowing protocol designers to reason about game-theoretic properties of their protocols, such as solving for decision policies. We present Pact's design and a preliminary implementation -- a bounded-rational solver that computes decision policies over Pact protocols -- and findings from applying this language to multi-party coordination with self-interested agentic participants.

2.3PLMar 25, 2019
The Random Conditional Distribution for Higher-Order Probabilistic Inference

Zenna Tavares, Xin Zhang, Edgar Minaysan et al.

The need to condition distributional properties such as expectation, variance, and entropy arises in algorithmic fairness, model simplification, robustness and many other areas. At face value however, distributional properties are not random variables, and hence conditioning them is a semantic error and type error in probabilistic programming languages. On the other hand, distributional properties are contingent on other variables in the model, change in value when we observe more information, and hence in a precise sense are random variables too. In order to capture the uncertain over distributional properties, we introduce a probability construct -- the random conditional distribution -- and incorporate it into a probabilistic programming language Omega. A random conditional distribution is a higher-order random variable whose realizations are themselves conditional random variables. In Omega we extend distributional properties of random variables to random conditional distributions, such that for example while the expectation a real valued random variable is a real value, the expectation of a random conditional distribution is a distribution over expectations. As a consequence, it requires minimal syntax to encode inference problems over distributional properties, which so far have evaded treatment within probabilistic programming systems and probabilistic modeling in general. We demonstrate our approach case studies in algorithmic fairness and robustness.

6.3AIJan 16, 2019
Soft Constraints for Inference with Declarative Knowledge

Zenna Tavares, Javier Burroni, Edgar Minaysan et al.

We develop a likelihood free inference procedure for conditioning a probabilistic model on a predicate. A predicate is a Boolean valued function which expresses a yes/no question about a domain. Our contribution, which we call predicate exchange, constructs a softened predicate which takes value in the unit interval [0, 1] as opposed to a simply true or false. Intuitively, 1 corresponds to true, and a high value (such as 0.999) corresponds to "nearly true" as determined by a distance metric. We define Boolean algebra for soft predicates, such that they can be negated, conjoined and disjoined arbitrarily. A softened predicate can serve as a tractable proxy to a likelihood function for approximate posterior inference. However, to target exact inference, we temper the relaxation by a temperature parameter, and add a accept/reject phase use to replica exchange Markov Chain Mont Carlo, which exchanges states between a sequence of models conditioned on predicates at varying temperatures. We describe a lightweight implementation of predicate exchange that it provides a language independent layer that can be implemented on top of existingn modeling formalisms.