Nobuko Yoshida

PL
h-index56
9papers
169citations
Novelty55%
AI Score48

9 Papers

7.3LOMar 26
On Asynchronous Multiparty Session Types for Federated Learning

Ivan Prokić, Simona Prokić, Silvia Ghilezan et al.

This paper improves the session typing theory to support the modelling and verification of processes that implement federated learning protocols. To this end, we build upon the asynchronous ``bottom-up'' session typing approach by adding support for input/output operations directed towards multiple participants at the same time. We further enhance the flexibility of our typing discipline and allow for safe process replacements by introducing a session subtyping relation tailored for this setting. We formally prove safety, deadlock-freedom, liveness, and session fidelity properties for our session typing system. Moreover, we highlight the nuances of our session typing system, which (compared to previous work) reveals interesting interplays and trade-offs between safety, liveness, and the flexibility of the subtyping relation.

6.3PLMay 4
Hybrid Multiparty Session Types -- Full Version

Lorenzo Gheri, Nobuko Yoshida

Multiparty session types (MPST) are a specification and verification framework for distributed message-passing systems. The communication protocol of the system is specified as a global type, from which a collection of local types (local process implementations) is obtained by endpoint projection. A global type is a single disciplining entity for the whole system, specified by one designer that has full knowledge of the communication protocol. On the other hand, distributed systems are often described in terms of their components: a different designer is in charge of providing a subprotocol for each component. The problem of modular specification of global protocols has been addressed in the literature, but the state of the art focuses only on dual input/output compatibility. Our work overcomes this limitation. We propose the first MPST theory of multiparty compositionality for distributed protocol specification that is semantics-preserving, allows the composition of two or more components, and retains full MPST expressiveness. We introduce hybrid types for describing subprotocols interacting with each other, define a novel compatibility relation, explicitly describe an algorithm for composing multiple subprotocols into a well-formed global type, and prove that compositionality preserves projection, thus retaining semantic guarantees, such as liveness and deadlock freedom. Finally, we test our work against real-world case studies and we smoothly extend our novel compatibility to MPST with delegation and explicit connections.

5.1PLDec 23, 2021
Deadlock-free asynchronous message reordering in Rust with multiparty session types

Zak Cutner, Nobuko Yoshida, Martin Vassor

Rust is a modern systems language focused on performance and reliability. Complementing Rust's promise to provide "fearless concurrency", developers frequently exploit asynchronous message passing. Unfortunately, arbitrarily ordering sending and receiving messages to maximise computation-communication overlap (a popular optimisation to message-passing applications) opens up a Pandora's box of further subtle concurrency bugs. To guarantee deadlock-freedom by construction, we present Rumpsteak: a new Rust framework based on multiparty session types. Previous session type implementations in Rust are either built upon synchronous and blocking communication and/or limited to two-party interactions. Crucially, none support the arbitrary ordering of messages for efficiency. Rumpsteak instead targets asynchronous async/await code. Its unique ability is allowing developers to arbitrarily order send/receive messages while preserving deadlock-freedom. For this, Rumpsteak incorporates two recent advanced session type theories: (1) k-multiparty compatibility (kmc), which globally verifies the safety of a set of participants, and (2) asynchronous multiparty session subtyping, which locally verifies optimisations in the context of a single participant. Specifically, we propose a novel algorithm for asynchronous subtyping that is both sound and decidable. We first evaluate the performance and expressiveness of Rumpsteak against three previous Rust implementations. We discover that Rumpsteak is around 1.7--8.6x more efficient and can safely express many more examples by virtue of offering arbitrary message ordering. Secondly, we analyse the complexity of our new algorithm and benchmark it against kmc and a binary session subtyping algorithm. We find they are exponentially slower than Rumpsteak's.

4.3PLJan 12, 2021Code
Communication-Safe Web Programming in TypeScript with Routed Multiparty Session Types

Anson Miu, Francisco Ferreira, Nobuko Yoshida et al.

Modern web programming involves coordinating interactions between browser clients and a server. Typically, the interactions in web-based distributed systems are informally described, making it hard to ensure correctness, especially communication safety, i.e. all endpoints progress without type errors or deadlocks, conforming to a specified protocol. We present STScript, a toolchain that generates TypeScript APIs for communication-safe web development over WebSockets, and RouST, a new session type theory that supports multiparty communications with routing mechanisms. STScript provides developers with TypeScript APIs generated from a communication protocol specification based on RouST. The generated APIs build upon TypeScript concurrency practices, complement the event-driven style of programming in full-stack web development, and are compatible with the Node.js runtime for server-side endpoints and the React.js framework for browser-side endpoints. RouST can express multiparty interactions routed via an intermediate participant. It supports peer-to-peer communication between browser-side endpoints by routing communication via the server in a way that avoids excessive serialisation. RouST guarantees communication safety for endpoint web applications written using STScript APIs. We evaluate the expressiveness of STScript for modern web programming using several production-ready case studies deployed as web applications.

4.1ROOct 12, 2020
Multiparty Motion Coordination: From Choreographies to Robotics Programs

Rupak Majumdar, Nobuko Yoshida, Damien Zufferey

We present a programming model and typing discipline for complex multi-robot coordination programming. Our model encompasses both synchronisation through message passing and continuous-time dynamic motion primitives in physical space. We specify \emph{continuous-time motion primitives} in an assume-guarantee logic that ensures compatibility of motion primitives as well as collision freedom. We specify global behaviour of programs in a \emph{choreographic} type system that extends multiparty session types with jointly executed motion primitives, predicated refinements, as well as a \emph{separating conjunction} that allows reasoning about subsets of interacting robots. We describe a notion of \emph{well-formedness} for global types that ensures motion and communication can be correctly synchronised and provide algorithms for checking well-formedness, projecting a type, and local type checking. A well-typed program is \emph{communication safe}, \emph{motion compatible}, and \emph{collision free}. Our type system provides a compositional approach to ensuring these properties. We have implemented our model on top of the ROS framework. This allows us to program multi-robot coordination scenarios on top of commercial and custom robotics hardware platforms. We show through case studies that we can model and statically verify quite complex manoeuvres involving multiple manipulators and mobile robots---such examples are beyond the scope of previous approaches.

4.3PLApr 3, 2020Code
Generating Interactive WebSocket Applications in TypeScript

Anson Miu, Francisco Ferreira, Nobuko Yoshida et al.

Advancements in mobile device computing power have made interactive web applications possible, allowing the web browser to render contents dynamically and support low-latency communication with the server. This comes at a cost to the developer, who now needs to reason more about correctness of communication patterns in their application as web applications support more complex communication patterns. Multiparty session types (MPST) provide a framework for verifying conformance of implementations to their prescribed communication protocol. Existing proposals for applying the MPST framework in application developments either neglect the event-driven nature of web applications, or lack compatibility with industry tools and practices, which discourages mainstream adoption by web developers. In this paper, we present an implementation of the MPST framework for developing interactive web applications using familiar industry tools using TypeScript and the React.js framework. The developer can use the Scribble protocol language to specify the protocol and use the Scribble toolchain to validate and obtain the local protocol for each role. The local protocol describes the interactions of the global communication protocol observed by the role. We encode the local protocol into TypeScript types, catering for server-side and client-side targets separately. We show that our encoding guarantees that only implementations which conform to the protocol can type-check. We demonstrate the effectiveness of our approach through a web-based implementation of the classic Noughts and Crosses game from an MPST formalism of the game logic.

3.3DCAug 26, 2014
Timed Runtime Monitoring for Multiparty Conversations

Rumyana Neykova, Laura Bocchi, Nobuko Yoshida

We propose a dynamic verification framework for protocols in real-time distributed systems. The framework is based on Scribble, a tool-chain for design and verification of choreographies based on multiparty session types, developed with our industrial partners. Drawing from recent work on multiparty session types for real-time interactions, we extend Scribble with clocks, resets, and clock predicates constraining the times in which interactions should occur. We present a timed API for Python to program distributed implementations of Scribble specifications. A dynamic verification framework ensures the safe execution of applications written with our timed API: we have implemented dedicated runtime monitors that check that each interaction occurs at a correct timing with respect to the corresponding Scribble specification. The performance of our implementation and its practicability are analysed via benchmarking.

3.3DCJun 13, 2014
Multiparty Session Actors

Rumyana Neykova, Nobuko Yoshida

Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We incorporate sessions to actors by introducing minimum additions to the model such as the notion of actor roles and protocol mailbox. The framework uses Scribble, which is a protocol description language based on multiparty session types. Our programming model supports actor-like syntax and runtime verification mechanism guaranteeing type-safety and progress of the communicating entities. An actor can implement multiple roles in a similar way as an object can implement multiple interfaces. Multiple roles allow for inter-concurrency in a single actor still preserving its progress property. We demonstrate our framework by designing and implementing a session actor library in Python and its runtime verification mechanism.

2.3PLJun 13, 2014
Towards Reversible Sessions

Francesco Tiezzi, Nobuko Yoshida

In this work, we incorporate reversibility into structured communication-based programming, to allow parties of a session to automatically undo, in a rollback fashion, the effect of previously executed interactions. This permits taking different computation paths along the same session, as well as reverting the whole session and starting a new one. Our aim is to define a theoretical basis for examining the interplay in concurrent systems between reversible computation and session-based interaction. We thus enrich a session-based variant of pi-calculus with memory devices, dedicated to keep track of the computation history of sessions in order to reverse it. We discuss our initial investigation concerning the definition of a session type discipline for the proposed reversible calculus, and its practical advantages for static verification of safe composition in communication-centric distributed software performing reversible computations.