Mini Diffuser: Fast Multi-task Diffusion Policy Training Using Two-level Mini-batchesYutong Hu, Pinhao Song, Kehan Wen et al.
We present a method that reduces, by an order of magnitude, the time and memory needed to train multi-task vision-language robotic diffusion policies. This improvement arises from a previously underexplored distinction between action diffusion and the image diffusion techniques that inspired it: In image generation, the target is high-dimensional. By contrast, in action generation, the dimensionality of the target is comparatively small, and only the image condition is high-dimensional. Our approach, \emph{Mini Diffuser}, exploits this asymmetry by introducing \emph{two-level minibatching}, which pairs multiple noised action samples with each vision-language condition, instead of the conventional one-to-one sampling strategy. To support this batching scheme, we introduce architectural adaptations to the diffusion transformer that prevent information leakage across samples while maintaining full conditioning access. In RLBench simulations, Mini-Diffuser achieves 95\% of the performance of state-of-the-art multi-task diffusion policies, while using only 5\% of the training time and 7\% of the memory. Real-world experiments further validate that Mini-Diffuser preserves the key strengths of diffusion-based policies, including the ability to model multimodal action distributions and produce behavior conditioned on diverse perceptual inputs. Code available at mini-diffuse-actor.github.io
5.7ROJul 24, 2025
Equivariant Volumetric GraspingPinhao Song, Yutong Hu, Pengteng Li et al.
We propose a new volumetric grasp model that is equivariant to rotations around the vertical axis, leading to a significant improvement in sample efficiency. Our model employs a tri-plane volumetric feature representation -- i.e., the projection of 3D features onto three canonical planes. We introduce a novel tri-plane feature design in which features on the horizontal plane are equivariant to 90° rotations, while the sum of features from the other two planes remains invariant to the same transformations. This design is enabled by a new deformable steerable convolution, which combines the adaptability of deformable convolutions with the rotational equivariance of steerable ones. This allows the receptive field to adapt to local object geometry while preserving equivariance properties. We further develop equivariant adaptations of two state-of-the-art volumetric grasp planners, GIGA and IGD. Specifically, we derive a new equivariant formulation of IGD's deformable attention mechanism and propose an equivariant generative model of grasp orientations based on flow matching. We provide a detailed analytical justification of the proposed equivariance properties and validate our approach through extensive simulated and real-world experiments. Our results demonstrate that the proposed projection-based design significantly reduces both computational and memory costs. Moreover, the equivariant grasp models built on top of our tri-plane features consistently outperform their non-equivariant counterparts, achieving higher performance with only a modest computational overhead. Video and code can be viewed in: https://mousecpn.github.io/evg-page/