Santiago Pascual

SD
h-index6
31papers
2,976citations
Novelty48%
AI Score40

31 Papers

CVAug 18, 2023
V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models

Heng Wang, Jianbo Ma, Santiago Pascual et al.

Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and transferred to a wide range of downstream tasks without extra training from scratch. However, leveraging FMs in cross-modal generation remains under-researched when audio modality is involved. On the other hand, automatically generating semantically-relevant sound from visual input is an important problem in cross-modal generation studies. To solve this vision-to-audio (V2A) generation problem, existing methods tend to design and build complex systems from scratch using modestly sized datasets. In this paper, we propose a lightweight solution to this problem by leveraging foundation models, specifically CLIP, CLAP, and AudioLDM. We first investigate the domain gap between the latent space of the visual CLIP and the auditory CLAP models. Then we propose a simple yet effective mapper mechanism (V2A-Mapper) to bridge the domain gap by translating the visual input between CLIP and CLAP spaces. Conditioned on the translated CLAP embedding, pretrained audio generative FM AudioLDM is adopted to produce high-fidelity and visually-aligned sound. Compared to previous approaches, our method only requires a quick training of the V2A-Mapper. We further analyze and conduct extensive experiments on the choice of the V2A-Mapper and show that a generative mapper is better at fidelity and variability (FD) while a regression mapper is slightly better at relevance (CS). Both objective and subjective evaluation on two V2A datasets demonstrate the superiority of our proposed method compared to current state-of-the-art approaches - trained with 86% fewer parameters but achieving 53% and 19% improvement in FD and CS, respectively.

SDJun 16, 2023
CLIPSonic: Text-to-Audio Synthesis with Unlabeled Videos and Pretrained Language-Vision Models

Hao-Wen Dong, Xiaoyu Liu, Jordi Pons et al.

Recent work has studied text-to-audio synthesis using large amounts of paired text-audio data. However, audio recordings with high-quality text annotations can be difficult to acquire. In this work, we approach text-to-audio synthesis using unlabeled videos and pretrained language-vision models. We propose to learn the desired text-audio correspondence by leveraging the visual modality as a bridge. We train a conditional diffusion model to generate the audio track of a video, given a video frame encoded by a pretrained contrastive language-image pretraining (CLIP) model. At test time, we first explore performing a zero-shot modality transfer and condition the diffusion model with a CLIP-encoded text query. However, we observe a noticeable performance drop with respect to image queries. To close this gap, we further adopt a pretrained diffusion prior model to generate a CLIP image embedding given a CLIP text embedding. Our results show the effectiveness of the proposed method, and that the pretrained diffusion prior can reduce the modality transfer gap. While we focus on text-to-audio synthesis, the proposed model can also generate audio from image queries, and it shows competitive performance against a state-of-the-art image-to-audio synthesis model in a subjective listening test. This study offers a new direction of approaching text-to-audio synthesis that leverages the naturally-occurring audio-visual correspondence in videos and the power of pretrained language-vision models.

SDJun 7, 2022
Universal Speech Enhancement with Score-based Diffusion

Joan Serrà, Santiago Pascual, Jordi Pons et al.

Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.

SDOct 26, 2022
Full-band General Audio Synthesis with Score-based Diffusion

Santiago Pascual, Gautam Bhattacharya, Chunghsin Yeh et al.

Recent works have shown the capability of deep generative models to tackle general audio synthesis from a single label, producing a variety of impulsive, tonal, and environmental sounds. Such models operate on band-limited signals and, as a result of an autoregressive approach, they are typically conformed by pre-trained latent encoders and/or several cascaded modules. In this work, we propose a diffusion-based generative model for general audio synthesis, named DAG, which deals with full-band signals end-to-end in the waveform domain. Results show the superiority of DAG over existing label-conditioned generators in terms of both quality and diversity. More specifically, when compared to the state of the art, the band-limited and full-band versions of DAG achieve relative improvements that go up to 40 and 65%, respectively. We believe DAG is flexible enough to accommodate different conditioning schemas while providing good quality synthesis.

SDOct 21, 2022
Adversarial Permutation Invariant Training for Universal Sound Separation

Emilian Postolache, Jordi Pons, Santiago Pascual et al.

Universal sound separation consists of separating mixes with arbitrary sounds of different types, and permutation invariant training (PIT) is used to train source agnostic models that do so. In this work, we complement PIT with adversarial losses but find it challenging with the standard formulation used in speech source separation. We overcome this challenge with a novel I-replacement context-based adversarial loss, and by training with multiple discriminators. Our experiments show that by simply improving the loss (keeping the same model and dataset) we obtain a non-negligible improvement of 1.4 dB SI-SNRi in the reverberant FUSS dataset. We also find adversarial PIT to be effective at reducing spectral holes, ubiquitous in mask-based separation models, which highlights the potential relevance of adversarial losses for source separation.

SDJul 15, 2024
Masked Generative Video-to-Audio Transformers with Enhanced Synchronicity

Santiago Pascual, Chunghsin Yeh, Ioannis Tsiamas et al.

Video-to-audio (V2A) generation leverages visual-only video features to render plausible sounds that match the scene. Importantly, the generated sound onsets should match the visual actions that are aligned with them, otherwise unnatural synchronization artifacts arise. Recent works have explored the progression of conditioning sound generators on still images and then video features, focusing on quality and semantic matching while ignoring synchronization, or by sacrificing some amount of quality to focus on improving synchronization only. In this work, we propose a V2A generative model, named MaskVAT, that interconnects a full-band high-quality general audio codec with a sequence-to-sequence masked generative model. This combination allows modeling both high audio quality, semantic matching, and temporal synchronicity at the same time. Our results show that, by combining a high-quality codec with the proper pre-trained audio-visual features and a sequence-to-sequence parallel structure, we are able to yield highly synchronized results on one hand, whilst being competitive with the state of the art of non-codec generative audio models. Sample videos and generated audios are available at https://maskvat.github.io .

SDSep 29, 2023
GASS: Generalizing Audio Source Separation with Large-scale Data

Jordi Pons, Xiaoyu Liu, Santiago Pascual et al.

Universal source separation targets at separating the audio sources of an arbitrary mix, removing the constraint to operate on a specific domain like speech or music. Yet, the potential of universal source separation is limited because most existing works focus on mixes with predominantly sound events, and small training datasets also limit its potential for supervised learning. Here, we study a single general audio source separation (GASS) model trained to separate speech, music, and sound events in a supervised fashion with a large-scale dataset. We assess GASS models on a diverse set of tasks. Our strong in-distribution results show the feasibility of GASS models, and the competitive out-of-distribution performance in sound event and speech separation shows its generalization abilities. Yet, it is challenging for GASS models to generalize for separating out-of-distribution cinematic and music content. We also fine-tune GASS models on each dataset and consistently outperform the ones without pre-training. All fine-tuned models (except the music separation one) obtain state-of-the-art results in their respective benchmarks.

SDJun 26, 2023
Mono-to-stereo through parametric stereo generation

Joan Serrà, Davide Scaini, Santiago Pascual et al.

Generating a stereophonic presentation from a monophonic audio signal is a challenging open task, especially if the goal is to obtain a realistic spatial imaging with a specific panning of sound elements. In this work, we propose to convert mono to stereo by means of predicting parametric stereo (PS) parameters using both nearest neighbor and deep network approaches. In combination with PS, we also propose to model the task with generative approaches, allowing to synthesize multiple and equally-plausible stereo renditions from the same mono signal. To achieve this, we consider both autoregressive and masked token modelling approaches. We provide evidence that the proposed PS-based models outperform a competitive classical decorrelation baseline and that, within a PS prediction framework, modern generative models outshine equivalent non-generative counterparts. Overall, our work positions both PS and generative modelling as strong and appealing methodologies for mono-to-stereo upmixing. A discussion of the limitations of these approaches is also provided.

SDSep 14, 2024
Joint Semantic Knowledge Distillation and Masked Acoustic Modeling for Full-band Speech Restoration with Improved Intelligibility

Xiaoyu Liu, Xu Li, Joan Serrà et al.

Speech restoration aims at restoring full-band speech with high quality and intelligibility, considering a diverse set of distortions. MaskSR is a recently proposed generative model for this task. As other models of its kind, MaskSR attains high quality but, as we show, intelligibility can be substantially improved. We do so by boosting the speech encoder component of MaskSR with predictions of semantic representations of the target speech, using a pre-trained self-supervised teacher model. Then, a masked language model is conditioned on the learned semantic features to predict acoustic tokens that encode low level spectral details of the target speech. We show that, with the same MaskSR model capacity and inference time, the proposed model, MaskSR2, significantly reduces the word error rate, a typical metric for intelligibility. MaskSR2 also achieves competitive word error rate among other models, while providing superior quality. An ablation study shows the effectiveness of various semantic representations.

SDJul 8, 2024
Sequential Contrastive Audio-Visual Learning

Ioannis Tsiamas, Santiago Pascual, Chunghsin Yeh et al.

Contrastive learning has emerged as a powerful technique in audio-visual representation learning, leveraging the natural co-occurrence of audio and visual modalities in webscale video datasets. However, conventional contrastive audio-visual learning (CAV) methodologies often rely on aggregated representations derived through temporal aggregation, neglecting the intrinsic sequential nature of the data. This oversight raises concerns regarding the ability of standard approaches to capture and utilize fine-grained information within sequences. In response to this limitation, we propose sequential contrastive audiovisual learning (SCAV), which contrasts examples based on their non-aggregated representation space using multidimensional sequential distances. Audio-visual retrieval experiments with the VGGSound and Music datasets demonstrate the effectiveness of SCAV, with up to 3.5x relative improvements in recall against traditional aggregation-based contrastive learning and other previously proposed methods, which utilize more parameters and data. We also show that models trained with SCAV exhibit a significant degree of flexibility regarding the metric employed for retrieval, allowing us to use a hybrid retrieval approach that is both effective and efficient.

SDNov 3, 2025
Speech-DRAME: A Framework for Human-Aligned Benchmarks in Speech Role-Play

Jiatong Shi, Jionghao Han, Yichen Lu et al.

Role-play has become a key testbed for generative models, expanding from text-only dialogue to multimodal interaction. Extending role-play to speech captures prosody, emotion, and delivery, but also poses new evaluation challenges. Current pipelines often use audio large language models (ALLMs) as zero-shot judges, which miss paralinguistic cues, collapse multiple aspects into coarse scores, and rely on synthetic speech references that fail to reflect real-world roles. We present Speech-DRAME, a unified framework that contributes at three levels: (i) Speech-DRAME-EvalBench, an evaluation benchmark with bilingual human-annotated data and protocols for training and testing speech evaluation models (SEMs), (ii) DRAME-Eval, a fine-tuned evaluation model, which substantially outperforms zero-shot and few-shot ALLMs, and (iii) Speech-DRAME-RoleBench, a speech role-play benchmark that leverages DRAME-Eval as an automatic judge to compare speech foundation models (SFMs). Speech-DRAME distinguishes between two complementary evaluation strategies: Archetype Evaluation, a top-down approach measuring adherence to broad role archetypes, and Realism Evaluation, a bottom-up approach grounded in real human speech that emphasizes nuanced role quality. Compared to zero-shot ALLM judges, DRAME-Eval achieves stronger agreement with human ratings (Pearson correlation from 0.480 to 0.629 in archetypes, and 0.390 to 0.625 in realism). By integrating transparent benchmark resources, modeling approaches, and system-level evaluation, Speech-DRAME provides the first comprehensive, reproducible foundation for assessing spoken role-play.

SDFeb 16, 2022
On loss functions and evaluation metrics for music source separation

Enric Gusó, Jordi Pons, Santiago Pascual et al.

We investigate which loss functions provide better separations via benchmarking an extensive set of those for music source separation. To that end, we first survey the most representative audio source separation losses we identified, to later consistently benchmark them in a controlled experimental setup. We also explore using such losses as evaluation metrics, via cross-correlating them with the results of a subjective test. Based on the observation that the standard signal-to-distortion ratio metric can be misleading in some scenarios, we study alternative evaluation metrics based on the considered losses.

SDNov 23, 2021
Upsampling layers for music source separation

Jordi Pons, Joan Serrà, Santiago Pascual et al.

Upsampling artifacts are caused by problematic upsampling layers and due to spectral replicas that emerge while upsampling. Also, depending on the used upsampling layer, such artifacts can either be tonal artifacts (additive high-frequency noise) or filtering artifacts (substractive, attenuating some bands). In this work we investigate the practical implications of having upsampling artifacts in the resulting audio, by studying how different artifacts interact and assessing their impact on the models' performance. To that end, we benchmark a large set of upsampling layers for music source separation: different transposed and subpixel convolution setups, different interpolation upsamplers (including two novel layers based on stretch and sinc interpolation), and different wavelet-based upsamplers (including a novel learnable wavelet layer). Our results show that filtering artifacts, associated with interpolation upsamplers, are perceptually preferrable, even if they tend to achieve worse objective scores.

SDJul 7, 2021
Adversarial Auto-Encoding for Packet Loss Concealment

Santiago Pascual, Joan Serrà, Jordi Pons

Communication technologies like voice over IP operate under constrained real-time conditions, with voice packets being subject to delays and losses from the network. In such cases, the packet loss concealment (PLC) algorithm reconstructs missing frames until a new real packet is received. Recently, autoregressive deep neural networks have been shown to surpass the quality of signal processing methods for PLC, specially for long-term predictions beyond 60 ms. In this work, we propose a non-autoregressive adversarial auto-encoder, named PLAAE, to perform real-time PLC in the waveform domain. PLAAE has a causal convolutional structure, and it learns in an auto-encoder fashion to reconstruct signals with gaps, with the help of an adversarial loss. During inference, it is able to predict smooth and coherent continuations of such gaps in a single feed-forward step, as opposed to autoregressive models. Our evaluation highlights the superiority of PLAAE over two classic PLCs and two deep autoregressive models in terms of spectral and intonation reconstruction, perceptual quality, and intelligibility.

LGApr 8, 2021
On tuning consistent annealed sampling for denoising score matching

Joan Serrà, Santiago Pascual, Jordi Pons

Score-based generative models provide state-of-the-art quality for image and audio synthesis. Sampling from these models is performed iteratively, typically employing a discretized series of noise levels and a predefined scheme. In this note, we first overview three common sampling schemes for models trained with denoising score matching. Next, we focus on one of them, consistent annealed sampling, and study its hyper-parameter boundaries. We then highlight a possible formulation of such hyper-parameter that explicitly considers those boundaries and facilitates tuning when using few or a variable number of steps. Finally, we highlight some connections of the formulation with other sampling schemes.

SDOct 27, 2020
Upsampling artifacts in neural audio synthesis

Jordi Pons, Santiago Pascual, Giulio Cengarle et al.

A number of recent advances in neural audio synthesis rely on upsampling layers, which can introduce undesired artifacts. In computer vision, upsampling artifacts have been studied and are known as checkerboard artifacts (due to their characteristic visual pattern). However, their effect has been overlooked so far in audio processing. Here, we address this gap by studying this problem from the audio signal processing perspective. We first show that the main sources of upsampling artifacts are: (i) the tonal and filtering artifacts introduced by problematic upsampling operators, and (ii) the spectral replicas that emerge while upsampling. We then compare different upsampling layers, showing that nearest neighbor upsamplers can be an alternative to the problematic (but state-of-the-art) transposed and subpixel convolutions which are prone to introduce tonal artifacts.

ASOct 20, 2020
Automatic multitrack mixing with a differentiable mixing console of neural audio effects

Christian J. Steinmetz, Jordi Pons, Santiago Pascual et al.

Applications of deep learning to automatic multitrack mixing are largely unexplored. This is partly due to the limited available data, coupled with the fact that such data is relatively unstructured and variable. To address these challenges, we propose a domain-inspired model with a strong inductive bias for the mixing task. We achieve this with the application of pre-trained sub-networks and weight sharing, as well as with a sum/difference stereo loss function. The proposed model can be trained with a limited number of examples, is permutation invariant with respect to the input ordering, and places no limit on the number of input sources. Furthermore, it produces human-readable mixing parameters, allowing users to manually adjust or refine the generated mix. Results from a perceptual evaluation involving audio engineers indicate that our approach generates mixes that outperform baseline approaches. To the best of our knowledge, this work demonstrates the first approach in learning multitrack mixing conventions from real-world data at the waveform level, without knowledge of the underlying mixing parameters.

ASOct 1, 2020
SESQA: semi-supervised learning for speech quality assessment

Joan Serrà, Jordi Pons, Santiago Pascual

Automatic speech quality assessment is an important, transversal task whose progress is hampered by the scarcity of human annotations, poor generalization to unseen recording conditions, and a lack of flexibility of existing approaches. In this work, we tackle these problems with a semi-supervised learning approach, combining available annotations with programmatically generated data, and using 3 different optimization criteria together with 5 complementary auxiliary tasks. Our results show that such a semi-supervised approach can cut the error of existing methods by more than 36%, while providing additional benefits in terms of reusable features or auxiliary outputs. Improvement is further corroborated with an out-of-sample test showing promising generalization capabilities.

ASJan 25, 2020
Multi-task self-supervised learning for Robust Speech Recognition

Mirco Ravanelli, Jianyuan Zhong, Santiago Pascual et al.

Despite the growing interest in unsupervised learning, extracting meaningful knowledge from unlabelled audio remains an open challenge. To take a step in this direction, we recently proposed a problem-agnostic speech encoder (PASE), that combines a convolutional encoder followed by multiple neural networks, called workers, tasked to solve self-supervised problems (i.e., ones that do not require manual annotations as ground truth). PASE was shown to capture relevant speech information, including speaker voice-print and phonemes. This paper proposes PASE+, an improved version of PASE for robust speech recognition in noisy and reverberant environments. To this end, we employ an online speech distortion module, that contaminates the input signals with a variety of random disturbances. We then propose a revised encoder that better learns short- and long-term speech dynamics with an efficient combination of recurrent and convolutional networks. Finally, we refine the set of workers used in self-supervision to encourage better cooperation. Results on TIMIT, DIRHA and CHiME-5 show that PASE+ significantly outperforms both the previous version of PASE as well as common acoustic features. Interestingly, PASE+ learns transferable representations suitable for highly mismatched acoustic conditions.

SDNov 15, 2019
Sample Drop Detection for Distant-speech Recognition with Asynchronous Devices Distributed in Space

Tina Raissi, Santiago Pascual, Maurizio Omologo

In many applications of multi-microphone multi-device processing, the synchronization among different input channels can be affected by the lack of a common clock and isolated drops of samples. In this work, we address the issue of sample drop detection in the context of a conversational speech scenario, recorded by a set of microphones distributed in space. The goal is to design a neural-based model that given a short window in the time domain, detects whether one or more devices have been subjected to a sample drop event. The candidate time windows are selected from a set of large time intervals, possibly including a sample drop, and by using a preprocessing step. The latter is based on the application of normalized cross-correlation between signals acquired by different devices. The architecture of the neural network relies on a CNN-LSTM encoder, followed by multi-head attention. The experiments are conducted using both artificial and real data. Our proposed approach obtained F1 score of 88% on an evaluation set extracted from the CHiME-5 corpus. A comparable performance was found in a larger set of experiments conducted on a set of multi-channel artificial scenes.

LGJun 3, 2019
Blow: a single-scale hyperconditioned flow for non-parallel raw-audio voice conversion

Joan Serrà, Santiago Pascual, Carlos Segura

End-to-end models for raw audio generation are a challenge, specially if they have to work with non-parallel data, which is a desirable setup in many situations. Voice conversion, in which a model has to impersonate a speaker in a recording, is one of those situations. In this paper, we propose Blow, a single-scale normalizing flow using hypernetwork conditioning to perform many-to-many voice conversion between raw audio. Blow is trained end-to-end, with non-parallel data, on a frame-by-frame basis using a single speaker identifier. We show that Blow compares favorably to existing flow-based architectures and other competitive baselines, obtaining equal or better performance in both objective and subjective evaluations. We further assess the impact of its main components with an ablation study, and quantify a number of properties such as the necessary amount of training data or the preference for source or target speakers.

SDJun 3, 2019
Problem-Agnostic Speech Embeddings for Multi-Speaker Text-to-Speech with SampleRNN

David Álvarez, Santiago Pascual, Antonio Bonafonte

Text-to-speech (TTS) acoustic models map linguistic features into an acoustic representation out of which an audible waveform is generated. The latest and most natural TTS systems build a direct mapping between linguistic and waveform domains, like SampleRNN. This way, possible signal naturalness losses are avoided as intermediate acoustic representations are discarded. Another important dimension of study apart from naturalness is their adaptability to generate voice from new speakers that were unseen during training. In this paper we first propose the use of problem-agnostic speech embeddings in a multi-speaker acoustic model for TTS based on SampleRNN. This way we feed the acoustic model with speaker acoustically dependent representations that enrich the waveform generation more than discrete embeddings unrelated to these factors. Our first results suggest that the proposed embeddings lead to better quality voices than those obtained with discrete embeddings. Furthermore, as we can use any speech segment as an encoded representation during inference, the model is capable to generalize to new speaker identities without retraining the network. We finally show that, with a small increase of speech duration in the embedding extractor, we dramatically reduce the spectral distortion to close the gap towards the target identities.

SDApr 6, 2019
Towards Generalized Speech Enhancement with Generative Adversarial Networks

Santiago Pascual, Joan Serrà, Antonio Bonafonte

The speech enhancement task usually consists of removing additive noise or reverberation that partially mask spoken utterances, affecting their intelligibility. However, little attention is drawn to other, perhaps more aggressive signal distortions like clipping, chunk elimination, or frequency-band removal. Such distortions can have a large impact not only on intelligibility, but also on naturalness or even speaker identity, and require of careful signal reconstruction. In this work, we give full consideration to this generalized speech enhancement task, and show it can be tackled with a time-domain generative adversarial network (GAN). In particular, we extend a previous GAN-based speech enhancement system to deal with mixtures of four types of aggressive distortions. Firstly, we propose the addition of an adversarial acoustic regression loss that promotes a richer feature extraction at the discriminator. Secondly, we also make use of a two-step adversarial training schedule, acting as a warm up-and-fine-tune sequence. Both objective and subjective evaluations show that these two additions bring improved speech reconstructions that better match the original speaker identity and naturalness.

LGApr 6, 2019
Learning Problem-agnostic Speech Representations from Multiple Self-supervised Tasks

Santiago Pascual, Mirco Ravanelli, Joan Serrà et al.

Learning good representations without supervision is still an open issue in machine learning, and is particularly challenging for speech signals, which are often characterized by long sequences with a complex hierarchical structure. Some recent works, however, have shown that it is possible to derive useful speech representations by employing a self-supervised encoder-discriminator approach. This paper proposes an improved self-supervised method, where a single neural encoder is followed by multiple workers that jointly solve different self-supervised tasks. The needed consensus across different tasks naturally imposes meaningful constraints to the encoder, contributing to discover general representations and to minimize the risk of learning superficial ones. Experiments show that the proposed approach can learn transferable, robust, and problem-agnostic features that carry on relevant information from the speech signal, such as speaker identity, phonemes, and even higher-level features such as emotional cues. In addition, a number of design choices make the encoder easily exportable, facilitating its direct usage or adaptation to different problems.

MMMar 25, 2019
Wav2Pix: Speech-conditioned Face Generation using Generative Adversarial Networks

Amanda Duarte, Francisco Roldan, Miquel Tubau et al.

Speech is a rich biometric signal that contains information about the identity, gender and emotional state of the speaker. In this work, we explore its potential to generate face images of a speaker by conditioning a Generative Adversarial Network (GAN) with raw speech input. We propose a deep neural network that is trained from scratch in an end-to-end fashion, generating a face directly from the raw speech waveform without any additional identity information (e.g reference image or one-hot encoding). Our model is trained in a self-supervised approach by exploiting the audio and visual signals naturally aligned in videos. With the purpose of training from video data, we present a novel dataset collected for this work, with high-quality videos of youtubers with notable expressiveness in both the speech and visual signals.

SDAug 31, 2018
Whispered-to-voiced Alaryngeal Speech Conversion with Generative Adversarial Networks

Santiago Pascual, Antonio Bonafonte, Joan Serrà et al.

Most methods of voice restoration for patients suffering from aphonia either produce whispered or monotone speech. Apart from intelligibility, this type of speech lacks expressiveness and naturalness due to the absence of pitch (whispered speech) or artificial generation of it (monotone speech). Existing techniques to restore prosodic information typically combine a vocoder, which parameterises the speech signal, with machine learning techniques that predict prosodic information. In contrast, this paper describes an end-to-end neural approach for estimating a fully-voiced speech waveform from whispered alaryngeal speech. By adapting our previous work in speech enhancement with generative adversarial networks, we develop a speaker-dependent model to perform whispered-to-voiced speech conversion. Preliminary qualitative results show effectiveness in re-generating voiced speech, with the creation of realistic pitch contours.

SDAug 31, 2018
Self-Attention Linguistic-Acoustic Decoder

Santiago Pascual, Antonio Bonafonte, Joan Serrà

The conversion from text to speech relies on the accurate mapping from linguistic to acoustic symbol sequences, for which current practice employs recurrent statistical models like recurrent neural networks. Despite the good performance of such models (in terms of low distortion in the generated speech), their recursive structure tends to make them slow to train and to sample from. In this work, we try to overcome the limitations of recursive structure by using a module based on the transformer decoder network, designed without recurrent connections but emulating them with attention and positioning codes. Our results show that the proposed decoder network is competitive in terms of distortion when compared to a recurrent baseline, whilst being significantly faster in terms of CPU inference time. On average, it increases Mel cepstral distortion between 0.1 and 0.3 dB, but it is over an order of magnitude faster on average. Fast inference is important for the deployment of speech synthesis systems on devices with restricted resources, like mobile phones or embedded systems, where speaking virtual assistants are gaining importance.

LGMay 10, 2018
Towards a universal neural network encoder for time series

Joan Serrà, Santiago Pascual, Alexandros Karatzoglou

We study the use of a time series encoder to learn representations that are useful on data set types with which it has not been trained on. The encoder is formed of a convolutional neural network whose temporal output is summarized by a convolutional attention mechanism. This way, we obtain a compact, fixed-length representation from longer, variable-length time series. We evaluate the performance of the proposed approach on a well-known time series classification benchmark, considering full adaptation, partial adaptation, and no adaptation of the encoder to the new data type. Results show that such strategies are competitive with the state-of-the-art, often outperforming conceptually-matching approaches. Besides accuracy scores, the facility of adaptation and the efficiency of pre-trained encoders make them an appealing option for the processing of scarcely- or non-labeled time series.

SDDec 18, 2017
Language and Noise Transfer in Speech Enhancement Generative Adversarial Network

Santiago Pascual, Maruchan Park, Joan Serrà et al.

Speech enhancement deep learning systems usually require large amounts of training data to operate in broad conditions or real applications. This makes the adaptability of those systems into new, low resource environments an important topic. In this work, we present the results of adapting a speech enhancement generative adversarial network by finetuning the generator with small amounts of data. We investigate the minimum requirements to obtain a stable behavior in terms of several objective metrics in two very different languages: Catalan and Korean. We also study the variability of test performance to unseen noise as a function of the amount of different types of noise available for training. Results show that adapting a pre-trained English model with 10 min of data already achieves a comparable performance to having two orders of magnitude more data. They also demonstrate the relative stability in test performance with respect to the number of training noise types.

LGMar 28, 2017
SEGAN: Speech Enhancement Generative Adversarial Network

Santiago Pascual, Antonio Bonafonte, Joan Serrà

Current speech enhancement techniques operate on the spectral domain and/or exploit some higher-level feature. The majority of them tackle a limited number of noise conditions and rely on first-order statistics. To circumvent these issues, deep networks are being increasingly used, thanks to their ability to learn complex functions from large example sets. In this work, we propose the use of generative adversarial networks for speech enhancement. In contrast to current techniques, we operate at the waveform level, training the model end-to-end, and incorporate 28 speakers and 40 different noise conditions into the same model, such that model parameters are shared across them. We evaluate the proposed model using an independent, unseen test set with two speakers and 20 alternative noise conditions. The enhanced samples confirm the viability of the proposed model, and both objective and subjective evaluations confirm the effectiveness of it. With that, we open the exploration of generative architectures for speech enhancement, which may progressively incorporate further speech-centric design choices to improve their performance.

CVAug 29, 2016
Temporal Activity Detection in Untrimmed Videos with Recurrent Neural Networks

Alberto Montes, Amaia Salvador, Santiago Pascual et al.

This thesis explore different approaches using Convolutional and Recurrent Neural Networks to classify and temporally localize activities on videos, furthermore an implementation to achieve it has been proposed. As the first step, features have been extracted from video frames using an state of the art 3D Convolutional Neural Network. This features are fed in a recurrent neural network that solves the activity classification and temporally location tasks in a simple and flexible way. Different architectures and configurations have been tested in order to achieve the best performance and learning of the video dataset provided. In addition it has been studied different kind of post processing over the trained network's output to achieve a better results on the temporally localization of activities on the videos. The results provided by the neural network developed in this thesis have been submitted to the ActivityNet Challenge 2016 of the CVPR, achieving competitive results using a simple and flexible architecture.