Measuring General Intelligence with Generated GamesVivek Verma, David Huang, William Chen et al.
We present gg-bench, a collection of game environments designed to evaluate general reasoning capabilities in language models. Unlike most static benchmarks, gg-bench is a data generating process where new evaluation instances can be generated at will. In particular, gg-bench is synthetically generated by (1) using a large language model (LLM) to generate natural language descriptions of novel games, (2) using the LLM to implement each game in code as a Gym environment, and (3) training reinforcement learning (RL) agents via self-play on the generated games. We evaluate language models by their winrate against these RL agents by prompting models with the game description, current board state, and a list of valid moves, after which models output the moves they wish to take. gg-bench is challenging: state-of-the-art LLMs such as GPT-4o and Claude 3.7 Sonnet achieve winrates of 7-9% on gg-bench using in-context learning, while reasoning models such as o1, o3-mini and DeepSeek-R1 achieve average winrates of 31-36%. We release the generated games, data generation process, and evaluation code in order to support future modeling work and expansion of our benchmark.
21.6CLMay 20, 2023
Revisiting Entropy Rate Constancy in TextVivek Verma, Nicholas Tomlin, Dan Klein
The uniform information density (UID) hypothesis states that humans tend to distribute information roughly evenly across an utterance or discourse. Early evidence in support of the UID hypothesis came from Genzel & Charniak (2002), which proposed an entropy rate constancy principle based on the probability of English text under n-gram language models. We re-evaluate the claims of Genzel & Charniak (2002) with neural language models, failing to find clear evidence in support of entropy rate constancy. We conduct a range of experiments across datasets, model sizes, and languages and discuss implications for the uniform information density hypothesis and linguistic theories of efficient communication more broadly.
2.8CVMay 10, 2012
Discrimination of English to other Indian languages (Kannada and Hindi) for OCR systemAnkit Kumar, Tushar Patnaik, Vivek Kr Verma
India is a multilingual multi-script country. In every state of India there are two languages one is state local language and the other is English. For example in Andhra Pradesh, a state in India, the document may contain text words in English and Telugu script. For Optical Character Recognition (OCR) of such a bilingual document, it is necessary to identify the script before feeding the text words to the OCRs of individual scripts. In this paper, we are introducing a simple and efficient technique of script identification for Kannada, English and Hindi text words of a printed document. The proposed approach is based on the horizontal and vertical projection profile for the discrimination of the three scripts. The feature extraction is done based on the horizontal projection profile of each text words. We analysed 700 different words of Kannada, English and Hindi in order to extract the discrimination features and for the development of knowledge base. We use the horizontal projection profile of each text word and based on the horizontal projection profile we extract the appropriate features. The proposed system is tested on 100 different document images containing more than 1000 text words of each script and a classification rate of 98.25%, 99.25% and 98.87% is achieved for Kannada, English and Hindi respectively.