Spiros Baxevanakis

h-index2
3papers
11citations

3 Papers

19.9CLJul 10
Test-Time Scaling for Small VLMs on Multilingual Visual MCQ

Spiros Baxevanakis, Peng-Jian Yang

Test-time scaling (TTS) reliably improves reasoning in large language models, but whether it transfers to small open vision-language models remains unclear. We examine this on EXAMS-V, a multilingual visual multiple-choice benchmark, comparing self-consistency, describe-then-reason with PRM-guided beam search, and two post-hoc selectors across Qwen2.5-VL-7B-Instruct and Qwen3.5-4B. What matters is the conditions under which TTS runs, not the search or verification machinery. The largest factor is parseability: an early prompt format left many chains reasoning correctly yet never committing to an answer letter, which a standard answer cue and a guided repair step largely remove. A larger decoding budget removes the rest: raising the per-chain token limit from 1k to 2k recovers 3.7 pp, whereas sampling more chains (8 to 16) adds only 0.15 pp. Once chains have room to finish, elaborate methods contribute little: PRM-guided beam search trails plain self-consistency by 0.39 pp at over eight times the cost, and neither a training-free generative critic nor a trained multimodal PRM beats majority vote across both policies. The largest gain comes instead from the policy model itself (+11.4 pp). Our best configuration reaches 84.1% on the held-out ImageCLEF 2026 test split, ranking first on the Visual MCQ leaderboard.

5.0CVMar 26
Do All Vision Transformers Need Registers? A Cross-Architectural Reassessment

Spiros Baxevanakis, Platon Karageorgis, Ioannis Dravilas et al.

Training Vision Transformers (ViTs) presents significant challenges, one of which is the emergence of artifacts in attention maps, hindering their interpretability. Darcet et al. (2024) investigated this phenomenon and attributed it to the need of ViTs to store global information beyond the [CLS] token. They proposed a novel solution involving the addition of empty input tokens, named registers, which successfully eliminate artifacts and improve the clarity of attention maps. In this work, we reproduce the findings of Darcet et al. (2024) and evaluate the generalizability of their claims across multiple models, including DINO, DINOv2, OpenCLIP, and DeiT3. While we confirm the validity of several of their key claims, our results reveal that some claims do not extend universally to other models. Additionally, we explore the impact of model size, extending their findings to smaller models. Finally, we untie terminology inconsistencies found in the original paper and explain their impact when generalizing to a wider range of models.

1.7AIJul 3, 2018Code
Solving Atari Games Using Fractals And Entropy

Sergio Hernandez Cerezo, Guillem Duran Ballester, Spiros Baxevanakis

In this paper, we introduce a novel MCTS based approach that is derived from the laws of the thermodynamics. The algorithm coined Fractal Monte Carlo (FMC), allows us to create an agent that takes intelligent actions in both continuous and discrete environments while providing control over every aspect of the agent behavior. Results show that FMC is several orders of magnitude more efficient than similar techniques, such as MCTS, in the Atari games tested.