Yuan Gan

CV
h-index5
4papers
188citations
Novelty35%
AI Score37

4 Papers

32.8SDSep 10, 2023Code
Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation

Yuan Gan, Zongxin Yang, Xihang Yue et al.

Audio-driven talking-head synthesis is a popular research topic for virtual human-related applications. However, the inflexibility and inefficiency of existing methods, which necessitate expensive end-to-end training to transfer emotions from guidance videos to talking-head predictions, are significant limitations. In this work, we propose the Emotional Adaptation for Audio-driven Talking-head (EAT) method, which transforms emotion-agnostic talking-head models into emotion-controllable ones in a cost-effective and efficient manner through parameter-efficient adaptations. Our approach utilizes a pretrained emotion-agnostic talking-head transformer and introduces three lightweight adaptations (the Deep Emotional Prompts, Emotional Deformation Network, and Emotional Adaptation Module) from different perspectives to enable precise and realistic emotion controls. Our experiments demonstrate that our approach achieves state-of-the-art performance on widely-used benchmarks, including LRW and MEAD. Additionally, our parameter-efficient adaptations exhibit remarkable generalization ability, even in scenarios where emotional training videos are scarce or nonexistent. Project website: https://yuangan.github.io/eat/

5.9GRJun 2, 2025Code
Silence is Golden: Leveraging Adversarial Examples to Nullify Audio Control in LDM-based Talking-Head Generation

Yuan Gan, Jiaxu Miao, Yunze Wang et al.

Advances in talking-head animation based on Latent Diffusion Models (LDM) enable the creation of highly realistic, synchronized videos. These fabricated videos are indistinguishable from real ones, increasing the risk of potential misuse for scams, political manipulation, and misinformation. Hence, addressing these ethical concerns has become a pressing issue in AI security. Recent proactive defense studies focused on countering LDM-based models by adding perturbations to portraits. However, these methods are ineffective at protecting reference portraits from advanced image-to-video animation. The limitations are twofold: 1) they fail to prevent images from being manipulated by audio signals, and 2) diffusion-based purification techniques can effectively eliminate protective perturbations. To address these challenges, we propose Silencer, a two-stage method designed to proactively protect the privacy of portraits. First, a nullifying loss is proposed to ignore audio control in talking-head generation. Second, we apply anti-purification loss in LDM to optimize the inverted latent feature to generate robust perturbations. Extensive experiments demonstrate the effectiveness of Silencer in proactively protecting portrait privacy. We hope this work will raise awareness among the AI security community regarding critical ethical issues related to talking-head generation techniques. Code: https://github.com/yuangan/Silencer.

1.9MLJun 2, 2021
Weakly Supervised Learning Creates a Fusion of Modeling Cultures

Chengliang Tang, Gan Yuan, Tian Zheng

The past two decades have witnessed the great success of the algorithmic modeling framework advocated by Breiman et al. (2001). Nevertheless, the excellent prediction performance of these black-box models rely heavily on the availability of strong supervision, i.e. a large set of accurate and exact ground-truth labels. In practice, strong supervision can be unavailable or expensive, which calls for modeling techniques under weak supervision. In this comment, we summarize the key concepts in weakly supervised learning and discuss some recent developments in the field. Using algorithmic modeling alone under a weak supervision might lead to unstable and misleading results. A promising direction would be integrating the data modeling culture into such a framework.

19.1CVOct 17, 2017
Large-Scale 3D Shape Reconstruction and Segmentation from ShapeNet Core55

Li Yi, Lin Shao, Manolis Savva et al.

We introduce a large-scale 3D shape understanding benchmark using data and annotation from ShapeNet 3D object database. The benchmark consists of two tasks: part-level segmentation of 3D shapes and 3D reconstruction from single view images. Ten teams have participated in the challenge and the best performing teams have outperformed state-of-the-art approaches on both tasks. A few novel deep learning architectures have been proposed on various 3D representations on both tasks. We report the techniques used by each team and the corresponding performances. In addition, we summarize the major discoveries from the reported results and possible trends for the future work in the field.