Abishek Sankararaman

LG
h-index11
17papers
307citations
Novelty65%
AI Score43

17 Papers

MLMay 31, 2022
Decentralized Competing Bandits in Non-Stationary Matching Markets

Avishek Ghosh, Abishek Sankararaman, Kannan Ramchandran et al.

Understanding complex dynamics of two-sided online matching markets, where the demand-side agents compete to match with the supply-side (arms), has recently received substantial interest. To that end, in this paper, we introduce the framework of decentralized two-sided matching market under non stationary (dynamic) environments. We adhere to the serial dictatorship setting, where the demand-side agents have unknown and different preferences over the supply-side (arms), but the arms have fixed and known preference over the agents. We propose and analyze a decentralized and asynchronous learning algorithm, namely Decentralized Non-stationary Competing Bandits (\texttt{DNCB}), where the agents play (restrictive) successive elimination type learning algorithms to learn their preference over the arms. The complexity in understanding such a system stems from the fact that the competing bandits choose their actions in an asynchronous fashion, and the lower ranked agents only get to learn from a set of arms, not \emph{dominated} by the higher ranked agents, which leads to \emph{forced exploration}. With carefully defined complexity parameters, we characterize this \emph{forced exploration} and obtain sub-linear (logarithmic) regret of \texttt{DNCB}. Furthermore, we validate our theoretical findings via experiments.

MLMay 19, 2022
Breaking the $\sqrt{T}$ Barrier: Instance-Independent Logarithmic Regret in Stochastic Contextual Linear Bandits

Avishek Ghosh, Abishek Sankararaman

We prove an instance independent (poly) logarithmic regret for stochastic contextual bandits with linear payoff. Previously, in \cite{chu2011contextual}, a lower bound of $\mathcal{O}(\sqrt{T})$ is shown for the contextual linear bandit problem with arbitrary (adversarily chosen) contexts. In this paper, we show that stochastic contexts indeed help to reduce the regret from $\sqrt{T}$ to $\polylog(T)$. We propose Low Regret Stochastic Contextual Bandits (\texttt{LR-SCB}), which takes advantage of the stochastic contexts and performs parameter estimation (in $\ell_2$ norm) and regret minimization simultaneously. \texttt{LR-SCB} works in epochs, where the parameter estimation of the previous epoch is used to reduce the regret of the current epoch. The (poly) logarithmic regret of \texttt{LR-SCB} stems from two crucial facts: (a) the application of a norm adaptive algorithm to exploit the parameter estimation and (b) an analysis of the shifted linear contextual bandit algorithm, showing that shifting results in increasing regret. We have also shown experimentally that stochastic contexts indeed incurs a regret that scales with $\polylog(T)$.

MLJun 15, 2023
Online Heavy-tailed Change-point detection

Abishek Sankararaman, Balakrishnan, Narayanaswamy

We study algorithms for online change-point detection (OCPD), where samples that are potentially heavy-tailed, are presented one at a time and a change in the underlying mean must be detected as early as possible. We present an algorithm based on clipped Stochastic Gradient Descent (SGD), that works even if we only assume that the second moment of the data generating process is bounded. We derive guarantees on worst-case, finite-sample false-positive rate (FPR) over the family of all distributions with bounded second moment. Thus, our method is the first OCPD algorithm that guarantees finite-sample FPR, even if the data is high dimensional and the underlying distributions are heavy-tailed. The technical contribution of our paper is to show that clipped-SGD can estimate the mean of a random vector and simultaneously provide confidence bounds at all confidence values. We combine this robust estimate with a union bound argument and construct a sequential change-point algorithm with finite-sample FPR guarantees. We show empirically that our algorithm works well in a variety of situations, whether the underlying data are heavy-tailed, light-tailed, high dimensional or discrete. No other algorithm achieves bounded FPR theoretically or empirically, over all settings we study simultaneously.

LGDec 2, 2022
Predict-and-Critic: Accelerated End-to-End Predictive Control for Cloud Computing through Reinforcement Learning

Kaustubh Sridhar, Vikramank Singh, Balakrishnan Narayanaswamy et al.

Cloud computing holds the promise of reduced costs through economies of scale. To realize this promise, cloud computing vendors typically solve sequential resource allocation problems, where customer workloads are packed on shared hardware. Virtual machines (VM) form the foundation of modern cloud computing as they help logically abstract user compute from shared physical infrastructure. Traditionally, VM packing problems are solved by predicting demand, followed by a Model Predictive Control (MPC) optimization over a future horizon. We introduce an approximate formulation of an industrial VM packing problem as an MILP with soft-constraints parameterized by the predictions. Recently, predict-and-optimize (PnO) was proposed for end-to-end training of prediction models by back-propagating the cost of decisions through the optimization problem. But, PnO is unable to scale to the large prediction horizons prevalent in cloud computing. To tackle this issue, we propose the Predict-and-Critic (PnC) framework that outperforms PnO with just a two-step horizon by leveraging reinforcement learning. PnC jointly trains a prediction model and a terminal Q function that approximates cost-to-go over a long horizon, by back-propagating the cost of decisions through the optimization problem \emph{and from the future}. The terminal Q function allows us to solve a much smaller two-step horizon optimization problem than the multi-step horizon necessary in PnO. We evaluate PnO and the PnC framework on two datasets, three workloads, and with disturbances not modeled in the optimization problem. We find that PnC significantly improves decision quality over PnO, even when the optimization problem is not a perfect representation of reality. We also find that hardening the soft constraints of the MILP and back-propagating through the constraints improves decision quality for both PnO and PnC.

LGAug 13, 2022
Double Auctions with Two-sided Bandit Feedback

Soumya Basu, Abishek Sankararaman

Double Auction enables decentralized transfer of goods between multiple buyers and sellers, thus underpinning functioning of many online marketplaces. Buyers and sellers compete in these markets through bidding, but do not often know their own valuation a-priori. As the allocation and pricing happens through bids, the profitability of participants, hence sustainability of such markets, depends crucially on learning respective valuations through repeated interactions. We initiate the study of Double Auction markets under bandit feedback on both buyers' and sellers' side. We show with confidence bound based bidding, and `Average Pricing' there is an efficient price discovery among the participants. In particular, the regret on combined valuation of the buyers and the sellers -- a.k.a. the social regret -- is $O(\log(T)/Δ)$ in $T$ rounds, where $Δ$ is the minimum price gap. Moreover, the buyers and sellers exchanging goods attain $O(\sqrt{T})$ regret, individually. The buyers and sellers who do not benefit from exchange in turn only experience $O(\log{T}/ Δ)$ regret individually in $T$ rounds. We augment our upper bound by showing that $ω(\sqrt{T})$ individual regret, and $ω(\log{T})$ social regret is unattainable in certain Double Auction markets. Our paper is the first to provide decentralized learning algorithms in a two-sided market where \emph{both sides have uncertain preference} that need to be learned.

LGNov 25, 2025Code
Probabilistic Hash Embeddings for Online Learning of Categorical Features

Aodong Li, Abishek Sankararaman, Balakrishnan Narayanaswamy

We study streaming data with categorical features where the vocabulary of categorical feature values is changing and can even grow unboundedly over time. Feature hashing is commonly used as a pre-processing step to map these categorical values into a feature space of fixed size before learning their embeddings. While these methods have been developed and evaluated for offline or batch settings, in this paper we consider online settings. We show that deterministic embeddings are sensitive to the arrival order of categories and suffer from forgetting in online learning, leading to performance deterioration. To mitigate this issue, we propose a probabilistic hash embedding (PHE) model that treats hash embeddings as stochastic and applies Bayesian online learning to learn incrementally from data. Based on the structure of PHE, we derive a scalable inference algorithm to learn model parameters and infer/update the posteriors of hash embeddings and other latent variables. Our algorithm (i) can handle an evolving vocabulary of categorical items, (ii) is adaptive to new items without forgetting old items, (iii) is implementable with a bounded set of parameters that does not grow with the number of distinct observed values on the stream, and (iv) is invariant to the item arrival order. Experiments in classification, sequence modeling, and recommendation systems in online learning setups demonstrate the superior performance of PHE while maintaining high memory efficiency (consumes as low as 2~4 memory of a one-hot embedding table). Supplementary materials are at https://github.com/aodongli/probabilistic-hash-embeddings

DBMay 25, 2025
ODIN: A NL2SQL Recommender to Handle Schema Ambiguity

Kapil Vaidya, Abishek Sankararaman, Jialin Ding et al.

NL2SQL (natural language to SQL) systems translate natural language into SQL queries, allowing users with no technical background to interact with databases and create tools like reports or visualizations. While recent advancements in large language models (LLMs) have significantly improved NL2SQL accuracy, schema ambiguity remains a major challenge in enterprise environments with complex schemas, where multiple tables and columns with semantically similar names often co-exist. To address schema ambiguity, we introduce ODIN, a NL2SQL recommendation engine. Instead of producing a single SQL query given a natural language question, ODIN generates a set of potential SQL queries by accounting for different interpretations of ambiguous schema components. ODIN dynamically adjusts the number of suggestions based on the level of ambiguity, and ODIN learns from user feedback to personalize future SQL query recommendations. Our evaluation shows that ODIN improves the likelihood of generating the correct SQL query by 1.5-2$\times$ compared to baselines.

LGNov 18, 2024
Competing Bandits in Decentralized Contextual Matching Markets

Satush Parikh, Soumya Basu, Avishek Ghosh et al.

Sequential learning in a multi-agent resource constrained matching market has received significant interest in the past few years. We study decentralized learning in two-sided matching markets where the demand side (aka players or agents) competes for the supply side (aka arms) with potentially time-varying preferences to obtain a stable match. Motivated by the linear contextual bandit framework, we assume that for each agent, an arm-mean may be represented by a linear function of a known feature vector and an unknown (agent-specific) parameter. Moreover, the preferences over arms depend on a latent environment in each round, where the latent environment varies across rounds in a non-stationary manner. We propose learning algorithms to identify the latent environment and obtain stable matchings simultaneously. Our proposed algorithms achieve instance-dependent logarithmic regret, scaling independently of the number of arms, and hence applicable for a large market.

MLJul 7, 2021
Model Selection for Generic Contextual Bandits

Avishek Ghosh, Abishek Sankararaman, Kannan Ramchandran

We consider the problem of model selection for the general stochastic contextual bandits under the realizability assumption. We propose a successive refinement based algorithm called Adaptive Contextual Bandit ({\ttfamily ACB}), that works in phases and successively eliminates model classes that are too simple to fit the given instance. We prove that this algorithm is adaptive, i.e., the regret rate order-wise matches that of any provable contextual bandit algorithm (ex. \cite{falcon}), that needs the knowledge of the true model class. The price of not knowing the correct model class turns out to be only an additive term contributing to the second order term in the regret bound. This cost possess the intuitive property that it becomes smaller as the model class becomes easier to identify, and vice-versa. We also show that a much simpler explore-then-commit (ETC) style algorithm also obtains similar regret bound, despite not knowing the true model class. However, the cost of model selection is higher in ETC as opposed to in {\ttfamily ACB}, as expected. Furthermore, for the special case of linear contextual bandits, we propose specialized algorithms that obtain sharper guarantees compared to the generic setup.

MLJun 15, 2021
Adaptive Clustering and Personalization in Multi-Agent Stochastic Linear Bandits

Avishek Ghosh, Abishek Sankararaman, Kannan Ramchandran

We consider the problem of minimizing regret in an $N$ agent heterogeneous stochastic linear bandits framework, where the agents (users) are similar but not all identical. We model user heterogeneity using two popularly used ideas in practice; (i) A clustering framework where users are partitioned into groups with users in the same group being identical to each other, but different across groups, and (ii) a personalization framework where no two users are necessarily identical, but a user's parameters are close to that of the population average. In the clustered users' setup, we propose a novel algorithm, based on successive refinement of cluster identities and regret minimization. We show that, for any agent, the regret scales as $\mathcal{O}(\sqrt{T/N})$, if the agent is in a `well separated' cluster, or scales as $\mathcal{O}(T^{\frac{1}{2} + \varepsilon}/(N)^{\frac{1}{2} -\varepsilon})$ if its cluster is not well separated, where $\varepsilon$ is positive and arbitrarily close to $0$. Our algorithm is adaptive to the cluster separation, and is parameter free -- it does not need to know the number of clusters, separation and cluster size, yet the regret guarantee adapts to the inherent complexity. In the personalization framework, we introduce a natural algorithm where, the personal bandit instances are initialized with the estimates of the global average model. We show that, an agent $i$ whose parameter deviates from the population average by $ε_i$, attains a regret scaling of $\widetilde{O}(ε_i\sqrt{T})$. This demonstrates that if the user representations are close (small $ε_i)$, the resulting regret is low, and vice-versa. The results are empirically validated and we observe superior performance of our adaptive algorithms over non-adaptive baselines.

LGMar 12, 2021
Beyond $\log^2(T)$ Regret for Decentralized Bandits in Matching Markets

Soumya Basu, Karthik Abinav Sankararaman, Abishek Sankararaman

We design decentralized algorithms for regret minimization in the two-sided matching market with one-sided bandit feedback that significantly improves upon the prior works (Liu et al. 2020a, 2020b, Sankararaman et al. 2020). First, for general markets, for any $\varepsilon > 0$, we design an algorithm that achieves a $O(\log^{1+\varepsilon}(T))$ regret to the agent-optimal stable matching, with unknown time horizon $T$, improving upon the $O(\log^{2}(T))$ regret achieved in (Liu et al. 2020b). Second, we provide the optimal $Θ(\log(T))$ agent-optimal regret for markets satisfying uniqueness consistency -- markets where leaving participants don't alter the original stable matching. Previously, $Θ(\log(T))$ regret was achievable (Sankararaman et al. 2020, Liu et al. 2020b) in the much restricted serial dictatorship setting, when all arms have the same preference over the agents. We propose a phase-based algorithm, wherein each phase, besides deleting the globally communicated dominated arms the agents locally delete arms with which they collide often. This local deletion is pivotal in breaking deadlocks arising from rank heterogeneity of agents across arms. We further demonstrate the superiority of our algorithm over existing works through simulations.

LGJul 2, 2020
Multi-Agent Low-Dimensional Linear Bandits

Ronshee Chawla, Abishek Sankararaman, Sanjay Shakkottai

We study a multi-agent stochastic linear bandit with side information, parameterized by an unknown vector $θ^* \in \mathbb{R}^d$. The side information consists of a finite collection of low-dimensional subspaces, one of which contains $θ^*$. In our setting, agents can collaborate to reduce regret by sending recommendations across a communication graph connecting them. We present a novel decentralized algorithm, where agents communicate subspace indices with each other and each agent plays a projected variant of LinUCB on the corresponding (low-dimensional) subspace. By distributing the search for the optimal subspace across users and learning of the unknown vector by each agent in the corresponding low-dimensional subspace, we show that the per-agent finite-time regret is much smaller than the case when agents do not communicate. We finally complement these results through simulations.

LGJun 26, 2020
Dominate or Delete: Decentralized Competing Bandits in Serial Dictatorship

Abishek Sankararaman, Soumya Basu, Karthik Abinav Sankararaman

Online learning in a two-sided matching market, with demand side agents continuously competing to be matched with supply side (arms), abstracts the complex interactions under partial information on matching platforms (e.g. UpWork, TaskRabbit). We study the decentralized serial dictatorship setting, a two-sided matching market where the demand side agents have unknown and heterogeneous valuation over the supply side (arms), while the arms have known uniform preference over the demand side (agents). We design the first decentralized algorithm -- UCB with Decentralized Dominant-arm Deletion (UCB-D3), for the agents, that does not require any knowledge of reward gaps or time horizon. UCB-D3 works in phases, where in each phase, agents delete \emph{dominated arms} -- the arms preferred by higher ranked agents, and play only from the non-dominated arms according to the UCB. At the end of the phase, agents broadcast in a decentralized fashion, their estimated preferred arms through {\em pure exploitation}. We prove both, a new regret lower bound for the decentralized serial dictatorship model, and that UCB-D3 is order optimal.

MLJun 4, 2020
Problem-Complexity Adaptive Model Selection for Stochastic Linear Bandits

Avishek Ghosh, Abishek Sankararaman, Kannan Ramchandran

We consider the problem of model selection for two popular stochastic linear bandit settings, and propose algorithms that adapts to the unknown problem complexity. In the first setting, we consider the $K$ armed mixture bandits, where the mean reward of arm $i \in [K]$, is $μ_i+ \langle α_{i,t},θ^* \rangle $, with $α_{i,t} \in \mathbb{R}^d$ being the known context vector and $μ_i \in [-1,1]$ and $θ^*$ are unknown parameters. We define $\|θ^*\|$ as the problem complexity and consider a sequence of nested hypothesis classes, each positing a different upper bound on $\|θ^*\|$. Exploiting this, we propose Adaptive Linear Bandit (ALB), a novel phase based algorithm that adapts to the true problem complexity, $\|θ^*\|$. We show that ALB achieves regret scaling of $O(\|θ^*\|\sqrt{T})$, where $\|θ^*\|$ is apriori unknown. As a corollary, when $θ^*=0$, ALB recovers the minimax regret for the simple bandit algorithm without such knowledge of $θ^*$. ALB is the first algorithm that uses parameter norm as model section criteria for linear bandits. Prior state of art algorithms \cite{osom} achieve a regret of $O(L\sqrt{T})$, where $L$ is the upper bound on $\|θ^*\|$, fed as an input to the problem. In the second setting, we consider the standard linear bandit problem (with possibly an infinite number of arms) where the sparsity of $θ^*$, denoted by $d^* \leq d$, is unknown to the algorithm. Defining $d^*$ as the problem complexity, we show that ALB achieves $O(d^*\sqrt{T})$ regret, matching that of an oracle who knew the true sparsity level. This methodology is then extended to the case of finitely many arms and similar results are proven. This is the first algorithm that achieves such model selection guarantees. We further verify our results via synthetic and real-data experiments.

LGJan 15, 2020
The Gossiping Insert-Eliminate Algorithm for Multi-Agent Bandits

Ronshee Chawla, Abishek Sankararaman, Ayalvadi Ganesh et al.

We consider a decentralized multi-agent Multi Armed Bandit (MAB) setup consisting of $N$ agents, solving the same MAB instance to minimize individual cumulative regret. In our model, agents collaborate by exchanging messages through pairwise gossip style communications on an arbitrary connected graph. We develop two novel algorithms, where each agent only plays from a subset of all the arms. Agents use the communication medium to recommend only arm-IDs (not samples), and thus update the set of arms from which they play. We establish that, if agents communicate $Ω(\log(T))$ times through any connected pairwise gossip mechanism, then every agent's regret is a factor of order $N$ smaller compared to the case of no collaborations. Furthermore, we show that the communication constraints only have a second order effect on the regret of our algorithm. We then analyze this second order term of the regret to derive bounds on the regret-communication tradeoffs. Finally, we empirically evaluate our algorithm and conclude that the insights are fundamental and not artifacts of our bounds. We also show a lower bound which gives that the regret scaling obtained by our algorithm cannot be improved even in the absence of any communication constraints. Our results thus demonstrate that even a minimal level of collaboration among agents greatly reduces regret for all agents.

SINov 27, 2019
ComHapDet: A Spatial Community Detection Algorithm for Haplotype Assembly

Abishek Sankararaman, Haris Vikalo, François Baccelli

Background: Haplotypes, the ordered lists of single nucleotide variations that distinguish chromosomal sequences from their homologous pairs, may reveal an individual's susceptibility to hereditary and complex diseases and affect how our bodies respond to therapeutic drugs. Reconstructing haplotypes of an individual from short sequencing reads is an NP-hard problem that becomes even more challenging in the case of polyploids. While increasing lengths of sequencing reads and insert sizes {\color{black} helps improve accuracy of reconstruction}, it also exacerbates computational complexity of the haplotype assembly task. This has motivated the pursuit of algorithmic frameworks capable of accurate yet efficient assembly of haplotypes from high-throughput sequencing data. Results: We propose a novel graphical representation of sequencing reads and pose the haplotype assembly problem as an instance of community detection on a spatial random graph. To this end, we construct a graph where each read is a node with an unknown community label associating the read with the haplotype it samples. Haplotype reconstruction can then be thought of as a two-step procedure: first, one recovers the community labels on the nodes (i.e., the reads), and then uses the estimated labels to assemble the haplotypes. Based on this observation, we propose ComHapDet - a novel assembly algorithm for diploid and ployploid haplotypes which allows both bialleleic and multi-allelic variants. Conclusions: Performance of the proposed algorithm is benchmarked on simulated as well as experimental data obtained by sequencing Chromosome $5$ of tetraploid biallelic \emph{Solanum-Tuberosum} (Potato). The results demonstrate the efficacy of the proposed method and that it compares favorably with the existing techniques.

LGOct 4, 2019
Social Learning in Multi Agent Multi Armed Bandits

Abishek Sankararaman, Ayalvadi Ganesh, Sanjay Shakkottai

In this paper, we introduce a distributed version of the classical stochastic Multi-Arm Bandit (MAB) problem. Our setting consists of a large number of agents $n$ that collaboratively and simultaneously solve the same instance of $K$ armed MAB to minimize the average cumulative regret over all agents. The agents can communicate and collaborate among each other \emph{only} through a pairwise asynchronous gossip based protocol that exchange a limited number of bits. In our model, agents at each point decide on (i) which arm to play, (ii) whether to, and if so (iii) what and whom to communicate with. Agents in our model are decentralized, namely their actions only depend on their observed history in the past. We develop a novel algorithm in which agents, whenever they choose, communicate only arm-ids and not samples, with another agent chosen uniformly and independently at random. The per-agent regret scaling achieved by our algorithm is $O \left( \frac{\lceil\frac{K}{n}\rceil+\log(n)}Δ \log(T) + \frac{\log^3(n) \log \log(n)}{Δ^2} \right)$. Furthermore, any agent in our algorithm communicates only a total of $Θ(\log(T))$ times over a time interval of $T$. We compare our results to two benchmarks - one where there is no communication among agents and one corresponding to complete interaction. We show both theoretically and empirically, that our algorithm experiences a significant reduction both in per-agent regret when compared to the case when agents do not collaborate and in communication complexity when compared to the full interaction setting which requires $T$ communication attempts by an agent over $T$ arm pulls.