Lining Sun

h-index13
2papers
913citations

2 Papers

2.0CVAug 27, 2024Code
Learning effective pruning at initialization from iterative pruning

Shengkai Liu, Yaofeng Cheng, Fusheng Zha et al.

Pruning at initialization (PaI) reduces training costs by removing weights before training, which becomes increasingly crucial with the growing network size. However, current PaI methods still have a large accuracy gap with iterative pruning, especially at high sparsity levels. This raises an intriguing question: can we get inspiration from iterative pruning to improve the PaI performance? In the lottery ticket hypothesis, the iterative rewind pruning (IRP) finds subnetworks retroactively by rewinding the parameter to the original initialization in every pruning iteration, which means all the subnetworks are based on the initial state. Here, we hypothesise the surviving subnetworks are more important and bridge the initial feature and their surviving score as the PaI criterion. We employ an end-to-end neural network (\textbf{AutoS}parse) to learn this correlation, input the model's initial features, output their score and then prune the lowest score parameters before training. To validate the accuracy and generalization of our method, we performed PaI across various models. Results show that our approach outperforms existing methods in high-sparsity settings. Notably, as the underlying logic of model pruning is consistent in different models, only one-time IRP on one model is needed (e.g., once IRP on ResNet-18/CIFAR-10, AutoS can be generalized to VGG-16/CIFAR-10, ResNet-18/TinyImageNet, et al.). As the first neural network-based PaI method, we conduct extensive experiments to validate the factors influencing this approach. These results reveal the learning tendencies of neural networks and provide new insights into our understanding and research of PaI from a practical perspective. Our code is available at: https://github.com/ChengYaofeng/AutoSparse.git.

1.4CVDec 4, 2022
3D Object Aided Self-Supervised Monocular Depth Estimation

Songlin Wei, Guodong Chen, Wenzheng Chi et al.

Monocular depth estimation has been actively studied in fields such as robot vision, autonomous driving, and 3D scene understanding. Given a sequence of color images, unsupervised learning methods based on the framework of Structure-From-Motion (SfM) simultaneously predict depth and camera relative pose. However, dynamically moving objects in the scene violate the static world assumption, resulting in inaccurate depths of dynamic objects. In this work, we propose a new method to address such dynamic object movements through monocular 3D object detection. Specifically, we first detect 3D objects in the images and build the per-pixel correspondence of the dynamic pixels with the detected object pose while leaving the static pixels corresponding to the rigid background to be modeled with camera motion. In this way, the depth of every pixel can be learned via a meaningful geometry model. Besides, objects are detected as cuboids with absolute scale, which is used to eliminate the scale ambiguity problem inherent in monocular vision. Experiments on the KITTI depth dataset show that our method achieves State-of-The-Art performance for depth estimation. Furthermore, joint training of depth, camera motion and object pose also improves monocular 3D object detection performance. To the best of our knowledge, this is the first work that allows a monocular 3D object detection network to be fine-tuned in a self-supervised manner.