Yang Liu

h-index12
2papers
457citations

2 Papers

39.9CVAug 18, 2025Code
Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model

Xianglong He, Chunli Peng, Zexiang Liu et al.

Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynamics and interactive behaviors. However, existing interactive world models depend on bidirectional attention and lengthy inference steps, severely limiting real-time performance. Consequently, they are hard to simulate real-world dynamics, where outcomes must update instantaneously based on historical context and current actions. To address this, we present Matrix-Game 2.0, an interactive world model generates long videos on-the-fly via few-step auto-regressive diffusion. Our framework consists of three key components: (1) A scalable data production pipeline for Unreal Engine and GTA5 environments to effectively produce massive amounts (about 1200 hours) of video data with diverse interaction annotations; (2) An action injection module that enables frame-level mouse and keyboard inputs as interactive conditions; (3) A few-step distillation based on the casual architecture for real-time and streaming video generation. Matrix Game 2.0 can generate high-quality minute-level videos across diverse scenes at an ultra-fast speed of 25 FPS. We open-source our model weights and codebase to advance research in interactive world modeling.

5.2SEOct 31, 2017Code
A Prediction Model of the Project Life-span in Open Source Software Ecosystem

Zhifang Liao, Benhong Zhao, Shengzong Liu et al.

In nature ecosystems, animal life-spans are determined by genes and some other biological characteristics. Similarly, the software project life-spans are related to some internal or external characteristics. Analyzing the relations between these characteristics and the project life-span, may help developers, investors, and contributors to control the development cycle of the software project. The paper provides an insight on the project life-span for a free open source software ecosystem. The statistical analysis of some project characteristics in GitHub is presented, and we find that the choices of programming languages, the number of files, the label format of the project, and the relevant membership expressions can impact the life-span of a project. Based on these discovered characteristics, we also propose a prediction model to estimate the project life-span in open source software ecosystems. These results may help developers reschedule the project in open source software ecosystem.