Wenjie Deng

2papers

2 Papers

66.0ROMay 30
RCM-ACT: Imitation Learning with Dynamic RCM Calibration for Autonomous Intraocular Foreign Body Removal

Yue Wang, Wenjie Deng, Haotian Xue et al.

Intraocular foreign body removal demands millimeter-level precision in confined intraocular spaces, yet existing robotic systems predominantly rely on manual teleoperation with steep learning curves. To address the challenges of autonomous manipulation, particularly kinematic uncertainties from variable motion scaling and Remote Center of Motion (RCM) point variation, we propose RCM-ACT, an imitation learning framework for autonomous intraocular foreign body ring manipulation. Our approach integrates RCM dynamic calibration to resolve coordinate system inconsistencies caused by intraocular instrument variation and introduces the RCM-ACT architecture, which combines action chunking transformers with episode-level kinematic realignment. Trained solely on stereo visual data and instrument kinematics from expert demonstrations in an artificial eye model, RCM-ACT successfully completes ring grasping and positioning tasks without explicit depth sensing. Experimental validation demonstrates the successful implementation of end-to-end autonomy under uncalibrated microscopy conditions, achieving a mean 3-D Euclidean grasp deviation of 0.686 mm and 11/20 full-task successes. The results provide a viable framework for developing intelligent eye surgical systems capable of complex intraocular procedures.

NEDec 13, 2021
Human-Level Control through Directly-Trained Deep Spiking Q-Networks

Guisong Liu, Wenjie Deng, Xiurui Xie et al.

As the third-generation neural networks, Spiking Neural Networks (SNNs) have great potential on neuromorphic hardware because of their high energy-efficiency. However, Deep Spiking Reinforcement Learning (DSRL), i.e., the Reinforcement Learning (RL) based on SNNs, is still in its preliminary stage due to the binary output and the non-differentiable property of the spiking function. To address these issues, we propose a Deep Spiking Q-Network (DSQN) in this paper. Specifically, we propose a directly-trained deep spiking reinforcement learning architecture based on the Leaky Integrate-and-Fire (LIF) neurons and Deep Q-Network (DQN). Then, we adapt a direct spiking learning algorithm for the Deep Spiking Q-Network. We further demonstrate the advantages of using LIF neurons in DSQN theoretically. Comprehensive experiments have been conducted on 17 top-performing Atari games to compare our method with the state-of-the-art conversion method. The experimental results demonstrate the superiority of our method in terms of performance, stability, robustness and energy-efficiency. To the best of our knowledge, our work is the first one to achieve state-of-the-art performance on multiple Atari games with the directly-trained SNN.