14.1LGJul 27, 2022
Time to augment self-supervised visual representation learningArthur Aubret, Markus Ernst, Céline Teulière et al.
Biological vision systems are unparalleled in their ability to learn visual representations without supervision. In machine learning, self-supervised learning (SSL) has led to major advances in forming object representations in an unsupervised fashion. Such systems learn representations invariant to augmentation operations over images, like cropping or flipping. In contrast, biological vision systems exploit the temporal structure of the visual experience during natural interactions with objects. This gives access to "augmentations" not commonly used in SSL, like watching the same object from multiple viewpoints or against different backgrounds. Here, we systematically investigate and compare the potential benefits of such time-based augmentations during natural interactions for learning object categories. Our results show that time-based augmentations achieve large performance gains over state-of-the-art image augmentations. Specifically, our analyses reveal that: 1) 3-D object manipulations drastically improve the learning of object categories; 2) viewing objects against changing backgrounds is important for learning to discard background-related information from the latent representation. Overall, we conclude that time-based augmentations during natural interactions with objects can substantially improve self-supervised learning, narrowing the gap between artificial and biological vision systems.
MIMo: A Multi-Modal Infant Model for Studying Cognitive DevelopmentDominik Mattern, Pierre Schumacher, Francisco M. López et al.
Human intelligence and human consciousness emerge gradually during the process of cognitive development. Understanding this development is an essential aspect of understanding the human mind and may facilitate the construction of artificial minds with similar properties. Importantly, human cognitive development relies on embodied interactions with the physical and social environment, which is perceived via complementary sensory modalities. These interactions allow the developing mind to probe the causal structure of the world. This is in stark contrast to common machine learning approaches, e.g., for large language models, which are merely passively ``digesting'' large amounts of training data, but are not in control of their sensory inputs. However, computational modeling of the kind of self-determined embodied interactions that lead to human intelligence and consciousness is a formidable challenge. Here we present MIMo, an open-source multi-modal infant model for studying early cognitive development through computer simulations. MIMo's body is modeled after an 18-month-old child with detailed five-fingered hands. MIMo perceives its surroundings via binocular vision, a vestibular system, proprioception, and touch perception through a full-body virtual skin, while two different actuation models allow control of his body. We describe the design and interfaces of MIMo and provide examples illustrating its use. All code is available at https://github.com/trieschlab/MIMo .
5.5LGMar 12
ARROW: Augmented Replay for RObust World modelsAbdulaziz Alyahya, Abdallah Al Siyabi, Markus R. Ernst et al.
Continual reinforcement learning challenges agents to acquire new skills while retaining previously learned ones with the goal of improving performance in both past and future tasks. Most existing approaches rely on model-free methods with replay buffers to mitigate catastrophic forgetting; however, these solutions often face significant scalability challenges due to large memory demands. Drawing inspiration from neuroscience, where the brain replays experiences to a predictive World Model rather than directly to the policy, we present ARROW (Augmented Replay for RObust World models), a model-based continual RL algorithm that extends DreamerV3 with a memory-efficient, distribution-matching replay buffer. Unlike standard fixed-size FIFO buffers, ARROW maintains two complementary buffers: a short-term buffer for recent experiences and a long-term buffer that preserves task diversity through intelligent sampling. We evaluate ARROW on two challenging continual RL settings: Tasks without shared structure (Atari), and tasks with shared structure, where knowledge transfer is possible (Procgen CoinRun variants). Compared to model-free and model-based baselines with replay buffers of the same-size, ARROW demonstrates substantially less forgetting on tasks without shared structure, while maintaining comparable forward transfer. Our findings highlight the potential of model-based RL and bio-inspired approaches for continual reinforcement learning, warranting further research.
Self-Supervised Learning of Color ConstancyMarkus R. Ernst, Francisco M. López, Arthur Aubret et al.
Color constancy (CC) describes the ability of the visual system to perceive an object as having a relatively constant color despite changes in lighting conditions. While CC and its limitations have been carefully characterized in humans, it is still unclear how the visual system acquires this ability during development. Here, we present a first study showing that CC develops in a neural network trained in a self-supervised manner through an invariance learning objective. During learning, objects are presented under changing illuminations, while the network aims to map subsequent views of the same object onto close-by latent representations. This gives rise to representations that are largely invariant to the illumination conditions, offering a plausible example of how CC could emerge during human cognitive development via a form of self-supervised learning.
1.4CVApr 21, 2021
Recurrent Feedback Improves Recognition of Partially Occluded ObjectsMarkus Roland Ernst, Jochen Triesch, Thomas Burwick
Recurrent connectivity in the visual cortex is believed to aid object recognition for challenging conditions such as occlusion. Here we investigate if and how artificial neural networks also benefit from recurrence. We compare architectures composed of bottom-up, lateral and top-down connections and evaluate their performance using two novel stereoscopic occluded object datasets. We find that classification accuracy is significantly higher for recurrent models when compared to feedforward models of matched parametric complexity. Additionally we show that for challenging stimuli, the recurrent feedback is able to correctly revise the initial feedforward guess.
0.9CVSep 12, 2019
Recurrent Connectivity Aids Recognition of Partly Occluded ObjectsMarkus Roland Ernst, Jochen Triesch, Thomas Burwick
Feedforward convolutional neural networks are the prevalent model of core object recognition. For challenging conditions, such as occlusion, neuroscientists believe that the recurrent connectivity in the visual cortex aids object recognition. In this work we investigate if and how artificial neural networks can also benefit from recurrent connectivity. For this we systematically compare architectures comprised of bottom-up (B), lateral (L) and top-down (T) connections. To evaluate performance, we introduce two novel stereoscopic occluded object datasets, which bridge the gap from classifying digits to recognizing 3D objects. The task consists of recognizing one target object occluded by multiple occluder objects. We find that recurrent models perform significantly better than their feedforward counterparts, which were matched in parametric complexity. We show that for challenging stimuli, the recurrent feedback is able to correctly revise the initial feedforward guess of the network. Overall, our results suggest that both artificial and biological neural networks can exploit recurrence for improved object recognition.
6.5CVJul 20, 2019
Recurrent Connections Aid Occluded Object Recognition by Discounting OccludersMarkus Roland Ernst, Jochen Triesch, Thomas Burwick
Recurrent connections in the visual cortex are thought to aid object recognition when part of the stimulus is occluded. Here we investigate if and how recurrent connections in artificial neural networks similarly aid object recognition. We systematically test and compare architectures comprised of bottom-up (B), lateral (L) and top-down (T) connections. Performance is evaluated on a novel stereoscopic occluded object recognition dataset. The task consists of recognizing one target digit occluded by multiple occluder digits in a pseudo-3D environment. We find that recurrent models perform significantly better than their feedforward counterparts, which were matched in parametric complexity. Furthermore, we analyze how the network's representation of the stimuli evolves over time due to recurrent connections. We show that the recurrent connections tend to move the network's representation of an occluded digit towards its un-occluded version. Our results suggest that both the brain and artificial neural networks can exploit recurrent connectivity to aid occluded object recognition.