Weihua Chen

CV
h-index44
43papers
3,048citations
Novelty55%
AI Score64

43 Papers

CVMar 30, 2023Code
Beyond Appearance: a Semantic Controllable Self-Supervised Learning Framework for Human-Centric Visual Tasks

Weihua Chen, Xianzhe Xu, Jian Jia et al. · stanford

Human-centric visual tasks have attracted increasing research attention due to their widespread applications. In this paper, we aim to learn a general human representation from massive unlabeled human images which can benefit downstream human-centric tasks to the maximum extent. We call this method SOLIDER, a Semantic cOntrollable seLf-supervIseD lEaRning framework. Unlike the existing self-supervised learning methods, prior knowledge from human images is utilized in SOLIDER to build pseudo semantic labels and import more semantic information into the learned representation. Meanwhile, we note that different downstream tasks always require different ratios of semantic information and appearance information. For example, human parsing requires more semantic information, while person re-identification needs more appearance information for identification purpose. So a single learned representation cannot fit for all requirements. To solve this problem, SOLIDER introduces a conditional network with a semantic controller. After the model is trained, users can send values to the controller to produce representations with different ratios of semantic information, which can fit different needs of downstream tasks. Finally, SOLIDER is verified on six downstream human-centric visual tasks. It outperforms state of the arts and builds new baselines for these tasks. The code is released in https://github.com/tinyvision/SOLIDER.

CVSep 7, 2023
Region Generation and Assessment Network for Occluded Person Re-Identification

Shuting He, Weihua Chen, Kai Wang et al. · stanford

Person Re-identification (ReID) plays a more and more crucial role in recent years with a wide range of applications. Existing ReID methods are suffering from the challenges of misalignment and occlusions, which degrade the performance dramatically. Most methods tackle such challenges by utilizing external tools to locate body parts or exploiting matching strategies. Nevertheless, the inevitable domain gap between the datasets utilized for external tools and the ReID datasets and the complicated matching process make these methods unreliable and sensitive to noises. In this paper, we propose a Region Generation and Assessment Network (RGANet) to effectively and efficiently detect the human body regions and highlight the important regions. In the proposed RGANet, we first devise a Region Generation Module (RGM) which utilizes the pre-trained CLIP to locate the human body regions using semantic prototypes extracted from text descriptions. Learnable prompt is designed to eliminate domain gap between CLIP datasets and ReID datasets. Then, to measure the importance of each generated region, we introduce a Region Assessment Module (RAM) that assigns confidence scores to different regions and reduces the negative impact of the occlusion regions by lower scores. The RAM consists of a discrimination-aware indicator and an invariance-aware indicator, where the former indicates the capability to distinguish from different identities and the latter represents consistency among the images of the same class of human body regions. Extensive experimental results for six widely-used benchmarks including three tasks (occluded, partial, and holistic) demonstrate the superiority of RGANet against state-of-the-art methods.

CVJun 15, 2023
Efficient Token-Guided Image-Text Retrieval with Consistent Multimodal Contrastive Training

Chong Liu, Yuqi Zhang, Hongsong Wang et al. · stanford

Image-text retrieval is a central problem for understanding the semantic relationship between vision and language, and serves as the basis for various visual and language tasks. Most previous works either simply learn coarse-grained representations of the overall image and text, or elaborately establish the correspondence between image regions or pixels and text words. However, the close relations between coarse- and fine-grained representations for each modality are important for image-text retrieval but almost neglected. As a result, such previous works inevitably suffer from low retrieval accuracy or heavy computational cost. In this work, we address image-text retrieval from a novel perspective by combining coarse- and fine-grained representation learning into a unified framework. This framework is consistent with human cognition, as humans simultaneously pay attention to the entire sample and regional elements to understand the semantic content. To this end, a Token-Guided Dual Transformer (TGDT) architecture which consists of two homogeneous branches for image and text modalities, respectively, is proposed for image-text retrieval. The TGDT incorporates both coarse- and fine-grained retrievals into a unified framework and beneficially leverages the advantages of both retrieval approaches. A novel training objective called Consistent Multimodal Contrastive (CMC) loss is proposed accordingly to ensure the intra- and inter-modal semantic consistencies between images and texts in the common embedding space. Equipped with a two-stage inference method based on the mixed global and local cross-modal similarity, the proposed method achieves state-of-the-art retrieval performances with extremely low inference time when compared with representative recent approaches.

83.5CVJun 1
Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization

Jingyun Liang, Min Wei, Shikai Li et al.

Diffusion models have shown remarkable success in video generation. However, whether such models are truly aware of the 3D structure underlying visual observations, rather than simply reproducing plausible 2D projections, remains an open question. In this work, we investigate this question through human motion control, a task that requires precise modelling of 3D human geometry, motion, camera viewpoint, and scene context. Unlike prior methods that rely on rendered 2D motion guidance videos, we propose a render-free framework that conditions video generation directly on compressed 3D human mesh tokens. This representation preserves full 3D geometric information while enabling a unified token-based generation pipeline that processes video tokens jointly with motion tokens in a DiT-based architecture. This design requires the model to reason jointly about appearance, 3D structure, and camera viewpoint during video generation. Experimental results demonstrate strong performance on human motion control benchmarks, while reducing artifacts induced by view-dependent 2D guidance and trajectory-pose mismatches during editing. These findings suggest that video diffusion models, when equipped with mesh tokenization, can better capture complex 3D human structures and their interactions with the surrounding environment.

CVNov 23, 2022
DAMO-YOLO : A Report on Real-Time Object Detection Design

Xianzhe Xu, Yiqi Jiang, Weihua Chen et al.

In this report, we present a fast and accurate object detection method dubbed DAMO-YOLO, which achieves higher performance than the state-of-the-art YOLO series. DAMO-YOLO is extended from YOLO with some new technologies, including Neural Architecture Search (NAS), efficient Reparameterized Generalized-FPN (RepGFPN), a lightweight head with AlignedOTA label assignment, and distillation enhancement. In particular, we use MAE-NAS, a method guided by the principle of maximum entropy, to search our detection backbone under the constraints of low latency and high performance, producing ResNet/CSP-like structures with spatial pyramid pooling and focus modules. In the design of necks and heads, we follow the rule of ``large neck, small head''.We import Generalized-FPN with accelerated queen-fusion to build the detector neck and upgrade its CSPNet with efficient layer aggregation networks (ELAN) and reparameterization. Then we investigate how detector head size affects detection performance and find that a heavy neck with only one task projection layer would yield better results.In addition, AlignedOTA is proposed to solve the misalignment problem in label assignment. And a distillation schema is introduced to improve performance to a higher level. Based on these new techs, we build a suite of models at various scales to meet the needs of different scenarios. For general industry requirements, we propose DAMO-YOLO-T/S/M/L. They can achieve 43.6/47.7/50.2/51.9 mAPs on COCO with the latency of 2.78/3.83/5.62/7.95 ms on T4 GPUs respectively. Additionally, for edge devices with limited computing power, we have also proposed DAMO-YOLO-Ns/Nm/Nl lightweight models. They can achieve 32.3/38.2/40.5 mAPs on COCO with the latency of 4.08/5.05/6.69 ms on X86-CPU. Our proposed general and lightweight models have outperformed other YOLO series models in their respective application scenarios.

CVOct 24, 2022
Reliability-Aware Prediction via Uncertainty Learning for Person Image Retrieval

Zhaopeng Dou, Zhongdao Wang, Weihua Chen et al.

Current person image retrieval methods have achieved great improvements in accuracy metrics. However, they rarely describe the reliability of the prediction. In this paper, we propose an Uncertainty-Aware Learning (UAL) method to remedy this issue. UAL aims at providing reliability-aware predictions by considering data uncertainty and model uncertainty simultaneously. Data uncertainty captures the ``noise" inherent in the sample, while model uncertainty depicts the model's confidence in the sample's prediction. Specifically, in UAL, (1) we propose a sampling-free data uncertainty learning method to adaptively assign weights to different samples during training, down-weighting the low-quality ambiguous samples. (2) we leverage the Bayesian framework to model the model uncertainty by assuming the parameters of the network follow a Bernoulli distribution. (3) the data uncertainty and the model uncertainty are jointly learned in a unified network, and they serve as two fundamental criteria for the reliability assessment: if a probe is high-quality (low data uncertainty) and the model is confident in the prediction of the probe (low model uncertainty), the final ranking will be assessed as reliable. Experiments under the risk-controlled settings and the multi-query settings show the proposed reliability assessment is effective. Our method also shows superior performance on three challenging benchmarks under the vanilla single query settings.

CVSep 5, 2024Code
RealisHuman: A Two-Stage Approach for Refining Malformed Human Parts in Generated Images

Benzhi Wang, Jingkai Zhou, Jingqi Bai et al.

In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and faces, remains a significant challenge due to their intricate structural complexity. To address this issue, we propose a novel post-processing solution named RealisHuman. The RealisHuman framework operates in two stages. First, it generates realistic human parts, such as hands or faces, using the original malformed parts as references, ensuring consistent details with the original image. Second, it seamlessly integrates the rectified human parts back into their corresponding positions by repainting the surrounding areas to ensure smooth and realistic blending. The RealisHuman framework significantly enhances the realism of human generation, as demonstrated by notable improvements in both qualitative and quantitative metrics. Code is available at https://github.com/Wangbenzhi/RealisHuman.

91.0CVMay 29
Lumos-Nexus: Efficient Frequency Bridging with Homogeneous Latent Space for Video Unified Models

Jiazheng Xing, Hangjie Yuan, Lingling Cai et al.

Connector-based video unified models have demonstrated strong capability in instruction-grounded video synthesis, but integrating a large high-fidelity generator into the unified training loop is computationally prohibitive, limiting achievable visual quality. We therefore propose Lumos-Nexus, a training-efficient unified video generation framework that facilitates the development of strong reasoning-driven generation capabilities while significantly enhancing visual fidelity. Lumos-Nexus adopts a two-stage design: 1) During training, only a lightweight generator is aligned with the understanding block to learn to take in reasoning-driven semantic control. 2) During inference, we introduce Unified Progressive Frequency Bridging (UPFB) to progressively hand off generation to a high-capacity pretrained generator in the shared latent space, enabling coarse-to-fine refinement and producing high-fidelity videos without compromising reasoning quality. To fill the gap in reasoning-driven video generation benchmarks, we introduce VR-Bench, which assesses a model's capability to translate inferred intent into coherent and semantically aligned video content. Extensive experiments demonstrate that Lumos-Nexus achieves substantial gains in visual realism and temporal coherence on VBench, while exhibiting strong reasoning-based generative performance on VR-Bench. Code and models are available at https://jiazheng-xing.github.io/nexus-lumos-home/.

CVJul 23, 2024
MovieDreamer: Hierarchical Generation for Coherent Long Visual Sequence

Canyu Zhao, Mingyu Liu, Wen Wang et al.

Recent advancements in video generation have primarily leveraged diffusion models for short-duration content. However, these approaches often fall short in modeling complex narratives and maintaining character consistency over extended periods, which is essential for long-form video production like movies. We propose MovieDreamer, a novel hierarchical framework that integrates the strengths of autoregressive models with diffusion-based rendering to pioneer long-duration video generation with intricate plot progressions and high visual fidelity. Our approach utilizes autoregressive models for global narrative coherence, predicting sequences of visual tokens that are subsequently transformed into high-quality video frames through diffusion rendering. This method is akin to traditional movie production processes, where complex stories are factorized down into manageable scene capturing. Further, we employ a multimodal script that enriches scene descriptions with detailed character information and visual style, enhancing continuity and character identity across scenes. We present extensive experiments across various movie genres, demonstrating that our approach not only achieves superior visual and narrative quality but also effectively extends the duration of generated content significantly beyond current capabilities. Homepage: https://aim-uofa.github.io/MovieDreamer/.

CVJun 15, 2023
Graph Convolution Based Efficient Re-Ranking for Visual Retrieval

Yuqi Zhang, Qi Qian, Hongsong Wang et al.

Visual retrieval tasks such as image retrieval and person re-identification (Re-ID) aim at effectively and thoroughly searching images with similar content or the same identity. After obtaining retrieved examples, re-ranking is a widely adopted post-processing step to reorder and improve the initial retrieval results by making use of the contextual information from semantically neighboring samples. Prevailing re-ranking approaches update distance metrics and mostly rely on inefficient crosscheck set comparison operations while computing expanded neighbors based distances. In this work, we present an efficient re-ranking method which refines initial retrieval results by updating features. Specifically, we reformulate re-ranking based on Graph Convolution Networks (GCN) and propose a novel Graph Convolution based Re-ranking (GCR) for visual retrieval tasks via feature propagation. To accelerate computation for large-scale retrieval, a decentralized and synchronous feature propagation algorithm which supports parallel or distributed computing is introduced. In particular, the plain GCR is extended for cross-camera retrieval and an improved feature propagation formulation is presented to leverage affinity relationships across different cameras. It is also extended for video-based retrieval, and Graph Convolution based Re-ranking for Video (GCRV) is proposed by mathematically deriving a novel profile vector generation method for the tracklet. Without bells and whistles, the proposed approaches achieve state-of-the-art performances on seven benchmark datasets from three different tasks, i.e., image retrieval, person Re-ID and video-based person Re-ID.

CVJul 12, 2022
Dynamic Gradient Reactivation for Backward Compatible Person Re-identification

Xiao Pan, Hao Luo, Weihua Chen et al.

We study the backward compatible problem for person re-identification (Re-ID), which aims to constrain the features of an updated new model to be comparable with the existing features from the old model in galleries. Most of the existing works adopt distillation-based methods, which focus on pushing new features to imitate the distribution of the old ones. However, the distillation-based methods are intrinsically sub-optimal since it forces the new feature space to imitate the inferior old feature space. To address this issue, we propose the Ranking-based Backward Compatible Learning (RBCL), which directly optimizes the ranking metric between new features and old features. Different from previous methods, RBCL only pushes the new features to find best-ranking positions in the old feature space instead of strictly alignment, and is in line with the ultimate goal of backward retrieval. However, the sharp sigmoid function used to make the ranking metric differentiable also incurs the gradient vanish issue, therefore stems the ranking refinement during the later period of training. To address this issue, we propose the Dynamic Gradient Reactivation (DGR), which can reactivate the suppressed gradients by adding dynamic computed constant during forward step. To further help targeting the best-ranking positions, we include the Neighbor Context Agents (NCAs) to approximate the entire old feature space during training. Unlike previous works which only test on the in-domain settings, we make the first attempt to introduce the cross-domain settings (including both supervised and unsupervised), which are more meaningful and difficult. The experimental results on all five settings show that the proposed RBCL outperforms previous state-of-the-art methods by large margins under all settings.

CVNov 3, 2025Code
UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback

Ropeway Liu, Hangjie Yuan, Bo Dong et al.

Relighting is a crucial task with both practical demand and artistic value, and recent diffusion models have shown strong potential by enabling rich and controllable lighting effects. However, as they are typically optimized in semantic latent space, where proximity does not guarantee physical correctness in visual space, they often produce unrealistic results, such as overexposed highlights, misaligned shadows, and incorrect occlusions. We address this with UniLumos, a unified relighting framework for both images and videos that brings RGB-space geometry feedback into a flow matching backbone. By supervising the model with depth and normal maps extracted from its outputs, we explicitly align lighting effects with the scene structure, enhancing physical plausibility. Nevertheless, this feedback requires high-quality outputs for supervision in visual space, making standard multi-step denoising computationally expensive. To mitigate this, we employ path consistency learning, allowing supervision to remain effective even under few-step training regimes. To enable fine-grained relighting control and supervision, we design a structured six-dimensional annotation protocol capturing core illumination attributes. Building upon this, we propose LumosBench, a disentangled attribute-level benchmark that evaluates lighting controllability via large vision-language models, enabling automatic and interpretable assessment of relighting precision across individual dimensions. Extensive experiments demonstrate that UniLumos achieves state-of-the-art relighting quality with significantly improved physical consistency, while delivering a 20x speedup for both image and video relighting. Code is available at https://github.com/alibaba-damo-academy/Lumos-Custom.

CVSep 10, 2024
RealisDance: Equip controllable character animation with realistic hands

Jingkai Zhou, Benzhi Wang, Weihua Chen et al.

Controllable character animation is an emerging task that generates character videos controlled by pose sequences from given character images. Although character consistency has made significant progress via reference UNet, another crucial factor, pose control, has not been well studied by existing methods yet, resulting in several issues: 1) The generation may fail when the input pose sequence is corrupted. 2) The hands generated using the DWPose sequence are blurry and unrealistic. 3) The generated video will be shaky if the pose sequence is not smooth enough. In this paper, we present RealisDance to handle all the above issues. RealisDance adaptively leverages three types of poses, avoiding failed generation caused by corrupted pose sequences. Among these pose types, HaMeR provides accurate 3D and depth information of hands, enabling RealisDance to generate realistic hands even for complex gestures. Besides using temporal attention in the main UNet, RealisDance also inserts temporal attention into the pose guidance network, smoothing the video from the pose condition aspect. Moreover, we introduce pose shuffle augmentation during training to further improve generation robustness and video smoothness. Qualitative experiments demonstrate the superiority of RealisDance over other existing methods, especially in hand quality.

CVDec 16, 2024Code
Exploring More from Multiple Gait Modalities for Human Identification

Dongyang Jin, Chao Fan, Weihua Chen et al.

The gait, as a kind of soft biometric characteristic, can reflect the distinct walking patterns of individuals at a distance, exhibiting a promising technique for unrestrained human identification. With largely excluding gait-unrelated cues hidden in RGB videos, the silhouette and skeleton, though visually compact, have acted as two of the most prevailing gait modalities for a long time. Recently, several attempts have been made to introduce more informative data forms like human parsing and optical flow images to capture gait characteristics, along with multi-branch architectures. However, due to the inconsistency within model designs and experiment settings, we argue that a comprehensive and fair comparative study among these popular gait modalities, involving the representational capacity and fusion strategy exploration, is still lacking. From the perspectives of fine vs. coarse-grained shape and whole vs. pixel-wise motion modeling, this work presents an in-depth investigation of three popular gait representations, i.e., silhouette, human parsing, and optical flow, with various fusion evaluations, and experimentally exposes their similarities and differences. Based on the obtained insights, we further develop a C$^2$Fusion strategy, consequently building our new framework MultiGait++. C$^2$Fusion preserves commonalities while highlighting differences to enrich the learning of gait features. To verify our findings and conclusions, extensive experiments on Gait3D, GREW, CCPG, and SUSTech1K are conducted. The code is available at https://github.com/ShiqiYu/OpenGait.

CVJul 11, 2025Code
Lumos-1: On Autoregressive Video Generation from a Unified Model Perspective

Hangjie Yuan, Weihua Chen, Jun Cen et al.

Autoregressive large language models (LLMs) have unified a vast range of language tasks, inspiring preliminary efforts in autoregressive video generation. Existing autoregressive video generators either diverge from standard LLM architectures, depend on bulky external text encoders, or incur prohibitive latency due to next-token decoding. In this paper, we introduce Lumos-1, an autoregressive video generator that retains the LLM architecture with minimal architectural modifications. To inject spatiotemporal correlations in LLMs, we identify the efficacy of incorporating 3D RoPE and diagnose its imbalanced frequency spectrum ranges. Therefore, we propose MM-RoPE, a RoPE scheme that preserves the original textual RoPE while providing comprehensive frequency spectra and scaled 3D positions for modeling multimodal spatiotemporal data. Moreover, Lumos-1 resorts to a token dependency strategy that obeys intra-frame bidirectionality and inter-frame temporal causality. Based on this dependency strategy, we identify the issue of frame-wise loss imbalance caused by spatial information redundancy and solve it by proposing Autoregressive Discrete Diffusion Forcing (AR-DF). AR-DF introduces temporal tube masking during training with a compatible inference-time masking policy to avoid quality degradation. By using memory-efficient training techniques, we pre-train Lumos-1 on only 48 GPUs, achieving performance comparable to EMU3 on GenEval, COSMOS-Video2World on VBench-I2V, and OpenSoraPlan on VBench-T2V. Code and models are available at https://github.com/alibaba-damo-academy/Lumos.

92.3CVMar 20
LumosX: Relate Any Identities with Their Attributes for Personalized Video Generation

Jiazheng Xing, Fei Du, Hangjie Yuan et al.

Recent advances in diffusion models have significantly improved text-to-video generation, enabling personalized content creation with fine-grained control over both foreground and background elements. However, precise face-attribute alignment across subjects remains challenging, as existing methods lack explicit mechanisms to ensure intra-group consistency. Addressing this gap requires both explicit modeling strategies and face-attribute-aware data resources. We therefore propose LumosX, a framework that advances both data and model design. On the data side, a tailored collection pipeline orchestrates captions and visual cues from independent videos, while multimodal large language models (MLLMs) infer and assign subject-specific dependencies. These extracted relational priors impose a finer-grained structure that amplifies the expressive control of personalized video generation and enables the construction of a comprehensive benchmark. On the modeling side, Relational Self-Attention and Relational Cross-Attention intertwine position-aware embeddings with refined attention dynamics to inscribe explicit subject-attribute dependencies, enforcing disciplined intra-group cohesion and amplifying the separation between distinct subject clusters. Comprehensive evaluations on our benchmark demonstrate that LumosX achieves state-of-the-art performance in fine-grained, identity-consistent, and semantically aligned personalized multi-subject video generation. Code and models are available at https://jiazheng-xing.github.io/lumosx-home/.

CVDec 15, 2024Code
SHMT: Self-supervised Hierarchical Makeup Transfer via Latent Diffusion Models

Zhaoyang Sun, Shengwu Xiong, Yaxiong Chen et al.

This paper studies the challenging task of makeup transfer, which aims to apply diverse makeup styles precisely and naturally to a given facial image. Due to the absence of paired data, current methods typically synthesize sub-optimal pseudo ground truths to guide the model training, resulting in low makeup fidelity. Additionally, different makeup styles generally have varying effects on the person face, but existing methods struggle to deal with this diversity. To address these issues, we propose a novel Self-supervised Hierarchical Makeup Transfer (SHMT) method via latent diffusion models. Following a "decoupling-and-reconstruction" paradigm, SHMT works in a self-supervised manner, freeing itself from the misguidance of imprecise pseudo-paired data. Furthermore, to accommodate a variety of makeup styles, hierarchical texture details are decomposed via a Laplacian pyramid and selectively introduced to the content representation. Finally, we design a novel Iterative Dual Alignment (IDA) module that dynamically adjusts the injection condition of the diffusion model, allowing the alignment errors caused by the domain gap between content and makeup representations to be corrected. Extensive quantitative and qualitative analyses demonstrate the effectiveness of our method. Our code is available at \url{https://github.com/Snowfallingplum/SHMT}.

CVMay 24, 2025Code
On Denoising Walking Videos for Gait Recognition

Dongyang Jin, Chao Fan, Jingzhe Ma et al.

To capture individual gait patterns, excluding identity-irrelevant cues in walking videos, such as clothing texture and color, remains a persistent challenge for vision-based gait recognition. Traditional silhouette- and pose-based methods, though theoretically effective at removing such distractions, often fall short of high accuracy due to their sparse and less informative inputs. Emerging end-to-end methods address this by directly denoising RGB videos using human priors. Building on this trend, we propose DenoisingGait, a novel gait denoising method. Inspired by the philosophy that "what I cannot create, I do not understand", we turn to generative diffusion models, uncovering how they partially filter out irrelevant factors for gait understanding. Additionally, we introduce a geometry-driven Feature Matching module, which, combined with background removal via human silhouettes, condenses the multi-channel diffusion features at each foreground pixel into a two-channel direction vector. Specifically, the proposed within- and cross-frame matching respectively capture the local vectorized structures of gait appearance and motion, producing a novel flow-like gait representation termed Gait Feature Field, which further reduces residual noise in diffusion features. Experiments on the CCPG, CASIA-B*, and SUSTech1K datasets demonstrate that DenoisingGait achieves a new SoTA performance in most cases for both within- and cross-domain evaluations. Code is available at https://github.com/ShiqiYu/OpenGait.

CLOct 21, 2025Code
Every Step Evolves: Scaling Reinforcement Learning for Trillion-Scale Thinking Model

Ling Team, Anqi Shen, Baihui Li et al.

We present Ring-1T, the first open-source, state-of-the-art thinking model with a trillion-scale parameter. It features 1 trillion total parameters and activates approximately 50 billion per token. Training such models at a trillion-parameter scale introduces unprecedented challenges, including train-inference misalignment, inefficiencies in rollout processing, and bottlenecks in the RL system. To address these, we pioneer three interconnected innovations: (1) IcePop stabilizes RL training via token-level discrepancy masking and clipping, resolving instability from training-inference mismatches; (2) C3PO++ improves resource utilization for long rollouts under a token budget by dynamically partitioning them, thereby obtaining high time efficiency; and (3) ASystem, a high-performance RL framework designed to overcome the systemic bottlenecks that impede trillion-parameter model training. Ring-1T delivers breakthrough results across critical benchmarks: 93.4 on AIME-2025, 86.72 on HMMT-2025, 2088 on CodeForces, and 55.94 on ARC-AGI-1. Notably, it attains a silver medal-level result on the IMO-2025, underscoring its exceptional reasoning capabilities. By releasing the complete 1T parameter MoE model to the community, we provide the research community with direct access to cutting-edge reasoning capabilities. This contribution marks a significant milestone in democratizing large-scale reasoning intelligence and establishes a new baseline for open-source model performance.

CVMay 4, 2023Code
Avatar Knowledge Distillation: Self-ensemble Teacher Paradigm with Uncertainty

Yuan Zhang, Weihua Chen, Yichen Lu et al.

Knowledge distillation is an effective paradigm for boosting the performance of pocket-size model, especially when multiple teacher models are available, the student would break the upper limit again. However, it is not economical to train diverse teacher models for the disposable distillation. In this paper, we introduce a new concept dubbed Avatars for distillation, which are the inference ensemble models derived from the teacher. Concretely, (1) For each iteration of distillation training, various Avatars are generated by a perturbation transformation. We validate that Avatars own higher upper limit of working capacity and teaching ability, aiding the student model in learning diverse and receptive knowledge perspectives from the teacher model. (2) During the distillation, we propose an uncertainty-aware factor from the variance of statistical differences between the vanilla teacher and Avatars, to adjust Avatars' contribution on knowledge transfer adaptively. Avatar Knowledge Distillation AKD is fundamentally different from existing methods and refines with the innovative view of unequal training. Comprehensive experiments demonstrate the effectiveness of our Avatars mechanism, which polishes up the state-of-the-art distillation methods for dense prediction without more extra computational cost. The AKD brings at most 0.7 AP gains on COCO 2017 for Object Detection and 1.83 mIoU gains on Cityscapes for Semantic Segmentation, respectively. Code is available at https://github.com/Gumpest/AvatarKD.

CVDec 28, 2021Code
TAGPerson: A Target-Aware Generation Pipeline for Person Re-identification

Kai Chen, Weihua Chen, Tao He et al.

Nowadays, real data in person re-identification (ReID) task is facing privacy issues, e.g., the banned dataset DukeMTMC-ReID. Thus it becomes much harder to collect real data for ReID task. Meanwhile, the labor cost of labeling ReID data is still very high and further hinders the development of the ReID research. Therefore, many methods turn to generate synthetic images for ReID algorithms as alternatives instead of real images. However, there is an inevitable domain gap between synthetic and real images. In previous methods, the generation process is based on virtual scenes, and their synthetic training data can not be changed according to different target real scenes automatically. To handle this problem, we propose a novel Target-Aware Generation pipeline to produce synthetic person images, called TAGPerson. Specifically, it involves a parameterized rendering method, where the parameters are controllable and can be adjusted according to target scenes. In TAGPerson, we extract information from target scenes and use them to control our parameterized rendering process to generate target-aware synthetic images, which would hold a smaller gap to the real images in the target domain. In our experiments, our target-aware synthetic images can achieve a much higher performance than the generalized synthetic images on MSMT17, i.e. 47.5% vs. 40.9% for rank-1 accuracy. We will release this toolkit\footnote{\noindent Code is available at \href{https://github.com/tagperson/tagperson-blender}{https://github.com/tagperson/tagperson-blender}} for the ReID community to generate synthetic images at any desired taste.

CVSep 13, 2021Code
CDTrans: Cross-domain Transformer for Unsupervised Domain Adaptation

Tongkun Xu, Weihua Chen, Pichao Wang et al.

Unsupervised domain adaptation (UDA) aims to transfer knowledge learned from a labeled source domain to a different unlabeled target domain. Most existing UDA methods focus on learning domain-invariant feature representation, either from the domain level or category level, using convolution neural networks (CNNs)-based frameworks. One fundamental problem for the category level based UDA is the production of pseudo labels for samples in target domain, which are usually too noisy for accurate domain alignment, inevitably compromising the UDA performance. With the success of Transformer in various tasks, we find that the cross-attention in Transformer is robust to the noisy input pairs for better feature alignment, thus in this paper Transformer is adopted for the challenging UDA task. Specifically, to generate accurate input pairs, we design a two-way center-aware labeling algorithm to produce pseudo labels for target samples. Along with the pseudo labels, a weight-sharing triple-branch transformer framework is proposed to apply self-attention and cross-attention for source/target feature learning and source-target domain alignment, respectively. Such design explicitly enforces the framework to learn discriminative domain-specific and domain-invariant representations simultaneously. The proposed method is dubbed CDTrans (cross-domain transformer), and it provides one of the first attempts to solve UDA tasks with a pure transformer solution. Experiments show that our proposed method achieves the best performance on public UDA datasets, e.g. VisDA-2017 and DomainNet. Code and models are available at https://github.com/CDTrans/CDTrans.

CVMay 20, 2021Code
An Empirical Study of Vehicle Re-Identification on the AI City Challenge

Hao Luo, Weihua Chen, Xianzhe Xu et al.

This paper introduces our solution for the Track2 in AI City Challenge 2021 (AICITY21). The Track2 is a vehicle re-identification (ReID) task with both the real-world data and synthetic data. We mainly focus on four points, i.e. training data, unsupervised domain-adaptive (UDA) training, post-processing, model ensembling in this challenge. (1) Both cropping training data and using synthetic data can help the model learn more discriminative features. (2) Since there is a new scenario in the test set that dose not appear in the training set, UDA methods perform well in the challenge. (3) Post-processing techniques including re-ranking, image-to-track retrieval, inter-camera fusion, etc, significantly improve final performance. (4) We ensemble CNN-based models and transformer-based models which provide different representation diversity. With aforementioned techniques, our method finally achieves 0.7445 mAP score, yielding the first place in the competition. Codes are available at https://github.com/michuanhaohao/AICITY2021_Track2_DMT.

CVMay 14, 2021Code
City-Scale Multi-Camera Vehicle Tracking Guided by Crossroad Zones

Chong Liu, Yuqi Zhang, Hao Luo et al.

Multi-Target Multi-Camera Tracking has a wide range of applications and is the basis for many advanced inferences and predictions. This paper describes our solution to the Track 3 multi-camera vehicle tracking task in 2021 AI City Challenge (AICITY21). This paper proposes a multi-target multi-camera vehicle tracking framework guided by the crossroad zones. The framework includes: (1) Use mature detection and vehicle re-identification models to extract targets and appearance features. (2) Use modified JDETracker (without detection module) to track single-camera vehicles and generate single-camera tracklets. (3) According to the characteristics of the crossroad, the Tracklet Filter Strategy and the Direction Based Temporal Mask are proposed. (4) Propose Sub-clustering in Adjacent Cameras for multi-camera tracklets matching. Through the above techniques, our method obtained an IDF1 score of 0.8095, ranking first on the leaderboard. The code have released: https://github.com/LCFractal/AIC21-MTMC.

CVDec 25, 2020Code
1st Place Solution to VisDA-2020: Bias Elimination for Domain Adaptive Pedestrian Re-identification

Jianyang Gu, Hao Luo, Weihua Chen et al.

This paper presents our proposed methods for domain adaptive pedestrian re-identification (Re-ID) task in Visual Domain Adaptation Challenge (VisDA-2020). Considering the large gap between the source domain and target domain, we focused on solving two biases that influenced the performance on domain adaptive pedestrian Re-ID and proposed a two-stage training procedure. At the first stage, a baseline model is trained with images transferred from source domain to target domain and from single camera to multiple camera styles. Then we introduced a domain adaptation framework to train the model on source data and target data simultaneously. Different pseudo label generation strategies are adopted to continuously improve the discriminative ability of the model. Finally, with multiple models ensembled and additional post processing approaches adopted, our methods achieve 76.56% mAP and 84.25% rank-1 on the test set. Codes are available at https://github.com/vimar-gu/Bias-Eliminate-DA-ReID

CVApr 22, 2020Code
Multi-Domain Learning and Identity Mining for Vehicle Re-Identification

Shuting He, Hao Luo, Weihua Chen et al.

This paper introduces our solution for the Track2 in AI City Challenge 2020 (AICITY20). The Track2 is a vehicle re-identification (ReID) task with both the real-world data and synthetic data. Our solution is based on a strong baseline with bag of tricks (BoT-BS) proposed in person ReID. At first, we propose a multi-domain learning method to joint the real-world and synthetic data to train the model. Then, we propose the Identity Mining method to automatically generate pseudo labels for a part of the testing data, which is better than the k-means clustering. The tracklet-level re-ranking strategy with weighted features is also used to post-process the results. Finally, with multiple-model ensemble, our method achieves 0.7322 in the mAP score which yields third place in the competition. The codes are available at https://github.com/heshuting555/AICITY2020_DMT_VehicleReID.

CVMar 8, 2024
Towards Effective Usage of Human-Centric Priors in Diffusion Models for Text-based Human Image Generation

Junyan Wang, Zhenhong Sun, Zhiyu Tan et al.

Vanilla text-to-image diffusion models struggle with generating accurate human images, commonly resulting in imperfect anatomies such as unnatural postures or disproportionate limbs.Existing methods address this issue mostly by fine-tuning the model with extra images or adding additional controls -- human-centric priors such as pose or depth maps -- during the image generation phase. This paper explores the integration of these human-centric priors directly into the model fine-tuning stage, essentially eliminating the need for extra conditions at the inference stage. We realize this idea by proposing a human-centric alignment loss to strengthen human-related information from the textual prompts within the cross-attention maps. To ensure semantic detail richness and human structural accuracy during fine-tuning, we introduce scale-aware and step-wise constraints within the diffusion process, according to an in-depth analysis of the cross-attention layer. Extensive experiments show that our method largely improves over state-of-the-art text-to-image models to synthesize high-quality human images based on user-written prompts. Project page: \url{https://hcplayercvpr2024.github.io}.

CVApr 21, 2025
RealisDance-DiT: Simple yet Strong Baseline towards Controllable Character Animation in the Wild

Jingkai Zhou, Yifan Wu, Shikai Li et al.

Controllable character animation remains a challenging problem, particularly in handling rare poses, stylized characters, character-object interactions, complex illumination, and dynamic scenes. To tackle these issues, prior work has largely focused on injecting pose and appearance guidance via elaborate bypass networks, but often struggles to generalize to open-world scenarios. In this paper, we propose a new perspective that, as long as the foundation model is powerful enough, straightforward model modifications with flexible fine-tuning strategies can largely address the above challenges, taking a step towards controllable character animation in the wild. Specifically, we introduce RealisDance-DiT, built upon the Wan-2.1 video foundation model. Our sufficient analysis reveals that the widely adopted Reference Net design is suboptimal for large-scale DiT models. Instead, we demonstrate that minimal modifications to the foundation model architecture yield a surprisingly strong baseline. We further propose the low-noise warmup and "large batches and small iterations" strategies to accelerate model convergence during fine-tuning while maximally preserving the priors of the foundation model. In addition, we introduce a new test dataset that captures diverse real-world challenges, complementing existing benchmarks such as TikTok dataset and UBC fashion video dataset, to comprehensively evaluate the proposed method. Extensive experiments show that RealisDance-DiT outperforms existing methods by a large margin.

CVJun 5, 2025
FPSAttention: Training-Aware FP8 and Sparsity Co-Design for Fast Video Diffusion

Akide Liu, Zeyu Zhang, Zhexin Li et al.

Diffusion generative models have become the standard for producing high-quality, coherent video content, yet their slow inference speeds and high computational demands hinder practical deployment. Although both quantization and sparsity can independently accelerate inference while maintaining generation quality, naively combining these techniques in existing training-free approaches leads to significant performance degradation due to the lack of joint optimization. We introduce FPSAttention, a novel training-aware co-design of FP8 quantization and sparsity for video generation, with a focus on the 3D bi-directional attention mechanism. Our approach features three key innovations: 1) A unified 3D tile-wise granularity that simultaneously supports both quantization and sparsity; 2) A denoising step-aware strategy that adapts to the noise schedule, addressing the strong correlation between quantization/sparsity errors and denoising steps; 3) A native, hardware-friendly kernel that leverages FlashAttention and is implemented with optimized Hopper architecture features for highly efficient execution. Trained on Wan2.1's 1.3B and 14B models and evaluated on the VBench benchmark, FPSAttention achieves a 7.09x kernel speedup for attention operations and a 4.96x end-to-end speedup for video generation compared to the BF16 baseline at 720p resolution-without sacrificing generation quality.

CVAug 12, 2025
RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space

Jingyun Liang, Jingkai Zhou, Shikai Li et al.

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background video, human trajectory and action patterns. In this paper, we propose a decomposed human motion control and video generation framework that explicitly decouples motion from appearance, subject from background, and action from trajectory, enabling flexible mix-and-match composition of these elements. Concretely, we first build a ground-aware 3D world coordinate system and perform motion editing directly in the 3D space. Trajectory control is implemented by unprojecting edited 2D trajectories into 3D with focal-length calibration and coordinate transformation, followed by speed alignment and orientation adjustment; actions are supplied by a motion bank or generated via text-to-motion methods. Then, based on modern text-to-video diffusion transformer models, we inject the subject as tokens for full attention, concatenate the background along the channel dimension, and add motion (trajectory and action) control signals by addition. Such a design opens up the possibility for us to generate realistic videos of anyone doing anything anywhere. Extensive experiments on benchmark datasets and real-world cases demonstrate that our method achieves state-of-the-art performance on both element-wise controllability and overall video quality.

CVJul 6, 2025
CoT-lized Diffusion: Let's Reinforce T2I Generation Step-by-step

Zheyuan Liu, Munan Ning, Qihui Zhang et al.

Current text-to-image (T2I) generation models struggle to align spatial composition with the input text, especially in complex scenes. Even layout-based approaches yield suboptimal spatial control, as their generation process is decoupled from layout planning, making it difficult to refine the layout during synthesis. We present CoT-Diff, a framework that brings step-by-step CoT-style reasoning into T2I generation by tightly integrating Multimodal Large Language Model (MLLM)-driven 3D layout planning with the diffusion process. CoT-Diff enables layout-aware reasoning inline within a single diffusion round: at each denoising step, the MLLM evaluates intermediate predictions, dynamically updates the 3D scene layout, and continuously guides the generation process. The updated layout is converted into semantic conditions and depth maps, which are fused into the diffusion model via a condition-aware attention mechanism, enabling precise spatial control and semantic injection. Experiments on 3D Scene benchmarks show that CoT-Diff significantly improves spatial alignment and compositional fidelity, and outperforms the state-of-the-art method by 34.7% in complex scene spatial accuracy, thereby validating the effectiveness of this entangled generation paradigm.

CVJun 3, 2025
LumosFlow: Motion-Guided Long Video Generation

Jiahao Chen, Hangjie Yuan, Yichen Qian et al.

Long video generation has gained increasing attention due to its widespread applications in fields such as entertainment and simulation. Despite advances, synthesizing temporally coherent and visually compelling long sequences remains a formidable challenge. Conventional approaches often synthesize long videos by sequentially generating and concatenating short clips, or generating key frames and then interpolate the intermediate frames in a hierarchical manner. However, both of them still remain significant challenges, leading to issues such as temporal repetition or unnatural transitions. In this paper, we revisit the hierarchical long video generation pipeline and introduce LumosFlow, a framework introduce motion guidance explicitly. Specifically, we first employ the Large Motion Text-to-Video Diffusion Model (LMTV-DM) to generate key frames with larger motion intervals, thereby ensuring content diversity in the generated long videos. Given the complexity of interpolating contextual transitions between key frames, we further decompose the intermediate frame interpolation into motion generation and post-hoc refinement. For each pair of key frames, the Latent Optical Flow Diffusion Model (LOF-DM) synthesizes complex and large-motion optical flows, while MotionControlNet subsequently refines the warped results to enhance quality and guide intermediate frame generation. Compared with traditional video frame interpolation, we achieve 15x interpolation, ensuring reasonable and continuous motion between adjacent frames. Experiments show that our method can generate long videos with consistent motion and appearance. Code and models will be made publicly available upon acceptance. Our project page: https://jiahaochen1.github.io/LumosFlow/

CVDec 22, 2024
RealisID: Scale-Robust and Fine-Controllable Identity Customization via Local and Global Complementation

Zhaoyang Sun, Fei Du, Weihua Chen et al.

Recently, the success of text-to-image synthesis has greatly advanced the development of identity customization techniques, whose main goal is to produce realistic identity-specific photographs based on text prompts and reference face images. However, it is difficult for existing identity customization methods to simultaneously meet the various requirements of different real-world applications, including the identity fidelity of small face, the control of face location, pose and expression, as well as the customization of multiple persons. To this end, we propose a scale-robust and fine-controllable method, namely RealisID, which learns different control capabilities through the cooperation between a pair of local and global branches. Specifically, by using cropping and up-sampling operations to filter out face-irrelevant information, the local branch concentrates the fine control of facial details and the scale-robust identity fidelity within the face region. Meanwhile, the global branch manages the overall harmony of the entire image. It also controls the face location by taking the location guidance as input. As a result, RealisID can benefit from the complementarity of these two branches. Finally, by implementing our branches with two different variants of ControlNet, our method can be easily extended to handle multi-person customization, even only trained on single-person datasets. Extensive experiments and ablation studies indicate the effectiveness of RealisID and verify its ability in fulfilling all the requirements mentioned above.

CVOct 5, 2025
The 1st Solution for CARE Liver Task Challenge 2025: Contrast-Aware Semi-Supervised Segmentation with Domain Generalization and Test-Time Adaptation

Jincan Lou, Jingkun Chen, Haoquan Li et al.

Accurate liver segmentation from contrast-enhanced MRI is essential for diagnosis, treatment planning, and disease monitoring. However, it remains challenging due to limited annotated data, heterogeneous enhancement protocols, and significant domain shifts across scanners and institutions. Traditional image-to-image translation frameworks have made great progress in domain generalization, but their application is not straightforward. For example, Pix2Pix requires image registration, and cycle-GAN cannot be integrated seamlessly into segmentation pipelines. Meanwhile, these methods are originally used to deal with cross-modality scenarios, and often introduce structural distortions and suffer from unstable training, which may pose drawbacks in our single-modality scenario. To address these challenges, we propose CoSSeg-TTA, a compact segmentation framework for the GED4 (Gd-EOB-DTPA enhanced hepatobiliary phase MRI) modality built upon nnU-Netv2 and enhanced with a semi-supervised mean teacher scheme to exploit large amounts of unlabeled volumes. A domain adaptation module, incorporating a randomized histogram-based style appearance transfer function and a trainable contrast-aware network, enriches domain diversity and mitigates cross-center variability. Furthermore, a continual test-time adaptation strategy is employed to improve robustness during inference. Extensive experiments demonstrate that our framework consistently outperforms the nnU-Netv2 baseline, achieving superior Dice score and Hausdorff Distance while exhibiting strong generalization to unseen domains under low-annotation conditions.

IVJul 25, 2025
RealisVSR: Detail-enhanced Diffusion for Real-World 4K Video Super-Resolution

Weisong Zhao, Jingkai Zhou, Xiangyu Zhu et al.

Video Super-Resolution (VSR) has achieved significant progress through diffusion models, effectively addressing the over-smoothing issues inherent in GAN-based methods. Despite recent advances, three critical challenges persist in VSR community: 1) Inconsistent modeling of temporal dynamics in foundational models; 2) limited high-frequency detail recovery under complex real-world degradations; and 3) insufficient evaluation of detail enhancement and 4K super-resolution, as current methods primarily rely on 720P datasets with inadequate details. To address these challenges, we propose RealisVSR, a high-frequency detail-enhanced video diffusion model with three core innovations: 1) Consistency Preserved ControlNet (CPC) architecture integrated with the Wan2.1 video diffusion to model the smooth and complex motions and suppress artifacts; 2) High-Frequency Rectified Diffusion Loss (HR-Loss) combining wavelet decomposition and HOG feature constraints for texture restoration; 3) RealisVideo-4K, the first public 4K VSR benchmark containing 1,000 high-definition video-text pairs. Leveraging the advanced spatio-temporal guidance of Wan2.1, our method requires only 5-25% of the training data volume compared to existing approaches. Extensive experiments on VSR benchmarks (REDS, SPMCS, UDM10, YouTube-HQ, VideoLQ, RealisVideo-720P) demonstrate our superiority, particularly in ultra-high-resolution scenarios.

GRJul 4, 2025
MoDA: Multi-modal Diffusion Architecture for Talking Head Generation

Xinyang Li, Gen Li, Zhihui Lin et al.

Talking head generation with arbitrary identities and speech audio remains a crucial problem in the realm of the virtual metaverse. Recently, diffusion models have become a popular generative technique in this field with their strong generation capabilities. However, several challenges remain for diffusion-based methods: 1) inefficient inference and visual artifacts caused by the implicit latent space of Variational Auto-Encoders (VAE), which complicates the diffusion process; 2) a lack of authentic facial expressions and head movements due to inadequate multi-modal information fusion. In this paper, MoDA handles these challenges by: 1) defining a joint parameter space that bridges motion generation and neural rendering, and leveraging flow matching to simplify diffusion learning; 2) introducing a multi-modal diffusion architecture to model the interaction among noisy motion, audio, and auxiliary conditions, enhancing overall facial expressiveness. In addition, a coarse-to-fine fusion strategy is employed to progressively integrate different modalities, ensuring effective feature fusion. Experimental results demonstrate that MoDA improves video diversity, realism, and efficiency, making it suitable for real-world applications. Project Page: https://lixinyyang.github.io/MoDA.github.io/

CLNov 17, 2021
Achieving Human Parity on Visual Question Answering

Ming Yan, Haiyang Xu, Chenliang Li et al.

The Visual Question Answering (VQA) task utilizes both visual image and language analysis to answer a textual question with respect to an image. It has been a popular research topic with an increasing number of real-world applications in the last decade. This paper describes our recent research of AliceMind-MMU (ALIbaba's Collection of Encoder-decoders from Machine IntelligeNce lab of Damo academy - MultiMedia Understanding) that obtains similar or even slightly better results than human being does on VQA. This is achieved by systematically improving the VQA pipeline including: (1) pre-training with comprehensive visual and textual feature representation; (2) effective cross-modal interaction with learning to attend; and (3) A novel knowledge mining framework with specialized expert modules for the complex VQA task. Treating different types of visual questions with corresponding expertise needed plays an important role in boosting the performance of our VQA architecture up to the human level. An extensive set of experiments and analysis are conducted to demonstrate the effectiveness of the new research work.

CVAug 23, 2021
Exploring the Quality of GAN Generated Images for Person Re-Identification

Yiqi Jiang, Weihua Chen, Xiuyu Sun et al.

Recently, GAN based method has demonstrated strong effectiveness in generating augmentation data for person re-identification (ReID), on account of its ability to bridge the gap between domains and enrich the data variety in feature space. However, most of the ReID works pick all the GAN generated data as additional training samples or evaluate the quality of GAN generation at the entire data set level, ignoring the image-level essential feature of data in ReID task. In this paper, we analyze the in-depth characteristics of ReID sample and solve the problem of "What makes a GAN-generated image good for ReID". Specifically, we propose to examine each data sample with id-consistency and diversity constraints by mapping image onto different spaces. With a metric-based sampling method, we demonstrate that not every GAN-generated data is beneficial for augmentation. Models trained with data filtered by our quality evaluation outperform those trained with the full augmentation set by a large margin. Extensive experiments show the effectiveness of our method on both supervised ReID task and unsupervised domain adaptation ReID task.

CVAug 7, 2021
Towards Discriminative Representation Learning for Unsupervised Person Re-identification

Takashi Isobe, Dong Li, Lu Tian et al.

In this work, we address the problem of unsupervised domain adaptation for person re-ID where annotations are available for the source domain but not for target. Previous methods typically follow a two-stage optimization pipeline, where the network is first pre-trained on source and then fine-tuned on target with pseudo labels created by feature clustering. Such methods sustain two main limitations. (1) The label noise may hinder the learning of discriminative features for recognizing target classes. (2) The domain gap may hinder knowledge transferring from source to target. We propose three types of technical schemes to alleviate these issues. First, we propose a cluster-wise contrastive learning algorithm (CCL) by iterative optimization of feature learning and cluster refinery to learn noise-tolerant representations in the unsupervised manner. Second, we adopt a progressive domain adaptation (PDA) strategy to gradually mitigate the domain gap between source and target data. Third, we propose Fourier augmentation (FA) for further maximizing the class separability of re-ID models by imposing extra constraints in the Fourier space. We observe that these proposed schemes are capable of facilitating the learning of discriminative feature representations. Experiments demonstrate that our method consistently achieves notable improvements over the state-of-the-art unsupervised re-ID methods on multiple benchmarks, e.g., surpassing MMT largely by 8.1\%, 9.9\%, 11.4\% and 11.1\% mAP on the Market-to-Duke, Duke-to-Market, Market-to-MSMT and Duke-to-MSMT tasks, respectively.

CVJul 5, 2021
Graph Convolution for Re-ranking in Person Re-identification

Yuqi Zhang, Qian Qi, Chong Liu et al.

Nowadays, deep learning is widely applied to extract features for similarity computation in person re-identification (re-ID) and have achieved great success. However, due to the non-overlapping between training and testing IDs, the difference between the data used for model training and the testing data makes the performance of learned feature degraded during testing. Hence, re-ranking is proposed to mitigate this issue and various algorithms have been developed. However, most of existing re-ranking methods focus on replacing the Euclidean distance with sophisticated distance metrics, which are not friendly to downstream tasks and hard to be used for fast retrieval of massive data in real applications. In this work, we propose a graph-based re-ranking method to improve learned features while still keeping Euclidean distance as the similarity metric. Inspired by graph convolution networks, we develop an operator to propagate features over an appropriate graph. Since graph is the essential key for the propagation, two important criteria are considered for designing the graph, and three different graphs are explored accordingly. Furthermore, a simple yet effective method is proposed to generate a profile vector for each tracklet in videos, which helps extend our method to video re-ID. Extensive experiments on three benchmark data sets, e.g., Market-1501, Duke, and MARS, demonstrate the effectiveness of our proposed approach.

CVApr 6, 2017
Beyond triplet loss: a deep quadruplet network for person re-identification

Weihua Chen, Xiaotang Chen, Jianguo Zhang et al.

Person re-identification (ReID) is an important task in wide area video surveillance which focuses on identifying people across different cameras. Recently, deep learning networks with a triplet loss become a common framework for person ReID. However, the triplet loss pays main attentions on obtaining correct orders on the training set. It still suffers from a weaker generalization capability from the training set to the testing set, thus resulting in inferior performance. In this paper, we design a quadruplet loss, which can lead to the model output with a larger inter-class variation and a smaller intra-class variation compared to the triplet loss. As a result, our model has a better generalization ability and can achieve a higher performance on the testing set. In particular, a quadruplet deep network using a margin-based online hard negative mining is proposed based on the quadruplet loss for the person ReID. In extensive experiments, the proposed network outperforms most of the state-of-the-art algorithms on representative datasets which clearly demonstrates the effectiveness of our proposed method.

CVJul 19, 2016
A Multi-task Deep Network for Person Re-identification

Weihua Chen, Xiaotang Chen, Jianguo Zhang et al.

Person re-identification (ReID) focuses on identifying people across different scenes in video surveillance, which is usually formulated as a binary classification task or a ranking task in current person ReID approaches. In this paper, we take both tasks into account and propose a multi-task deep network (MTDnet) that makes use of their own advantages and jointly optimize the two tasks simultaneously for person ReID. To the best of our knowledge, we are the first to integrate both tasks in one network to solve the person ReID. We show that our proposed architecture significantly boosts the performance. Furthermore, deep architecture in general requires a sufficient dataset for training, which is usually not met in person ReID. To cope with this situation, we further extend the MTDnet and propose a cross-domain architecture that is capable of using an auxiliary set to assist training on small target sets. In the experiments, our approach outperforms most of existing person ReID algorithms on representative datasets including CUHK03, CUHK01, VIPeR, iLIDS and PRID2011, which clearly demonstrates the effectiveness of the proposed approach.

CVFeb 12, 2015
An equalised global graphical model-based approach for multi-camera object tracking

Weihua Chen, Lijun Cao, Xiaotang Chen et al.

Non-overlapping multi-camera visual object tracking typically consists of two steps: single camera object tracking and inter-camera object tracking. Most of tracking methods focus on single camera object tracking, which happens in the same scene, while for real surveillance scenes, inter-camera object tracking is needed and single camera tracking methods can not work effectively. In this paper, we try to improve the overall multi-camera object tracking performance by a global graph model with an improved similarity metric. Our method treats the similarities of single camera tracking and inter-camera tracking differently and obtains the optimization in a global graph model. The results show that our method can work better even in the condition of poor single camera object tracking.