Jiangchuan Li

AS
h-index11
4papers
73citations
Novelty53%
AI Score29

4 Papers

14.5IVDec 16, 2024
Controllable Distortion-Perception Tradeoff Through Latent Diffusion for Neural Image Compression

Chuqin Zhou, Guo Lu, Jiangchuan Li et al.

Neural image compression often faces a challenging trade-off among rate, distortion and perception. While most existing methods typically focus on either achieving high pixel-level fidelity or optimizing for perceptual metrics, we propose a novel approach that simultaneously addresses both aspects for a fixed neural image codec. Specifically, we introduce a plug-and-play module at the decoder side that leverages a latent diffusion process to transform the decoded features, enhancing either low distortion or high perceptual quality without altering the original image compression codec. Our approach facilitates fusion of original and transformed features without additional training, enabling users to flexibly adjust the balance between distortion and perception during inference. Extensive experimental results demonstrate that our method significantly enhances the pretrained codecs with a wide, adjustable distortion-perception range while maintaining their original compression capabilities. For instance, we can achieve more than 150% improvement in LPIPS-BDRate without sacrificing more than 1 dB in PSNR.

6.6ASOct 6, 2021
Emphasis control for parallel neural TTS

Shreyas Seshadri, Tuomo Raitio, Dan Castellani et al.

Recent parallel neural text-to-speech (TTS) synthesis methods are able to generate speech with high fidelity while maintaining high performance. However, these systems often lack control over the output prosody, thus restricting the semantic information conveyable for a given text. This paper proposes a hierarchical parallel neural TTS system for prosodic emphasis control by learning a latent space that directly corresponds to a change in emphasis. Three candidate features for the latent space are compared: 1) Variance of pitch and duration within words in a sentence, 2) Wavelet-based feature computed from pitch, energy, and duration, and 3) Learned combination of the two aforementioned approaches. At inference time, word-level prosodic emphasis is achieved by increasing the feature values of the latent space for the given words. Experiments show that all the proposed methods are able to achieve the perception of increased emphasis with little loss in overall quality. Moreover, emphasized utterances were preferred in a pairwise comparison test over the non-emphasized utterances, indicating promise for real-world applications.

8.6ASOct 6, 2021
Hierarchical prosody modeling and control in non-autoregressive parallel neural TTS

Tuomo Raitio, Jiangchuan Li, Shreyas Seshadri

Neural text-to-speech (TTS) synthesis can generate speech that is indistinguishable from natural speech. However, the synthetic speech often represents the average prosodic style of the database instead of having more versatile prosodic variation. Moreover, many models lack the ability to control the output prosody, which does not allow for different styles for the same text input. In this work, we train a non-autoregressive parallel neural TTS front-end model hierarchically conditioned on both coarse and fine-grained acoustic speech features to learn a latent prosody space with intuitive and meaningful dimensions. Experiments show that a non-autoregressive TTS model hierarchically conditioned on utterance-wise pitch, pitch range, duration, energy, and spectral tilt can effectively control each prosodic dimension, generate a wide variety of speaking styles, and provide word-wise emphasis control, while maintaining equal or better quality to the baseline model.

6.6ASSep 17, 2021
On-device neural speech synthesis

Sivanand Achanta, Albert Antony, Ladan Golipour et al.

Recent advances in text-to-speech (TTS) synthesis, such as Tacotron and WaveRNN, have made it possible to construct a fully neural network based TTS system, by coupling the two components together. Such a system is conceptually simple as it only takes grapheme or phoneme input, uses Mel-spectrogram as an intermediate feature, and directly generates speech samples. The system achieves quality equal or close to natural speech. However, the high computational cost of the system and issues with robustness have limited their usage in real-world speech synthesis applications and products. In this paper, we present key modeling improvements and optimization strategies that enable deploying these models, not only on GPU servers, but also on mobile devices. The proposed system can generate high-quality 24 kHz speech at 5x faster than real time on server and 3x faster than real time on mobile devices.