LGJun 16, 2023Code
Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAXClément Bonnet, Daniel Luo, Donal Byrne et al.
Open-source reinforcement learning (RL) environments have played a crucial role in driving progress in the development of AI algorithms. In modern RL research, there is a need for simulated environments that are performant, scalable, and modular to enable their utilization in a wider range of potential real-world applications. Therefore, we present Jumanji, a suite of diverse RL environments specifically designed to be fast, flexible, and scalable. Jumanji provides a suite of environments focusing on combinatorial problems frequently encountered in industry, as well as challenging general decision-making tasks. By leveraging the efficiency of JAX and hardware accelerators like GPUs and TPUs, Jumanji enables rapid iteration of research ideas and large-scale experimentation, ultimately empowering more capable agents. Unlike existing RL environment suites, Jumanji is highly customizable, allowing users to tailor the initial state distribution and problem complexity to their needs. Furthermore, we provide actor-critic baselines for each environment, accompanied by preliminary findings on scaling and generalization scenarios. Jumanji aims to set a new standard for speed, adaptability, and scalability of RL environments.
LGNov 30, 2023
Generalisable Agents for Neural Network OptimisationKale-ab Tessera, Callum Rhys Tilbury, Sasha Abramowitz et al.
Optimising deep neural networks is a challenging task due to complex training dynamics, high computational requirements, and long training times. To address this difficulty, we propose the framework of Generalisable Agents for Neural Network Optimisation (GANNO) -- a multi-agent reinforcement learning (MARL) approach that learns to improve neural network optimisation by dynamically and responsively scheduling hyperparameters during training. GANNO utilises an agent per layer that observes localised network dynamics and accordingly takes actions to adjust these dynamics at a layerwise level to collectively improve global performance. In this paper, we use GANNO to control the layerwise learning rate and show that the framework can yield useful and responsive schedules that are competitive with handcrafted heuristics. Furthermore, GANNO is shown to perform robustly across a wide variety of unseen initial conditions, and can successfully generalise to harder problems than it was trained on. Our work presents an overview of the opportunities that this paradigm offers for training neural networks, along with key challenges that remain to be overcome.
67.5LGMay 13
Self-Supervised On-Policy Reinforcement Learning via Contrastive Proximal Policy OptimisationAsim Osman, Sasha Abramowitz, Mark Bergh et al.
Contrastive reinforcement learning (CRL) learns goal-conditioned Q-values through a contrastive objective over state-action and goal representations, removing the need for hand-crafted reward functions. Despite impressive success in achieving viable self-supervised learning in RL, all existing CRL algorithms rely on off-policy optimisation and are mostly constrained to continuous action spaces, with little research invested in discrete environments. This leaves CRL disconnected from widely used and effective, modern on-policy training pipelines adopted across both single-agent and multi-agent RL in continuous and discrete environments. To establish a first connection, we introduce Contrastive Proximal Policy Optimisation (CPPO). CPPO is an on-policy contrastive RL algorithm that derives policy advantages directly from contrastive Q-values and optimises them via the standard PPO objective, without requiring a reward function or a replay buffer. We evaluate CPPO across continuous and discrete, single-agent and cooperative multi-agent tasks. Whilst the existence of an on-policy approach is inherently useful, we observe that \textbf{CPPO not only significantly outperforms the previous CRL baselines in 14 out of 18 tasks, but also matches or exceeds PPO's performance, which uses hand-crafted dense rewards, in 12 out of the 18 tasks tested.}
LGJul 3, 2021Code
Mava: a research library for distributed multi-agent reinforcement learning in JAXRuan de Kock, Omayma Mahjoub, Sasha Abramowitz et al.
Multi-agent reinforcement learning (MARL) research is inherently computationally expensive and it is often difficult to obtain a sufficient number of experiment samples to test hypotheses and make robust statistical claims. Furthermore, MARL algorithms are typically complex in their design and can be tricky to implement correctly. These aspects of MARL present a difficult challenge when it comes to creating useful software for advanced research. Our criteria for such software is that it should be simple enough to use to implement new ideas quickly, while at the same time be scalable and fast enough to test those ideas in a reasonable amount of time. In this preliminary technical report, we introduce Mava, a research library for MARL written purely in JAX, that aims to fulfill these criteria. We discuss the design and core features of Mava, and demonstrate its use and performance across a variety of environments. In particular, we show Mava's substantial speed advantage, with improvements of 10-100x compared to other popular MARL frameworks, while maintaining strong performance. This allows for researchers to test ideas in a few minutes instead of several hours. Finally, Mava forms part of an ecosystem of libraries that seamlessly integrate with each other to help facilitate advanced research in MARL. We hope Mava will benefit the community and help drive scientifically sound and statistically robust research in the field. The open-source repository for Mava is available at https://github.com/instadeepai/Mava.
LGOct 25, 2024
Multi-Agent Reinforcement Learning with Selective State-Space ModelsJemma Daniel, Ruan de Kock, Louay Ben Nessir et al.
The Transformer model has demonstrated success across a wide range of domains, including in Multi-Agent Reinforcement Learning (MARL) where the Multi-Agent Transformer (MAT) has emerged as a leading algorithm in the field. However, a significant drawback of Transformer models is their quadratic computational complexity relative to input size, making them computationally expensive when scaling to larger inputs. This limitation restricts MAT's scalability in environments with many agents. Recently, State-Space Models (SSMs) have gained attention due to their computational efficiency, but their application in MARL remains unexplored. In this work, we investigate the use of Mamba, a recent SSM, in MARL and assess whether it can match the performance of MAT while providing significant improvements in efficiency. We introduce a modified version of MAT that incorporates standard and bi-directional Mamba blocks, as well as a novel "cross-attention" Mamba block. Extensive testing shows that our Multi-Agent Mamba (MAM) matches the performance of MAT across multiple standard multi-agent environments, while offering superior scalability to larger agent scenarios. This is significant for the MARL community, because it indicates that SSMs could replace Transformers without compromising performance, whilst also supporting more effective scaling to higher numbers of agents. Our project page is available at https://sites.google.com/view/multi-agent-mamba .
LGMay 28, 2025
Oryx: a Scalable Sequence Model for Many-Agent Coordination in Offline MARLClaude Formanek, Omayma Mahjoub, Louay Ben Nessir et al.
A key challenge in offline multi-agent reinforcement learning (MARL) is achieving effective many-agent multi-step coordination in complex environments. In this work, we propose Oryx, a novel algorithm for offline cooperative MARL to directly address this challenge. Oryx adapts the recently proposed retention-based architecture Sable and combines it with a sequential form of implicit constraint Q-learning (ICQ), to develop a novel offline autoregressive policy update scheme. This allows Oryx to solve complex coordination challenges while maintaining temporal coherence over long trajectories. We evaluate Oryx across a diverse set of benchmarks from prior works -- SMAC, RWARE, and Multi-Agent MuJoCo -- covering tasks of both discrete and continuous control, varying in scale and difficulty. Oryx achieves state-of-the-art performance on more than 80% of the 65 tested datasets, outperforming prior offline MARL methods and demonstrating robust generalisation across domains with many agents and long horizons. Finally, we introduce new datasets to push the limits of many-agent coordination in offline MARL, and demonstrate Oryx's superior ability to scale effectively in such settings.
LGMay 27, 2025
Breaking the Performance Ceiling in Reinforcement Learning requires Inference StrategiesFelix Chalumeau, Daniel Rajaonarivonivelomanantsoa, Ruan de Kock et al.
Reinforcement learning (RL) systems have countless applications, from energy-grid management to protein design. However, such real-world scenarios are often extremely difficult, combinatorial in nature, and require complex coordination between multiple agents. This level of complexity can cause even state-of-the-art RL systems, trained until convergence, to hit a performance ceiling which they are unable to break out of with zero-shot inference. Meanwhile, many digital or simulation-based applications allow for an inference phase that utilises a specific time and compute budget to explore multiple attempts before outputting a final solution. In this work, we show that such an inference phase employed at execution time, and the choice of a corresponding inference strategy, are key to breaking the performance ceiling observed in complex multi-agent RL problems. Our main result is striking: we can obtain up to a 126% and, on average, a 45% improvement over the previous state-of-the-art across 17 tasks, using only a couple seconds of extra wall-clock time during execution. We also demonstrate promising compute scaling properties, supported by over 60k experiments, making it the largest study on inference strategies for complex RL to date. Our experimental data and code are available at https://sites.google.com/view/inference-strategies-rl.