Shiu-hong Kao

CV
h-index19
9papers
1,827citations
Novelty63%
AI Score39

9 Papers

CVMar 7, 2023Code
Run, Don't Walk: Chasing Higher FLOPS for Faster Neural Networks

Jierun Chen, Shiu-hong Kao, Hao He et al.

To design fast neural networks, many works have been focusing on reducing the number of floating-point operations (FLOPs). We observe that such reduction in FLOPs, however, does not necessarily lead to a similar level of reduction in latency. This mainly stems from inefficiently low floating-point operations per second (FLOPS). To achieve faster networks, we revisit popular operators and demonstrate that such low FLOPS is mainly due to frequent memory access of the operators, especially the depthwise convolution. We hence propose a novel partial convolution (PConv) that extracts spatial features more efficiently, by cutting down redundant computation and memory access simultaneously. Building upon our PConv, we further propose FasterNet, a new family of neural networks, which attains substantially higher running speed than others on a wide range of devices, without compromising on accuracy for various vision tasks. For example, on ImageNet-1k, our tiny FasterNet-T0 is $2.8\times$, $3.3\times$, and $2.4\times$ faster than MobileViT-XXS on GPU, CPU, and ARM processors, respectively, while being $2.9\%$ more accurate. Our large FasterNet-L achieves impressive $83.5\%$ top-1 accuracy, on par with the emerging Swin-B, while having $36\%$ higher inference throughput on GPU, as well as saving $37\%$ compute time on CPU. Code is available at \url{https://github.com/JierunChen/FasterNet}.

CVNov 27, 2023
InceptionHuman: Controllable Prompt-to-NeRF for Photorealistic 3D Human Generation

Shiu-hong Kao, Xinhang Liu, Yu-Wing Tai et al.

This paper presents InceptionHuman, a prompt-to-NeRF framework that allows easy control via a combination of prompts in different modalities (e.g., text, poses, edge, segmentation map, etc) as inputs to generate photorealistic 3D humans. While many works have focused on generating 3D human models, they suffer one or more of the following: lack of distinctive features, unnatural shading/shadows, unnatural poses/clothes, limited views, etc. InceptionHuman achieves consistent 3D human generation within a progressively refined NeRF space with two novel modules, Iterative Pose-Aware Refinement (IPAR) and Progressive-Augmented Reconstruction (PAR). IPAR iteratively refines the diffusion-generated images and synthesizes high-quality 3D-aware views considering the close-pose RGB values. PAR employs a pretrained diffusion prior to augment the generated synthetic views and adds regularization for view-independent appearance. Overall, the synthesis of photorealistic novel views empowers the resulting 3D human NeRF from 360-degree perspectives. Extensive qualitative and quantitative experimental comparison show that our InceptionHuman models achieve state-of-the-art application quality.

CVMar 8, 2025
StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams

Yang LI, Jinglu Wang, Lei Chu et al.

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high demand. However, none of existing methods yet meet the demand due to three main challenges: the absence of predetermined camera parameters, the need for generalizable 3DGS optimization, and the necessity of reducing redundancy. We propose StreamGS, an online generalizable 3DGS reconstruction method for unposed image streams, which progressively transform image streams to 3D Gaussian streams by predicting and aggregating per-frame Gaussians. Our method overcomes the limitation of the initial point reconstruction \cite{dust3r} in tackling out-of-domain (OOD) issues by introducing a content adaptive refinement. The refinement enhances cross-frame consistency by establishing reliable pixel correspondences between adjacent frames. Such correspondences further aid in merging redundant Gaussians through cross-frame feature aggregation. The density of Gaussians is thereby reduced, empowering online reconstruction by significantly lowering computational and memory costs. Extensive experiments on diverse datasets have demonstrated that StreamGS achieves quality on par with optimization-based approaches but does so 150 times faster, and exhibits superior generalizability in handling OOD scenes.

CVMar 10, 2025
Think Before You Segment: High-Quality Reasoning Segmentation with GPT Chain of Thoughts

Shiu-hong Kao, Yu-Wing Tai, Chi-Keung Tang

Reasoning segmentation is a challenging vision-language task that aims to output the segmentation mask with respect to a complex, implicit, and even non-visual query text. Previous works incorporated multimodal Large Language Models (MLLMs) with segmentation models to approach the difficult problem. However, their segmentation quality often falls short in complex cases, particularly when dealing with out-of-domain objects with intricate structures, blurry boundaries, occlusions, or high similarity with surroundings. In this paper, we introduce ThinkFirst, a training-free reasoning segmentation framework that leverages GPT's chain of thought to address these challenging cases. Our approach allows GPT-4o or other powerful MLLMs to generate a detailed, chain-of-thought description of an image. This summarized description is then passed to a language-instructed segmentation assistant to aid the segmentation process. Our framework allows users to easily interact with the segmentation agent using multimodal inputs, such as easy text and image scribbles, for successive refinement or communication. We evaluate the performance of ThinkFirst on diverse objects. Extensive experiments show that, this zero-shot-CoT approach significantly improves the vanilla reasoning segmentation agent, both qualitatively and quantitatively, while being less sensitive or critical to user-supplied prompts after Thinking First.

CVFeb 8, 2025
Beyond and Free from Diffusion: Invertible Guided Consistency Training

Chia-Hong Hsu, Shiu-hong Kao, Randall Balestriero

Guidance in image generation steers models towards higher-quality or more targeted outputs, typically achieved in Diffusion Models (DMs) via Classifier-free Guidance (CFG). However, recent Consistency Models (CMs), which offer fewer function evaluations, rely on distilling CFG knowledge from pretrained DMs to achieve guidance, making them costly and inflexible. In this work, we propose invertible Guided Consistency Training (iGCT), a novel training framework for guided CMs that is entirely data-driven. iGCT, as a pioneering work, contributes to fast and guided image generation and editing without requiring the training and distillation of DMs, greatly reducing the overall compute requirements. iGCT addresses the saturation artifacts seen in CFG under high guidance scales. Our extensive experiments on CIFAR-10 and ImageNet64 show that iGCT significantly improves FID and precision compared to CFG. At a guidance of 13, iGCT improves precision to 0.8, while DM's drops to 0.47. Our work takes the first step toward enabling guidance and inversion for CMs without relying on DMs.

CVMay 24, 2025
CoT-RVS: Zero-Shot Chain-of-Thought Reasoning Segmentation for Videos

Shiu-hong Kao, Yu-Wing Tai, Chi-Keung Tang

Reasoning Video Object Segmentation is a challenging task, aiming at generating a mask sequence from an input video given a complex and implicit text query. While existing works finetune Multimodal Large Language Models (MLLM) for the task, they still fail in video inputs given complex temporally-sensitive queries, indicating their lack of temporal and spatial integration in complex scenarios. In this paper, we propose CoT-RVS, a novel framework employing the zero-shot Chain-of-Thought (CoT) capability of MLLM to address these complex challenges by temporal-semantic reasoning: CoT-RVS analyzes the visible objects within a given frame that possibly match the language query (semantic), and chooses a corresponding keyframe for each object that can be observed effortlessly among all frames (temporal). Notably, the CoT-RVS framework is training-free and compatible with closed-source MLLMs, which can be applied to Reasoning Video Instance Segmentation. Our framework's training-free feature further allows its extension to process online video streams, where the CoT is used at test time to update the object of interest when a better target starts to emerge and becomes visible. We conduct extensive experiments on video object segmentation with explicit and implicit queries. The results show that CoT-RVS significantly outperforms previous works in both cases, qualitatively and quantitatively.

CVJan 16, 2025
UVRM: A Scalable 3D Reconstruction Model from Unposed Videos

Shiu-hong Kao, Xiao Li, Jinglu Wang et al.

Large Reconstruction Models (LRMs) have recently become a popular method for creating 3D foundational models. Training 3D reconstruction models with 2D visual data traditionally requires prior knowledge of camera poses for the training samples, a process that is both time-consuming and prone to errors. Consequently, 3D reconstruction training has been confined to either synthetic 3D datasets or small-scale datasets with annotated poses. In this study, we investigate the feasibility of 3D reconstruction using unposed video data of various objects. We introduce UVRM, a novel 3D reconstruction model capable of being trained and evaluated on monocular videos without requiring any information about the pose. UVRM uses a transformer network to implicitly aggregate video frames into a pose-invariant latent feature space, which is then decoded into a tri-plane 3D representation. To obviate the need for ground-truth pose annotations during training, UVRM employs a combination of the score distillation sampling (SDS) method and an analysis-by-synthesis approach, progressively synthesizing pseudo novel-views using a pre-trained diffusion model. We qualitatively and quantitatively evaluate UVRM's performance on the G-Objaverse and CO3D datasets without relying on pose information. Extensive experiments show that UVRM is capable of effectively and efficiently reconstructing a wide range of 3D objects from unposed videos.

CVDec 20, 2023
StableKD: Breaking Inter-block Optimization Entanglement for Stable Knowledge Distillation

Shiu-hong Kao, Jierun Chen, S. H. Gary Chan

Knowledge distillation (KD) has been recognized as an effective tool to compress and accelerate models. However, current KD approaches generally suffer from an accuracy drop and/or an excruciatingly long distillation process. In this paper, we tackle the issue by first providing a new insight into a phenomenon that we call the Inter-Block Optimization Entanglement (IBOE), which makes the conventional end-to-end KD approaches unstable with noisy gradients. We then propose StableKD, a novel KD framework that breaks the IBOE and achieves more stable optimization. StableKD distinguishes itself through two operations: Decomposition and Recomposition, where the former divides a pair of teacher and student networks into several blocks for separate distillation, and the latter progressively merges them back, evolving towards end-to-end distillation. We conduct extensive experiments on CIFAR100, Imagewoof, and ImageNet datasets with various teacher-student pairs. Compared to other KD approaches, our simple yet effective StableKD greatly boosts the model accuracy by 1% ~ 18%, speeds up the convergence up to 10 times, and outperforms them with only 40% of the training data.

CVMay 24, 2023
Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction

Xinhang Liu, Jiaben Chen, Shiu-hong Kao et al.

Novel view synthesis via Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS) typically necessitates dense observations with hundreds of input images to circumvent artifacts. We introduce Deceptive-NeRF/3DGS to enhance sparse-view reconstruction with only a limited set of input images, by leveraging a diffusion model pre-trained from multiview datasets. Different from using diffusion priors to regularize representation optimization, our method directly uses diffusion-generated images to train NeRF/3DGS as if they were real input views. Specifically, we propose a deceptive diffusion model turning noisy images rendered from few-view reconstructions into high-quality photorealistic pseudo-observations. To resolve consistency among pseudo-observations and real input views, we develop an uncertainty measure to guide the diffusion model's generation. Our system progressively incorporates diffusion-generated pseudo-observations into the training image sets, ultimately densifying the sparse input observations by 5 to 10 times. Extensive experiments across diverse and challenging datasets validate that our approach outperforms existing state-of-the-art methods and is capable of synthesizing novel views with super-resolution in the few-view setting.