87.4GTJun 1
Pluralistic LeaderboardsNika Haghtalab, Ariel D. Procaccia, Han Shao et al.
Recent leaderboard-based evaluations of large language models aggregate user feedback by fitting a Bradley--Terry model to pairwise comparisons, producing a single global ranking based on a latent quality score. While appealing for its simplicity, this approach is incompatible with heterogeneous preferences: when LLMs are used across diverse tasks and use cases, users who favor fundamentally different model behaviors can be systematically misrepresented when collapsed into a single quality score. To address this issue, we study \emph{pluralistic leaderboards} that aim to remain \emph{stable} with respect to heterogeneous user populations. Drawing on ideas from social choice theory, we adapt the notion of \emph{local stability}, which requires that no model outside the top-$k$ positions is collectively preferred to the top-$k$ set by more than $O(1/k)$ fraction of users. Building on techniques from the social choice literature, we design an alternative leaderboard mechanism that satisfies local stability while eliciting only $\widetilde{O}(k)$ pairwise comparisons per user, where $k$ is the size of the prefix for which stability is guaranteed. Using data from LMArena, we show that standard Bradley--Terry aggregation can violate local stability in practice, whereas our method provides substantially stronger stability guarantees.
GTJul 1, 2024
Honor Among Bandits: No-Regret Learning for Online Fair DivisionAriel D. Procaccia, Benjamin Schiffer, Shirley Zhang
We consider the problem of online fair division of indivisible goods to players when there are a finite number of types of goods and player values are drawn from distributions with unknown means. Our goal is to maximize social welfare subject to allocating the goods fairly in expectation. When a player's value for an item is unknown at the time of allocation, we show that this problem reduces to a variant of (stochastic) multi-armed bandits, where there exists an arm for each player's value for each type of good. At each time step, we choose a distribution over arms which determines how the next item is allocated. We consider two sets of fairness constraints for this problem: envy-freeness in expectation and proportionality in expectation. Our main result is the design of an explore-then-commit algorithm that achieves $\tilde{O}(T^{2/3})$ regret while maintaining either fairness constraint. This result relies on unique properties fundamental to fair-division constraints that allow faster rates of learning, despite the restricted action space. We also prove a lower bound of $\tildeΩ(T^{2/3})$ regret for our setting, showing that our results are tight.
GTJun 27, 2023
The Distortion of Binomial Voting Defies ExpectationYannai A. Gonczarowski, Gregory Kehne, Ariel D. Procaccia et al.
In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but only through a worst-case lens. Instead, we study the expected distortion of voting rules with respect to an underlying distribution over voter utilities. Our main contribution is the design and analysis of a novel and intuitive rule, binomial voting, which provides strong distribution-independent guarantees for both expected distortion and expected welfare.
98.1GTMar 17
Adaptive Contracts for Cost-Effective AI DelegationEden Saig, Tamar Garbuz, Ariel D. Procaccia et al.
When organizations delegate text generation tasks to AI providers via pay-for-performance contracts, expected payments rise when evaluation is noisy. As evaluation methods become more elaborate, the economic benefits of decreased noise are often overshadowed by increased evaluation costs. In this work, we introduce adaptive contracts for AI delegation, which allow detailed evaluation to be performed selectively after observing an initial coarse signal in order to conserve resources. We make three sets of contributions: First, we provide efficient algorithms for computing optimal adaptive contracts under natural assumptions or when core problem dimensions are small, and prove hardness of approximation in the general unstructured case. We then formulate alternative models of randomized adaptive contracts and discuss their benefits and limitations. Finally, we empirically demonstrate the benefits of adaptivity over non-adaptive baselines using question-answering and code-generation datasets.
LGFeb 24
Robust AI Evaluation through Maximal LotteriesHadi Khalaf, Serena L. Wang, Daniel Halpern et al. · harvard
The standard way to evaluate language models on subjective tasks is through pairwise comparisons: an annotator chooses the "better" of two responses to a prompt. Leaderboards aggregate these comparisons into a single Bradley-Terry (BT) ranking, forcing heterogeneous preferences into a total order and violating basic social-choice desiderata. In contrast, social choice theory provides an alternative approach called maximal lotteries, which aggregates pairwise preferences without imposing any assumptions on their structure. However, we show that maximal lotteries are highly sensitive to preference heterogeneity and can favor models that severely underperform on specific tasks or user subpopulations. We introduce robust lotteries that optimize worst-case performance under plausible shifts in the preference data. On large-scale preference datasets, robust lotteries provide more reliable win rate guarantees across the annotator distribution and recover a stable set of top-performing models. By moving from rankings to pluralistic sets of winners, robust lotteries offer a principled step toward an ecosystem of complementary AI systems that serve the full spectrum of human preferences.
89.3GTMar 17
Finding Common Ground in a Sea of AlternativesJay Chooi, Paul Gölz, Ariel D. Procaccia et al.
We study the problem of selecting a statement that finds common ground across diverse population preferences. Generative AI is uniquely suited for this task because it can access a practically infinite set of statements, but AI systems like the Habermas machine leave the choice of generated statement to a voting rule. What it means for this rule to find common ground, however, is not well-defined. In this work, we propose a formal model for finding common ground in the infinite alternative setting based on the proportional veto core from social choice. To provide guarantees relative to these infinitely many alternatives and a large population, we wish to satisfy a notion of proportional veto core using only query access to the unknown distribution of alternatives and voters. We design an efficient sampling-based algorithm that returns an alternative in the (approximate) proportional veto core with high probability and prove matching lower bounds, which show that no algorithm can do the same using fewer queries. On a synthetic dataset of preferences over text, we confirm the effectiveness of our sampling-based algorithm and compare other social choice methods as well as LLM-based methods in terms of how reliably they produce statements in the proportional veto core.
51.8AIMay 8
Embeddings for Preferences, Not SemanticsCarter Blair, Ariel D. Procaccia, Milind Tambe
Modern AI is opening the door to collective decision-making in which participants express their views as free-form text rather than voting on a fixed set of candidates. A natural idea is to embed these opinions in a vector space so that the substantial literature on facility location problems and fair clustering can be brought to bear. But standard text embeddings measure semantic similarity, whereas distances in facility location problems and fair clustering require what we call \textit{preferential similarity}: a participant's agreement with a piece of text should be inversely related to their distance from it. Off-the-shelf embeddings inherit a coarse preference signal through a correlation between semantic and preferential similarity, but fail to capture preferences when the correlation breaks. We formalize this as an invariance problem: text embedding models encode both a preference-relevant signal (stance and values) and semantic nuisance (style and wording), and the two are observationally correlated, so a geometry that relies on nuisance can appear preference-correct even when it is not. We show that synthetic training data designed to break this correlation provably shifts the optimal scorer away from nuisance-dominated cosine and significantly improves preference prediction across 11 online deliberation datasets.
GTMay 23, 2024
Axioms for AI Alignment from Human FeedbackLuise Ge, Daniel Halpern, Evi Micha et al. · harvard
In the context of reinforcement learning from human feedback (RLHF), the reward function is generally derived from maximum likelihood estimation of a random utility model based on pairwise comparisons made by humans. The problem of learning a reward function is one of preference aggregation that, we argue, largely falls within the scope of social choice theory. From this perspective, we can evaluate different aggregation methods via established axioms, examining whether these methods meet or fail well-known standards. We demonstrate that both the Bradley-Terry-Luce Model and its broad generalizations fail to meet basic axioms. In response, we develop novel rules for learning reward functions with strong axiomatic guarantees. A key innovation from the standpoint of social choice is that our problem has a linear structure, which greatly restricts the space of feasible rules and leads to a new paradigm that we call linear social choice.
AINov 6, 2024
Policy AggregationParand A. Alamdari, Soroush Ebadian, Ariel D. Procaccia · utoronto
We consider the challenge of AI value alignment with multiple individuals that have different reward functions and optimal policies in an underlying Markov decision process. We formalize this problem as one of policy aggregation, where the goal is to identify a desirable collective policy. We argue that an approach informed by social choice theory is especially suitable. Our key insight is that social choice methods can be reinterpreted by identifying ordinal preferences with volumes of subsets of the state-action occupancy polytope. Building on this insight, we demonstrate that a variety of methods--including approval voting, Borda count, the proportional veto core, and quantile fairness--can be practically applied to policy aggregation.
AIFeb 1
How RLHF Amplifies SycophancyItai Shapira, Gerdus Benade, Ariel D. Procaccia
Large language models often exhibit increased sycophantic behavior after preference-based post-training, showing a stronger tendency to affirm a user's stated or implied belief even when this conflicts with factual accuracy or sound judgment. We present a formal analysis of how alignment from human feedback can increase this failure mode by identifying an explicit amplification mechanism that causally links optimization against a learned reward to bias in the human preference data used for alignment. We show that the direction of behavioral drift is determined by a covariance under the base policy between endorsing the belief signal in the prompt and the learned reward, and that the first-order effect reduces to a simple mean-gap condition. We then analyze reward learning from pairwise comparisons under random utility models like Bradley-Terry and characterize when bias in human annotators' preferences induces this reward gap. Next, we propose a training-time intervention designed to neutralize the amplification mechanism itself. Among all post-trained policies that prevent sycophantic behavior from increasing, we characterize the unique policy closest in KL divergence to the unconstrained post-trained policy, and derive the corresponding minimal reward correction as a closed-form agreement penalty. Computational experiments find that reward gaps are common and cause behavioral drift in all the configurations considered.
GTMay 28, 2025
Generative Social Choice: The Next GenerationNiclas Boehmer, Sara Fish, Ariel D. Procaccia
A key task in certain democratic processes is to produce a concise slate of statements that proportionally represents the full spectrum of user opinions. This task is similar to committee elections, but unlike traditional settings, the candidate set comprises all possible statements of varying lengths, and so it can only be accessed through specific queries. Combining social choice and large language models, prior work has approached this challenge through a framework of generative social choice. We extend the framework in two fundamental ways, providing theoretical guarantees even in the face of approximately optimal queries and a budget limit on the overall length of the slate. Using GPT-4o to implement queries, we showcase our approach on datasets related to city improvement measures and drug reviews, demonstrating its effectiveness in generating representative slates from unstructured user opinions.
LGJan 16, 2025
Clone-Robust AI AlignmentAriel D. Procaccia, Benjamin Schiffer, Shirley Zhang
A key challenge in training Large Language Models (LLMs) is properly aligning them with human preferences. Reinforcement Learning with Human Feedback (RLHF) uses pairwise comparisons from human annotators to train reward functions and has emerged as a popular alignment method. However, input datasets in RLHF are not necessarily balanced in the types of questions and answers that are included. Therefore, we want RLHF algorithms to perform well even when the set of alternatives is not uniformly distributed. Drawing on insights from social choice theory, we introduce robustness to approximate clones, a desirable property of RLHF algorithms which requires that adding near-duplicate alternatives does not significantly change the learned reward function. We first demonstrate that the standard RLHF algorithm based on regularized maximum likelihood estimation (MLE) fails to satisfy this property. We then propose the weighted MLE, a new RLHF algorithm that modifies the standard regularized MLE by weighting alternatives based on their similarity to other alternatives. This new algorithm guarantees robustness to approximate clones while preserving desirable theoretical properties.
LGMay 17, 2025
Pairwise Calibrated Rewards for Pluralistic AlignmentDaniel Halpern, Evi Micha, Ariel D. Procaccia et al. · harvard
Current alignment pipelines presume a single, universal notion of desirable behavior. However, human preferences often diverge across users, contexts, and cultures. As a result, disagreement collapses into the majority signal and minority perspectives are discounted. To address this, we propose reflecting diverse human preferences through a distribution over multiple reward functions, each inducing a distinct aligned policy. The distribution is learned directly from pairwise preference without annotator identifiers or predefined groups. Instead, annotator disagreements are treated as informative soft labels. Our central criterion is pairwise calibration: for every pair of candidate responses, the proportion of reward functions preferring one response matches the fraction of annotators with that preference. We prove that even a small outlier-free ensemble can accurately represent diverse preference distributions. Empirically, we introduce and validate a practical training heuristic to learn such ensembles, and demonstrate its effectiveness through improved calibration, implying a more faithful representation of pluralistic values.
GTSep 3, 2023
Generative Social ChoiceSara Fish, Paul Gölz, David C. Parkes et al.
The mathematical study of voting, social choice theory, has traditionally only been applicable to choices among a few predetermined alternatives, but not to open-ended decisions such as collectively selecting a textual statement. We introduce generative social choice, a design methodology for open-ended democratic processes that combines the rigor of social choice theory with the capability of large language models to generate text and extrapolate preferences. Our framework divides the design of AI-augmented democratic processes into two components: first, proving that the process satisfies representation guarantees when given access to oracle queries; second, empirically validating that these queries can be approximately implemented using a large language model. We apply this framework to the problem of summarizing free-form opinions into a proportionally representative slate of opinion statements; specifically, we develop a democratic process with representation guarantees and use this process to portray the opinions of participants in a survey about abortion policy. In a trial with 100 representative US residents, we find that 84 out of 100 participants feel "excellently" or "exceptionally" represented by the slate of five statements we extracted.
LGFeb 14, 2020
The Phantom Steering Effect in Q&A WebsitesNicholas Hoernle, Gregory Kehne, Ariel D. Procaccia et al.
Badges are commonly used in online platforms as incentives for promoting contributions. It is widely accepted that badges "steer" people's behavior toward increasing their rate of contributions before obtaining the badge. This paper provides a new probabilistic model of user behavior in the presence of badges. By applying the model to data from thousands of users on the Q&A site Stack Overflow, we find that steering is not as widely applicable as was previously understood. Rather, the majority of users remain apathetic toward badges, while still providing a substantial number of contributions to the site. An interesting statistical phenomenon, termed "Phantom Steering," accounts for the interaction data of these users and this may have contributed to some previous conclusions about steering. Our results suggest that a small population, approximately 20%, of users respond to the badge incentives. Moreover, we conduct a qualitative survey of the users on Stack Overflow which provides further evidence that the insights from the model reflect the true behavior of the community. We argue that while badges might contribute toward a suite of effective rewards in an online system, research into other aspects of reward systems such as Stack Overflow reputation points should become a focus of the community.
AIMay 13, 2019
Learning and Planning in the Feature Deception ProblemZheyuan Ryan Shi, Ariel D. Procaccia, Kevin S. Chan et al.
Today's high-stakes adversarial interactions feature attackers who constantly breach the ever-improving security measures. Deception mitigates the defender's loss by misleading the attacker to make suboptimal decisions. In order to formally reason about deception, we introduce the feature deception problem (FDP), a domain-independent model and present a learning and planning framework for finding the optimal deception strategy, taking into account the adversary's preferences which are initially unknown to the defender. We make the following contributions. (1) We show that we can uniformly learn the adversary's preferences using data from a modest number of deception strategies. (2) We propose an approximation algorithm for finding the optimal deception strategy given the learned preferences and show that the problem is NP-hard. (3) We perform extensive experiments to validate our methods and results. In addition, we provide a case study of the credit bureau network to illustrate how FDP implements deception on a real-world problem.
LGSep 23, 2018
Envy-Free ClassificationMaria-Florina Balcan, Travis Dick, Ritesh Noothigattu et al.
In classic fair division problems such as cake cutting and rent division, envy-freeness requires that each individual (weakly) prefer his allocation to anyone else's. On a conceptual level, we argue that envy-freeness also provides a compelling notion of fairness for classification tasks. Our technical focus is the generalizability of envy-free classification, i.e., understanding whether a classifier that is envy free on a sample would be almost envy free with respect to the underlying distribution with high probability. Our main result establishes that a small sample is sufficient to achieve such guarantees, when the classifier in question is a mixture of deterministic classifiers that belong to a family of low Natarajan dimension.
AIAug 27, 2018
Loss Functions, Axioms, and Peer ReviewRitesh Noothigattu, Nihar B. Shah, Ariel D. Procaccia
It is common to see a handful of reviewers reject a highly novel paper, because they view, say, extensive experiments as far more important than novelty, whereas the community as a whole would have embraced the paper. More generally, the disparate mapping of criteria scores to final recommendations by different reviewers is a major source of inconsistency in peer review. In this paper we present a framework inspired by empirical risk minimization (ERM) for learning the community's aggregate mapping. The key challenge that arises is the specification of a loss function for ERM. We consider the class of $L(p,q)$ loss functions, which is a matrix-extension of the standard class of $L_p$ losses on vectors; here the choice of the loss function amounts to choosing the hyperparameters $p, q \in [1,\infty]$. To deal with the absence of ground truth in our problem, we instead draw on computational social choice to identify desirable values of the hyperparameters $p$ and $q$. Specifically, we characterize $p=q=1$ as the only choice of these hyperparameters that satisfies three natural axiomatic properties. Finally, we implement and apply our approach to reviews from IJCAI 2017.
GTJul 30, 2018
Fairly Allocating Many Goods with Few QueriesHoon Oh, Ariel D. Procaccia, Warut Suksompong
We investigate the query complexity of the fair allocation of indivisible goods. For two agents with arbitrary monotonic utilities, we design an algorithm that computes an allocation satisfying envy-freeness up to one good (EF1), a relaxation of envy-freeness, using a logarithmic number of queries. We show that the logarithmic query complexity bound also holds for three agents with additive utilities, and that a polylogarithmic bound holds for three agents with monotonic utilities. These results suggest that it is possible to fairly allocate goods in practice even when the number of goods is extremely large. By contrast, we prove that computing an allocation satisfying envy-freeness and another of its relaxations, envy-freeness up to any good (EFX), requires a linear number of queries even when there are only two agents with identical additive utilities.
GTMay 27, 2018
Strategyproof Linear Regression in High DimensionsYiling Chen, Chara Podimata, Ariel D. Procaccia et al.
This paper is part of an emerging line of work at the intersection of machine learning and mechanism design, which aims to avoid noise in training data by correctly aligning the incentives of data sources. Specifically, we focus on the ubiquitous problem of linear regression, where strategyproof mechanisms have previously been identified in two dimensions. In our setting, agents have single-peaked preferences and can manipulate only their response variables. Our main contribution is the discovery of a family of group strategyproof linear regression mechanisms in any number of dimensions, which we call generalized resistant hyperplane mechanisms. The game-theoretic properties of these mechanisms -- and, in fact, their very existence -- are established through a connection to a discrete version of the Ham Sandwich Theorem.
ROOct 11, 2017
The Provable Virtue of Laziness in Motion PlanningNika Haghtalab, Simon Mackenzie, Ariel D. Procaccia et al.
The Lazy Shortest Path (LazySP) class consists of motion-planning algorithms that only evaluate edges along shortest paths between the source and target. These algorithms were designed to minimize the number of edge evaluations in settings where edge evaluation dominates the running time of the algorithm; but how close to optimal are LazySP algorithms in terms of this objective? Our main result is an analytical upper bound, in a probabilistic model, on the number of edge evaluations required by LazySP algorithms; a matching lower bound shows that these algorithms are asymptotically optimal in the worst case.
AISep 20, 2017
A Voting-Based System for Ethical Decision MakingRitesh Noothigattu, Snehalkumar 'Neil' S. Gaikwad, Edmond Awad et al.
We present a general approach to automating ethical decisions, drawing on machine learning and computational social choice. In a nutshell, we propose to learn a model of societal preferences, and, when faced with a specific ethical dilemma at runtime, efficiently aggregate those preferences to identify a desirable choice. We provide a concrete algorithm that instantiates our approach; some of its crucial steps are informed by a new theory of swap-dominance efficient voting rules. Finally, we implement and evaluate a system for ethical decision making in the autonomous vehicle domain, using preference data collected from 1.3 million people through the Moral Machine website.
AIMay 20, 2017
Why You Should Charge Your Friends for Borrowing Your StuffKijung Shin, Euiwoong Lee, Dhivya Eswaran et al.
We consider goods that can be shared with k-hop neighbors (i.e., the set of nodes within k hops from an owner) on a social network. We examine incentives to buy such a good by devising game-theoretic models where each node decides whether to buy the good or free ride. First, we find that social inefficiency, specifically excessive purchase of the good, occurs in Nash equilibria. Second, the social inefficiency decreases as k increases and thus a good can be shared with more nodes. Third, and most importantly, the social inefficiency can also be significantly reduced by charging free riders an access cost and paying it to owners, leading to the conclusion that organizations and system designers should impose such a cost. These findings are supported by our theoretical analysis in terms of the price of anarchy and the price of stability; and by simulations based on synthetic and real social networks.
GTMar 14, 2017
Weighted Voting Via No-Regret LearningNika Haghtalab, Ritesh Noothigattu, Ariel D. Procaccia
Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal framework for desirable weighting schemes, we draw on no-regret learning. Specifically, given a voting rule, we wish to design a weighting scheme such that applying the voting rule, with voters weighted by the scheme, leads to choices that are almost as good as those endorsed by the best voter in hindsight. We derive possibility and impossibility results for the existence of such weighting schemes, depending on whether the voting rule and the weighting scheme are deterministic or randomized, as well as on the social choice axioms satisfied by the voting rule.
ROJan 26, 2017
Game-Theoretic Modeling of Human Adaptation in Human-Robot CollaborationStefanos Nikolaidis, Swaprava Nath, Ariel D. Procaccia et al.
In human-robot teams, humans often start with an inaccurate model of the robot capabilities. As they interact with the robot, they infer the robot's capabilities and partially adapt to the robot, i.e., they might change their actions based on the observed outcomes and the robot's actions, without replicating the robot's policy. We present a game-theoretic model of human partial adaptation to the robot, where the human responds to the robot's actions by maximizing a reward function that changes stochastically over time, capturing the evolution of their expectations of the robot's capabilities. The robot can then use this model to decide optimally between taking actions that reveal its capabilities to the human and taking the best action given the information that the human currently has. We prove that under certain observability assumptions, the optimal policy can be computed efficiently. We demonstrate through a human subject experiment that the proposed model significantly improves human-robot team performance, compared to policies that assume complete adaptation of the human to the robot.
AIMay 25, 2016
Small Representations of Big Kidney Exchange GraphsJohn P. Dickerson, Aleksandr M. Kazachkov, Ariel D. Procaccia et al.
Kidney exchanges are organized markets where patients swap willing but incompatible donors. In the last decade, kidney exchanges grew from small and regional to large and national---and soon, international. This growth results in more lives saved, but exacerbates the empirical hardness of the $\mathcal{NP}$-complete problem of optimally matching patients to donors. State-of-the-art matching engines use integer programming techniques to clear fielded kidney exchanges, but these methods must be tailored to specific models and objective functions, and may fail to scale to larger exchanges. In this paper, we observe that if the kidney exchange compatibility graph can be encoded by a constant number of patient and donor attributes, the clearing problem is solvable in polynomial time. We give necessary and sufficient conditions for losslessly shrinking the representation of an arbitrary compatibility graph. Then, using real compatibility graphs from the UNOS nationwide kidney exchange, we show how many attributes are needed to encode real compatibility graphs. The experiments show that, indeed, small numbers of attributes suffice.
GTMar 2, 2013
Audit GamesJeremiah Blocki, Nicolas Christin, Anupam Datta et al.
Effective enforcement of laws and policies requires expending resources to prevent and detect offenders, as well as appropriate punishment schemes to deter violators. In particular, enforcement of privacy laws and policies in modern organizations that hold large volumes of personal information (e.g., hospitals, banks, and Web services providers) relies heavily on internal audit mechanisms. We study economic considerations in the design of these mechanisms, focusing in particular on effective resource allocation and appropriate punishment schemes. We present an audit game model that is a natural generalization of a standard security game model for resource allocation with an additional punishment parameter. Computing the Stackelberg equilibrium for this game is challenging because it involves solving an optimization problem with non-convex quadratic constraints. We present an additive FPTAS that efficiently computes a solution that is arbitrarily close to the optimal solution.
AIOct 16, 2012
A Maximum Likelihood Approach For Selecting Sets of AlternativesAriel D. Procaccia, Sashank J. Reddi, Nisarg Shah
We consider the problem of selecting a subset of alternatives given noisy evaluations of the relative strength of different alternatives. We wish to select a k-subset (for a given k) that provides a maximum likelihood estimate for one of several objectives, e.g., containing the strongest alternative. Although this problem is NP-hard, we show that when the noise level is sufficiently high, intuitive methods provide the optimal solution. We thus generalize classical results about singling out one alternative and identifying the hidden ranking of alternatives by strength. Extensive experiments show that our methods perform well in practical settings.