8.4CVApr 11, 2025
FMLGS: Fast Multilevel Language Embedded Gaussians for Part-level Interactive AgentsXin Tan, Yuzhou Ji, He Zhu et al.
The semantically interactive radiance field has long been a promising backbone for 3D real-world applications, such as embodied AI to achieve scene understanding and manipulation. However, multi-granularity interaction remains a challenging task due to the ambiguity of language and degraded quality when it comes to queries upon object components. In this work, we present FMLGS, an approach that supports part-level open-vocabulary query within 3D Gaussian Splatting (3DGS). We propose an efficient pipeline for building and querying consistent object- and part-level semantics based on Segment Anything Model 2 (SAM2). We designed a semantic deviation strategy to solve the problem of language ambiguity among object parts, which interpolates the semantic features of fine-grained targets for enriched information. Once trained, we can query both objects and their describable parts using natural language. Comparisons with other state-of-the-art methods prove that our method can not only better locate specified part-level targets, but also achieve first-place performance concerning both speed and accuracy, where FMLGS is 98 x faster than LERF, 4 x faster than LangSplat and 2.5 x faster than LEGaussians. Meanwhile, we further integrate FMLGS as a virtual agent that can interactively navigate through 3D scenes, locate targets, and respond to user demands through a chat interface, which demonstrates the potential of our work to be further expanded and applied in the future.
3.3AIJul 22, 2025
LLM-Driven Collaborative Model for Untangling Commits via Explicit and Implicit Dependency ReasoningBo Hou, Xin Tan, Kai Zheng et al.
Atomic commits, which address a single development concern, are a best practice in software development. In practice, however, developers often produce tangled commits that mix unrelated changes, complicating code review and maintenance. Prior untangling approaches (rule-based, feature-based, or graph-based) have made progress but typically rely on shallow signals and struggle to distinguish explicit dependencies (e.g., control/data flow) from implicit ones (e.g., semantic or conceptual relationships). In this paper, we propose ColaUntangle, a new collaborative consultation framework for commit untangling that models both explicit and implicit dependencies among code changes. ColaUntangle integrates Large Language Model (LLM)-driven agents in a multi-agent architecture: one agent specializes in explicit dependencies, another in implicit ones, and a reviewer agent synthesizes their perspectives through iterative consultation. To capture structural and contextual information, we construct Explicit and Implicit Contexts, enabling agents to reason over code relationships with both symbolic and semantic depth. We evaluate ColaUntangle on two widely-used datasets (1,612 C# and 14k Java tangled commits). Experimental results show that ColaUntangle outperforms the best-performing baseline, achieving an improvement of 44% on the C# dataset and 82% on the Java dataset. These findings highlight the potential of LLM-based collaborative frameworks for advancing automated commit untangling tasks.
24.9SEMay 3, 2020
Pandemic Programming: How COVID-19 affects software developers and how their organizations can helpPaul Ralph, Sebastian Baltes, Gianisa Adisaputri et al.
Context. As a novel coronavirus swept the world in early 2020, thousands of software developers began working from home. Many did so on short notice, under difficult and stressful conditions. Objective. This study investigates the effects of the pandemic on developers' wellbeing and productivity. Method. A questionnaire survey was created mainly from existing, validated scales and translated into 12 languages. The data was analyzed using non-parametric inferential statistics and structural equation modeling. Results. The questionnaire received 2225 usable responses from 53 countries. Factor analysis supported the validity of the scales and the structural model achieved a good fit (CFI = 0.961, RMSEA = 0.051, SRMR = 0.067). Confirmatory results include: (1) the pandemic has had a negative effect on developers' wellbeing and productivity; (2) productivity and wellbeing are closely related; (3) disaster preparedness, fear related to the pandemic and home office ergonomics all affect wellbeing or productivity. Exploratory analysis suggests that: (1) women, parents and people with disabilities may be disproportionately affected; (2) different people need different kinds of support. Conclusions. To improve employee productivity, software companies should focus on maximizing employee wellbeing and improving the ergonomics of employees' home offices. Women, parents and disabled persons may require extra support.