Jiashun Liu

LG
h-index13
12papers
114citations
Novelty52%
AI Score60

12 Papers

89.4LGJun 2Code
Local Guidance, Global Impact: Gaussian-Reshaped Trust Region Unlocks Behavior Transitions

Bingxu Liu, Jiashun Liu, Johan Obando-Ceron et al.

While Proximal Policy Optimization (PPO) demonstrates strong performance in stationary settings, we show that its standard optimization paradigm struggles in continual and non-stationary environments. The failure does not stem from insufficient model capacity or overly restrictive clipping. Instead, PPO performs persistent, directionally inefficient local updates, which indicates a lack of geometry-aware guidance for accumulating meaningful behavioral change and ultimately hindering transitions toward new behavior patterns. Although divergence-based regularization introduces partial geometric awareness, its monotonically increasing penalties implicitly discourage large policy deviations, even when such shifts are necessary for effective adaptation. To address this limitation, we propose Gaussian Trust Region Policy Optimization (GTR), which reshapes the trust region using a Gaussian kernel. The resulting constraint is bounded and non-monotonic, providing strong local stability while progressively relaxing under sustained high-advantage updates. To further improve robustness, we introduce a Mixture Gaussian Anchor that adapts to recent policy trajectories, reducing variance induced by stale references. GTR is architecture-agnostic and achieves strong performance across games, simulated robotic control, open-world exploration, and language model post-training. These results demonstrate that geometry-aware trust-region design can be a promising direction for robust reinforcement learning in complex non-stationary environments. Our code is available at https://anonymous.4open.science/r/GTR_demo/README.md.

AIDec 31, 2025Code
Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Weixun Wang, XiaoXiao Xu, Wanhe An et al.

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

CLJan 28Code
CE-RM: A Pointwise Generative Reward Model Optimized via Two-Stage Rollout and Unified Criteria

Xinyu Hu, Yancheng He, Weixun Wang et al.

Automatic evaluation is crucial yet challenging for open-ended natural language generation, especially when rule-based metrics are infeasible. Compared with traditional methods, the recent LLM-as-a-Judge paradigms enable better and more flexible evaluation, and show promise as generative reward models for reinforcement learning. However, prior work has revealed a notable gap between their seemingly impressive benchmark performance and actual effectiveness in RL practice. We attribute this issue to some limitations in existing studies, including the dominance of pairwise evaluation and inadequate optimization of evaluation criteria. Therefore, we propose CE-RM-4B, a pointwise generative reward model trained with a dedicated two-stage rollout method, and adopting unified query-based criteria. Using only about 5.7K high-quality data curated from the open-source preference dataset, our CE-RM-4B achieves superior performance on diverse reward model benchmarks, especially in Best-of-N scenarios, and delivers more effective improvements in downstream RL practice.

99.2LGMar 18
Complementary Reinforcement Learning

Dilxat Muhtar, Jiashun Liu, Wei Gao et al.

Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior experience across episodes. While augmenting agents with historical experience offers a promising remedy, existing approaches suffer from a critical weakness: the experience distilled from history is either stored statically or fail to coevolve with the improving actor, causing a progressive misalignment between the experience and the actor's evolving capability that diminishes its utility over the course of training. Inspired by complementary learning systems in neuroscience, we present Complementary RL to achieve seamless co-evolution of an experience extractor and a policy actor within the RL optimization loop. Specifically, the actor is optimized via sparse outcome-based rewards, while the experience extractor is optimized according to whether its distilled experiences demonstrably contribute to the actor's success, thereby evolving its experience management strategy in lockstep with the actor's growing capabilities. Empirically, Complementary RL outperforms outcome-based agentic RL baselines that do not learn from experience, achieving 10% performance improvement in single-task scenarios and exhibits robust scalability in multi-task settings. These results establish Complementary RL as a paradigm for efficient experience-driven agent learning.

LGNov 3, 2025Code
Learning Intractable Multimodal Policies with Reparameterization and Diversity Regularization

Ziqi Wang, Jiashun Liu, Ling Pan

Traditional continuous deep reinforcement learning (RL) algorithms employ deterministic or unimodal Gaussian actors, which cannot express complex multimodal decision distributions. This limitation can hinder their performance in diversity-critical scenarios. There have been some attempts to design online multimodal RL algorithms based on diffusion or amortized actors. However, these actors are intractable, making existing methods struggle with balancing performance, decision diversity, and efficiency simultaneously. To overcome this challenge, we first reformulate existing intractable multimodal actors within a unified framework, and prove that they can be directly optimized by policy gradient via reparameterization. Then, we propose a distance-based diversity regularization that does not explicitly require decision probabilities. We identify two diversity-critical domains, namely multi-goal achieving and generative RL, to demonstrate the advantages of multimodal policies and our method, particularly in terms of few-shot robustness. In conventional MuJoCo benchmarks, our algorithm also shows competitive performance. Moreover, our experiments highlight that the amortized actor is a promising policy model class with strong multimodal expressivity and high performance. Our code is available at https://github.com/PneuC/DrAC

LGAug 11, 2025Code
Part I: Tricks or Traps? A Deep Dive into RL for LLM Reasoning

Zihe Liu, Jiashun Liu, Yancheng He et al.

Reinforcement learning for LLM reasoning has rapidly emerged as a prominent research area, marked by a significant surge in related studies on both algorithmic innovations and practical applications. Despite this progress, several critical challenges remain, including the absence of standardized guidelines for employing RL techniques and a fragmented understanding of their underlying mechanisms. Additionally, inconsistent experimental settings, variations in training data, and differences in model initialization have led to conflicting conclusions, obscuring the key characteristics of these techniques and creating confusion among practitioners when selecting appropriate techniques. This paper systematically reviews widely adopted RL techniques through rigorous reproductions and isolated evaluations within a unified open-source framework. We analyze the internal mechanisms, applicable scenarios, and core principles of each technique through fine-grained experiments, including datasets of varying difficulty, model sizes, and architectures. Based on these insights, we present clear guidelines for selecting RL techniques tailored to specific setups, and provide a reliable roadmap for practitioners navigating the RL for the LLM domain. Finally, we reveal that a minimalist combination of two techniques can unlock the learning capability of critic-free policies using vanilla PPO loss. The results demonstrate that our simple combination consistently improves performance, surpassing strategies like GRPO and DAPO.

LGOct 2, 2025Code
Asymmetric Proximal Policy Optimization: mini-critics boost LLM reasoning

Jiashun Liu, Johan Obando-Ceron, Han Lu et al.

Most recent RL for LLMs (RL4LLM) methods avoid explicit critics, replacing them with average advantage baselines. This shift is largely pragmatic: conventional value functions are computationally expensive to train at LLM scale and often fail under sparse rewards and long reasoning horizons. We revisit this bottleneck from an architectural perspective and introduce Asymmetric Proximal Policy Optimization (AsyPPO), a simple and scalable framework that restores the critics role while remaining efficient in large-model settings. AsyPPO employs a set of lightweight mini-critics, each trained on disjoint prompt shards. This design encourages diversity while preserving calibration, reducing value-estimation bias. Beyond robust estimation, AsyPPO leverages inter-critic uncertainty to refine the policy update: (i) masking advantages in states where critics agree and gradients add little learning signal, and (ii) filtering high-divergence states from entropy regularization, suppressing spurious exploration. After training on open-source data with only 5,000 samples, AsyPPO consistently improves learning stability and performance across multiple benchmarks over strong baselines, such as GRPO, achieving performance gains of more than six percent on Qwen3-4b-Base and about three percent on Qwen3-8b-Base and Qwen3-14b-Base over classic PPO, without additional tricks. These results highlight the importance of architectural innovations for scalable, efficient algorithms.

51.8LGApr 2
The Rank and Gradient Lost in Non-stationarity: Sample Weight Decay for Mitigating Plasticity Loss in Reinforcement Learning

Zihao Wu, Hongyao Tang, Yi Ma et al.

Deep reinforcement learning (RL) suffers from plasticity loss severely due to the nature of non-stationarity, which impairs the ability to adapt to new data and learn continually. Unfortunately, our understanding of how plasticity loss arises, dissipates, and can be dissolved remains limited to empirical findings, leaving the theoretical end underexplored.To address this gap, we study the plasticity loss problem from the theoretical perspective of network optimization. By formally characterizing the two culprit factors in online RL process: the non-stationarity of data distributions and the non-stationarity of targets induced by bootstrapping, our theory attributes the loss of plasticity to two mechanisms: the rank collapse of the Neural Tangent Kernel (NTK) Gram matrix and the $Θ(\frac{1}{k})$ decay of gradient magnitude. The first mechanism echoes prior empirical findings from the theoretical perspective and sheds light on the effects of existing methods, e.g., network reset, neuron recycle, and noise injection. Against this backdrop, we focus primarily on the second mechanism and aim to alleviate plasticity loss by addressing the gradient attenuation issue, which is orthogonal to existing methods. We propose Sample Weight Decay -- a lightweight method to restore gradient magnitude, as a general remedy to plasticity loss for deep RL methods based on experience replay. In experiments, we evaluate the efficacy of \methodName upon TD3, \myadded{Double DQN} and SAC with SimBa architecture in MuJoCo, \myadded{ALE} and DeepMind Control Suite tasks. The results demonstrate that \methodName effectively alleviates plasticity loss and consistently improves learning performance across various configurations of deep RL algorithms, UTD, network architectures, and environments, achieving SOTA performance on challenging DMC Humanoid tasks.

LGMay 29, 2025
Measure gradients, not activations! Enhancing neuronal activity in deep reinforcement learning

Jiashun Liu, Zihao Wu, Johan Obando-Ceron et al. · mila

Deep reinforcement learning (RL) agents frequently suffer from neuronal activity loss, which impairs their ability to adapt to new data and learn continually. A common method to quantify and address this issue is the tau-dormant neuron ratio, which uses activation statistics to measure the expressive ability of neurons. While effective for simple MLP-based agents, this approach loses statistical power in more complex architectures. To address this, we argue that in advanced RL agents, maintaining a neuron's learning capacity, its ability to adapt via gradient updates, is more critical than preserving its expressive ability. Based on this insight, we shift the statistical objective from activations to gradients, and introduce GraMa (Gradient Magnitude Neural Activity Metric), a lightweight, architecture-agnostic metric for quantifying neuron-level learning capacity. We show that GraMa effectively reveals persistent neuron inactivity across diverse architectures, including residual networks, diffusion models, and agents with varied activation functions. Moreover, resetting neurons guided by GraMa (ReGraMa) consistently improves learning performance across multiple deep RL algorithms and benchmarks, such as MuJoCo and the DeepMind Control Suite.

LGJun 16, 2025
The Courage to Stop: Overcoming Sunk Cost Fallacy in Deep Reinforcement Learning

Jiashun Liu, Johan Obando-Ceron, Pablo Samuel Castro et al. · mila

Off-policy deep reinforcement learning (RL) typically leverages replay buffers for reusing past experiences during learning. This can help improve sample efficiency when the collected data is informative and aligned with the learning objectives; when that is not the case, it can have the effect of "polluting" the replay buffer with data which can exacerbate optimization challenges in addition to wasting environment interactions due to wasteful sampling. We argue that sampling these uninformative and wasteful transitions can be avoided by addressing the sunk cost fallacy, which, in the context of deep RL, is the tendency towards continuing an episode until termination. To address this, we propose learn to stop (LEAST), a lightweight mechanism that enables strategic early episode termination based on Q-value and gradient statistics, which helps agents recognize when to terminate unproductive episodes early. We demonstrate that our method improves learning efficiency on a variety of RL algorithms, evaluated on both the MuJoCo and DeepMind Control Suite benchmarks.

CLOct 15, 2025
Attention Illuminates LLM Reasoning: The Preplan-and-Anchor Rhythm Enables Fine-Grained Policy Optimization

Yang Li, Zhichen Dong, Yuhan Sun et al.

The reasoning pattern of Large language models (LLMs) remains opaque, and Reinforcement learning (RL) typically applies uniform credit across an entire generation, blurring the distinction between pivotal and routine steps. This work positions attention as a privileged substrate that renders the internal logic of LLMs legible, not merely as a byproduct of computation, but as a mechanistic blueprint of reasoning itself. We first distinguish attention heads between locally and globally focused information processing and reveal that locally focused heads produce a sawtooth pattern near the diagonal indicating phrasal chunks, while globally focused heads expose tokens that exert broad downstream influence over future tokens. We formalize these with two metrics: 1) Windowed Average Attention Distance, which measures the extent of backward attention within a clipped window; 2) Future Attention Influence, which quantifies a token's global importance as the average attention it receives from subsequent tokens. Taken together, these signals reveal a recurring preplan-and-anchor mechanism, where the model first performs a long-range contextual reference to generate an introductory token, which is immediately followed by or coincides with a semantic anchor token that organizes subsequent reasoning. Leveraging these insights, we introduce three novel RL strategies that dynamically perform targeted credit assignment to critical nodes (preplan tokens, anchor tokens, and their temporal coupling) and show consistent performance gains across various reasoning tasks. By aligning optimization with the model's intrinsic reasoning rhythm, we aim to transform opaque optimization into an actionable structure-aware process, hoping to offer a potential step toward more transparent and effective optimization of LLM reasoning.

LGOct 13, 2025
Part II: ROLL Flash -- Accelerating RLVR and Agentic Training with Asynchrony

Han Lu, Zichen Liu, Shaopan Xiong et al.

Synchronous Reinforcement Learning (RL) post-training has emerged as a crucial step for enhancing Large Language Models (LLMs) with diverse capabilities. However, many systems designed to accelerate RL post-training still suffer from low resource utilization and limited scalability. We present ROLL Flash, a system that extends ROLL with native support for asynchronous RL post-training. ROLL Flash is built upon two core design principles: fine-grained parallelism and rollout-train decoupling. Guided by these principles, ROLL Flash provides flexible programming interfaces that enable a fully asynchronous training architecture and support efficient rollout mechanisms, including queue scheduling and environment-level asynchronous execution. Through comprehensive theoretical analysis and extensive experiments, we demonstrate that ROLL Flash significantly improves resource utilization and scalability over synchronous RL post-training. ROLL Flash achieves up to 2.24x speedup on RLVR tasks and 2.72x on agentic tasks, using the same GPU budget as synchronous baselines. Furthermore, we implement several popular off-policy algorithms and verify that asynchronous training can achieve performance on par with synchronous training.