10.2CVJan 30, 2025
Video-based Surgical Tool-tip and Keypoint Tracking using Multi-frame Context-driven Deep Learning ModelsBhargav Ghanekar, Lianne R. Johnson, Jacob L. Laughlin et al.
Automated tracking of surgical tool keypoints in robotic surgery videos is an essential task for various downstream use cases such as skill assessment, expertise assessment, and the delineation of safety zones. In recent years, the explosion of deep learning for vision applications has led to many works in surgical instrument segmentation, while lesser focus has been on tracking specific tool keypoints, such as tool tips. In this work, we propose a novel, multi-frame context-driven deep learning framework to localize and track tool keypoints in surgical videos. We train and test our models on the annotated frames from the 2015 EndoVis Challenge dataset, resulting in state-of-the-art performance. By leveraging sophisticated deep learning models and multi-frame context, we achieve 90\% keypoint detection accuracy and a localization RMS error of 5.27 pixels. Results on a self-annotated JIGSAWS dataset with more challenging scenarios also show that the proposed multi-frame models can accurately track tool-tip and tool-base keypoints, with ${<}4.2$-pixel RMS error overall. Such a framework paves the way for accurately tracking surgical instrument keypoints, enabling further downstream use cases. Project and dataset webpage: https://tinyurl.com/mfc-tracker
20.9ROJul 6, 2021
Physical Interaction as Communication: Learning Robot Objectives Online from Human CorrectionsDylan P. Losey, Andrea Bajcsy, Marcia K. O'Malley et al.
When a robot performs a task next to a human, physical interaction is inevitable: the human might push, pull, twist, or guide the robot. The state-of-the-art treats these interactions as disturbances that the robot should reject or avoid. At best, these robots respond safely while the human interacts; but after the human lets go, these robots simply return to their original behavior. We recognize that physical human-robot interaction (pHRI) is often intentional -- the human intervenes on purpose because the robot is not doing the task correctly. In this paper, we argue that when pHRI is intentional it is also informative: the robot can leverage interactions to learn how it should complete the rest of its current task even after the person lets go. We formalize pHRI as a dynamical system, where the human has in mind an objective function they want the robot to optimize, but the robot does not get direct access to the parameters of this objective -- they are internal to the human. Within our proposed framework human interactions become observations about the true objective. We introduce approximations to learn from and respond to pHRI in real-time. We recognize that not all human corrections are perfect: often users interact with the robot noisily, and so we improve the efficiency of robot learning from pHRI by reducing unintended learning. Finally, we conduct simulations and user studies on a robotic manipulator to compare our proposed approach to the state-of-the-art. Our results indicate that learning from pHRI leads to better task performance and improved human satisfaction.
9.2ROFeb 2, 2019
Enabling Robots to Infer how End-Users Teach and Learn through Human-Robot InteractionDylan P. Losey, Marcia K. O'Malley
During human-robot interaction (HRI), we want the robot to understand us, and we want to intuitively understand the robot. In order to communicate with and understand the robot, we can leverage interactions, where the human and robot observe each other's behavior. However, it is not always clear how the human and robot should interpret these actions: a given interaction might mean several different things. Within today's state-of-the-art, the robot assigns a single interaction strategy to the human, and learns from or teaches the human according to this fixed strategy. Instead, we here recognize that different users interact in different ways, and so one size does not fit all. Therefore, we argue that the robot should maintain a distribution over the possible human interaction strategies, and then infer how each individual end-user interacts during the task. We formally define learning and teaching when the robot is uncertain about the human's interaction strategy, and derive solutions to both problems using Bayesian inference. In examples and a benchmark simulation, we show that our personalized approach outperforms standard methods that maintain a fixed interaction strategy.
15.1ROJun 6, 2018
Including Uncertainty when Learning from Human CorrectionsDylan P. Losey, Marcia K. O'Malley
It is difficult for humans to efficiently teach robots how to correctly perform a task. One intuitive solution is for the robot to iteratively learn the human's preferences from corrections, where the human improves the robot's current behavior at each iteration. When learning from corrections, we argue that while the robot should estimate the most likely human preferences, it should also know what it does not know, and integrate this uncertainty as it makes decisions. We advance the state-of-the-art by introducing a Kalman filter for learning from corrections: this approach obtains the uncertainty of the estimated human preferences. Next, we demonstrate how the estimate uncertainty can be leveraged for active learning and risk-sensitive deployment. Our results indicate that obtaining and leveraging uncertainty leads to faster learning from human corrections.
2.5ROAug 5, 2014
Modeling Basic Aspects of Cyber-Physical Systems, Part IIYingfu Zeng, Chad Rose, Paul Brauner et al.
We continue to consider the question of what language features are needed to effectively model cyber-physical systems (CPS). In previous work, we proposed using a core language as a way to study this question, and showed how several basic aspects of CPS can be modeled clearly in a language with a small set of constructs. This paper reports on the result of our analysis of two, more complex, case studies from the domain of rigid body dynamics. The first one, a quadcopter, illustrates that previously proposed core language can support larger, more interesting systems than previously shown. The second one, a serial robot, provides a concrete example of why we should add language support for static partial derivatives, namely that it would significantly improve the way models of rigid body dynamics can be expressed.