AINov 21, 2023
From Concept to Manufacturing: Evaluating Vision-Language Models for Engineering DesignCyril Picard, Kristen M. Edwards, Anna C. Doris et al. · mit
Engineering design is undergoing a transformative shift with the advent of AI, marking a new era in how we approach product, system, and service planning. Large language models have demonstrated impressive capabilities in enabling this shift. Yet, with text as their only input modality, they cannot leverage the large body of visual artifacts that engineers have used for centuries and are accustomed to. This gap is addressed with the release of multimodal vision-language models (VLMs), such as GPT-4V, enabling AI to impact many more types of tasks. Our work presents a comprehensive evaluation of VLMs across a spectrum of engineering design tasks, categorized into four main areas: Conceptual Design, System-Level and Detailed Design, Manufacturing and Inspection, and Engineering Education Tasks. Specifically in this paper, we assess the capabilities of two VLMs, GPT-4V and LLaVA 1.6 34B, in design tasks such as sketch similarity analysis, CAD generation, topology optimization, manufacturability assessment, and engineering textbook problems. Through this structured evaluation, we not only explore VLMs' proficiency in handling complex design challenges but also identify their limitations in complex engineering design applications. Our research establishes a foundation for future assessments of vision language models. It also contributes a set of benchmark testing datasets, with more than 1000 queries, for ongoing advancements and applications in this field.
SEJul 24, 2024Code
MathViz-E: A Case-study in Domain-Specialized Tool-Using AgentsArya Bulusu, Brandon Man, Ashish Jagmohan et al.
There has been significant recent interest in harnessing LLMs to control software systems through multi-step reasoning, planning and tool-usage. While some promising results have been obtained, application to specific domains raises several general issues including the control of specialized domain tools, the lack of existing datasets for training and evaluation, and the non-triviality of automated system evaluation and improvement. In this paper, we present a case-study where we examine these issues in the context of a specific domain. Specifically, we present an automated math visualizer and solver system for mathematical pedagogy. The system orchestrates mathematical solvers and math graphing tools to produce accurate visualizations from simple natural language commands. We describe the creation of specialized data-sets, and also develop an auto-evaluator to easily evaluate the outputs of our system by comparing them to ground-truth expressions. We have open sourced the data-sets and code for the proposed system.
HCMar 26, 2024
Sketch2Prototype: Rapid Conceptual Design Exploration and Prototyping with Generative AIKristen M. Edwards, Brandon Man, Faez Ahmed
Sketch2Prototype is an AI-based framework that transforms a hand-drawn sketch into a diverse set of 2D images and 3D prototypes through sketch-to-text, text-to-image, and image-to-3D stages. This framework, shown across various sketches, rapidly generates text, image, and 3D modalities for enhanced early-stage design exploration. We show that using text as an intermediate modality outperforms direct sketch-to-3D baselines for generating diverse and manufacturable 3D models. We find limitations in current image-to-3D techniques, while noting the value of the text modality for user-feedback and iterative design augmentation.
CVMay 30, 2025
VideoCAD: A Dataset and Model for Learning Long-Horizon 3D CAD UI Interactions from VideoBrandon Man, Ghadi Nehme, Md Ferdous Alam et al.
Computer-Aided Design (CAD) is a time-consuming and complex process, requiring precise, long-horizon user interactions with intricate 3D interfaces. While recent advances in AI-driven user interface (UI) agents show promise, most existing datasets and methods focus on short, low-complexity tasks in mobile or web applications, failing to capture the demands of professional engineering tools. In this work, we introduce VideoCAD, the first attempt to model UI interactions for precision engineering tasks. Specifically, VideoCAD is a large-scale synthetic dataset consisting of over 41K annotated video recordings of CAD operations, generated using an automated framework for collecting high-fidelity UI action data from human-made CAD designs. Compared to existing datasets, VideoCAD offers an order-of-magnitude increase in complexity for real-world engineering UI tasks, with time horizons up to 20x longer than those in other datasets. We show two important downstream applications of VideoCAD: (1) learning UI interactions from professional 3D CAD tools for precision tasks and (2) a visual question-answering (VQA) benchmark designed to evaluate multimodal large language models (LLMs) on spatial reasoning and video understanding. To learn the UI interactions, we propose VideoCADFormer, a state-of-the-art model for learning CAD interactions directly from video, which outperforms existing behavior cloning baselines. Both VideoCADFormer and the VQA benchmark derived from VideoCAD reveal key challenges in the current state of video-based UI understanding, including the need for precise action grounding, multi-modal and spatial reasoning, and long-horizon dependencies.