Erfan Khaji

AI
3papers
12citations
Novelty22%
AI Score14

3 Papers

OCJun 29, 2014
An Efficient Hybrid CS and K-Means Algorithm for the Capacitated PMedian Problem

Hassan Gholami Mazinan, Gholam Reza Ahmadi, Erfan Khaji

Capacitated p-median problem (CPMP) is an important variation of facility location problem in which p capacitated medians are economically selected to serve a set of demand vertices so that the total assigned demand to each of the candidate medians must not exceed its capacity. This paper surveys and analyses the combination of Cuckoo Search and K-Means algorithms to solve the CPMP. In order to check for quality and validity of the suggestive method, we compared the final solution produced over the two test problems of Osman and Christofides, each of which including 10 sample tests. According to the results, the suggested meta-heuristic algorithm shows superiority over the rest known algorithms in this field as all the best known solutions in the first problem set, and several sample sets in the second problem set have been improved within reasonable periods of time.

NEJun 15, 2014
A Heuristic Method to Generate Better Initial Population for Evolutionary Methods

Erfan Khaji, Amin Satlikh Mohammadi

Initial population plays an important role in heuristic algorithms such as GA as it help to decrease the time those algorithms need to achieve an acceptable result. Furthermore, it may influence the quality of the final answer given by evolutionary algorithms. In this paper, we shall introduce a heuristic method to generate a target based initial population which possess two mentioned characteristics. The efficiency of the proposed method has been shown by presenting the results of our tests on the benchmarks.

AIJun 15, 2014
Soccer League Optimization: A heuristic Algorithm Inspired by the Football System in European Countries

Erfan Khaji

In this paper a new heuristic optimization algorithm has been introduced based on the performance of the major football leagues within each season in EU countries. The algorithm starts with an initial population including three different groups of teams: the wealthiest (strongest), the regular, the poorest (weakest). Each individual of population constitute a football team while each player is an indication of a player in a post. The optimization can hopefully occurs when the competition among the teams in all the leagues is imitated as the strongest teams usually purchase the best players of the regular teams and in turn, regular teams purchase the best players of the weakest who should always discover young players instead of buying professionals. It has been shown that the algorithm can hopefully converge to an acceptable solution solving various benchmarks. Key words: Heuristic Algorithms