Cody Kommers

AI
h-index43
4papers
21citations
Novelty44%
AI Score40

4 Papers

77.2AIMar 31
Computational Hermeneutics: Evaluating generative AI as a cultural technology

Cody Kommers, Ruth Ahnert, Maria Antoniak et al.

Generative AI systems are increasingly recognized as cultural technologies, yet current evaluation frameworks often treat culture as a variable to be measured rather than fundamental to the system's operation. Drawing on hermeneutic theory from the humanities, we argue that GenAI systems function as "context machines" that must inherently address three interpretive challenges: situatedness (meaning only emerges in context), plurality (multiple valid interpretations coexist), and ambiguity (interpretations naturally conflict). We present computational hermeneutics as an emerging framework offering an interpretive account of what GenAI systems do, and how they might do it better. We offer three principles for hermeneutic evaluation -- that benchmarks should be iterative, not one-off; include people, not just machines; and measure cultural context, not just model output. This perspective offers a nascent paradigm for designing and evaluating contemporary AI systems: shifting from standardized questions about accuracy to contextual ones about meaning.

AIJan 13
AI as Entertainment

Cody Kommers, Ari Holtzman

Generative AI systems are predominantly designed, evaluated, and marketed as intelligent systems which will benefit society by augmenting or automating human cognitive labor, promising to increase personal, corporate, and macroeconomic productivity. But this mainstream narrative about what AI is and what it can do is in tension with another emerging use case: entertainment. We argue that the field of AI is unprepared to measure or respond to how the proliferation of entertaining AI-generated content will impact society. Emerging data suggest AI is already widely adopted for entertainment purposes -- especially by young people -- and represents a large potential source of revenue. We contend that entertainment will become a primary business model for major AI corporations seeking returns on massive infrastructure investments; this will exert a powerful influence on the technology these companies produce in the coming years. Examining current evaluation practices, we identify a critical asymmetry: while AI assessments rigorously measure both benefits and harms of intelligence, they focus almost exclusively on cultural harms. We lack frameworks for articulating how cultural outputs might be actively beneficial. Drawing on insights from the humanities, we propose "thick entertainment" as a framework for evaluating AI-generated cultural content -- one that considers entertainment's role in meaning-making, identity formation, and social connection rather than simply minimizing harm. While AI is often touted for its potential to revolutionize productivity, in the long run we may find that AI turns out to be as much about "intelligence" as social media is about social connection.

CLMay 23, 2025
Meaning Is Not A Metric: Using LLMs to make cultural context legible at scale

Cody Kommers, Drew Hemment, Maria Antoniak et al.

This position paper argues that large language models (LLMs) can make cultural context, and therefore human meaning, legible at an unprecedented scale in AI-based sociotechnical systems. We argue that such systems have previously been unable to represent human meaning because they rely on thin descriptions: numerical representations that enforce standardization and therefore strip human activity of the cultural context that gives it meaning. By contrast, scholars in the humanities and qualitative social sciences have developed frameworks for representing meaning through thick description: verbal representations that accommodate heterogeneity and retain contextual information needed to represent human meaning. While these methods can effectively codify meaning, they are difficult to deploy at scale. However, the verbal capabilities of LLMs now provide a means of (at least partially) automating the generation and processing of thick descriptions, potentially overcoming this bottleneck. We argue that the problem of rendering human meaning legible is not just about selecting better metrics, but about developing new representational formats (based on thick description). We frame this as a crucial direction for the application of generative AI and identify five key challenges: preserving context, maintaining interpretive pluralism, integrating perspectives based on lived experience and critical distance, distinguishing qualitative content from quantitative magnitude, and acknowledging meaning as dynamic rather than static. Furthermore, we suggest that thick description has the potential to serve as a unifying framework to address a number of emerging concerns about the difficulties of representing culture in (or using) LLMs.

CLDec 20, 2014
Outperforming Word2Vec on Analogy Tasks with Random Projections

Abram Demski, Volkan Ustun, Paul Rosenbloom et al.

We present a distributed vector representation based on a simplification of the BEAGLE system, designed in the context of the Sigma cognitive architecture. Our method does not require gradient-based training of neural networks, matrix decompositions as with LSA, or convolutions as with BEAGLE. All that is involved is a sum of random vectors and their pointwise products. Despite the simplicity of this technique, it gives state-of-the-art results on analogy problems, in most cases better than Word2Vec. To explain this success, we interpret it as a dimension reduction via random projection.