33.7CVSep 4, 2024
Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion DependencyJianwen Jiang, Chao Liang, Jiaqi Yang et al.
With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to the limited control of audio signals in driving human motion, existing methods often add auxiliary spatial signals to stabilize movements, which may compromise the naturalness and freedom of motion. In this paper, we propose an end-to-end audio-only conditioned video diffusion model named Loopy. Specifically, we designed an inter- and intra-clip temporal module and an audio-to-latents module, enabling the model to leverage long-term motion information from the data to learn natural motion patterns and improving audio-portrait movement correlation. This method removes the need for manually specified spatial motion templates used in existing methods to constrain motion during inference. Extensive experiments show that Loopy outperforms recent audio-driven portrait diffusion models, delivering more lifelike and high-quality results across various scenarios.
23.3CVSep 3, 2024
CyberHost: Taming Audio-driven Avatar Diffusion Model with Region Codebook AttentionGaojie Lin, Jianwen Jiang, Chao Liang et al.
Diffusion-based video generation technology has advanced significantly, catalyzing a proliferation of research in human animation. However, the majority of these studies are confined to same-modality driving settings, with cross-modality human body animation remaining relatively underexplored. In this paper, we introduce, an end-to-end audio-driven human animation framework that ensures hand integrity, identity consistency, and natural motion. The key design of CyberHost is the Region Codebook Attention mechanism, which improves the generation quality of facial and hand animations by integrating fine-grained local features with learned motion pattern priors. Furthermore, we have developed a suite of human-prior-guided training strategies, including body movement map, hand clarity score, pose-aligned reference feature, and local enhancement supervision, to improve synthesis results. To our knowledge, CyberHost is the first end-to-end audio-driven human diffusion model capable of facilitating zero-shot video generation within the scope of human body. Extensive experiments demonstrate that CyberHost surpasses previous works in both quantitative and qualitative aspects.
7.6CVDec 22, 2024
FADA: Fast Diffusion Avatar Synthesis with Mixed-Supervised Multi-CFG DistillationTianyun Zhong, Chao Liang, Jianwen Jiang et al.
Diffusion-based audio-driven talking avatar methods have recently gained attention for their high-fidelity, vivid, and expressive results. However, their slow inference speed limits practical applications. Despite the development of various distillation techniques for diffusion models, we found that naive diffusion distillation methods do not yield satisfactory results. Distilled models exhibit reduced robustness with open-set input images and a decreased correlation between audio and video compared to teacher models, undermining the advantages of diffusion models. To address this, we propose FADA (Fast Diffusion Avatar Synthesis with Mixed-Supervised Multi-CFG Distillation). We first designed a mixed-supervised loss to leverage data of varying quality and enhance the overall model capability as well as robustness. Additionally, we propose a multi-CFG distillation with learnable tokens to utilize the correlation between audio and reference image conditions, reducing the threefold inference runs caused by multi-CFG with acceptable quality degradation. Extensive experiments across multiple datasets show that FADA generates vivid videos comparable to recent diffusion model-based methods while achieving an NFE speedup of 4.17-12.5 times. Demos are available at our webpage http://fadavatar.github.io.
15.5CVJun 11, 2025
AlignHuman: Improving Motion and Fidelity via Timestep-Segment Preference Optimization for Audio-Driven Human AnimationChao Liang, Jianwen Jiang, Wang Liao et al.
Recent advancements in human video generation and animation tasks, driven by diffusion models, have achieved significant progress. However, expressive and realistic human animation remains challenging due to the trade-off between motion naturalness and visual fidelity. To address this, we propose \textbf{AlignHuman}, a framework that combines Preference Optimization as a post-training technique with a divide-and-conquer training strategy to jointly optimize these competing objectives. Our key insight stems from an analysis of the denoising process across timesteps: (1) early denoising timesteps primarily control motion dynamics, while (2) fidelity and human structure can be effectively managed by later timesteps, even if early steps are skipped. Building on this observation, we propose timestep-segment preference optimization (TPO) and introduce two specialized LoRAs as expert alignment modules, each targeting a specific dimension in its corresponding timestep interval. The LoRAs are trained using their respective preference data and activated in the corresponding intervals during inference to enhance motion naturalness and fidelity. Extensive experiments demonstrate that AlignHuman improves strong baselines and reduces NFEs during inference, achieving a 3.3$\times$ speedup (from 100 NFEs to 30 NFEs) with minimal impact on generation quality. Homepage: \href{https://alignhuman.github.io/}{https://alignhuman.github.io/}
3.7CVMar 26, 2024
Superior and Pragmatic Talking Face Generation with Teacher-Student FrameworkChao Liang, Jianwen Jiang, Tianyun Zhong et al.
Talking face generation technology creates talking videos from arbitrary appearance and motion signal, with the "arbitrary" offering ease of use but also introducing challenges in practical applications. Existing methods work well with standard inputs but suffer serious performance degradation with intricate real-world ones. Moreover, efficiency is also an important concern in deployment. To comprehensively address these issues, we introduce SuperFace, a teacher-student framework that balances quality, robustness, cost and editability. We first propose a simple but effective teacher model capable of handling inputs of varying qualities to generate high-quality results. Building on this, we devise an efficient distillation strategy to acquire an identity-specific student model that maintains quality with significantly reduced computational load. Our experiments validate that SuperFace offers a more comprehensive solution than existing methods for the four mentioned objectives, especially in reducing FLOPs by 99\% with the student model. SuperFace can be driven by both video and audio and allows for localized facial attributes editing.
9.2MLFeb 7, 2024
Learning Operators with Stochastic Gradient Descent in General Hilbert SpacesLei Shi, Jia-Qi Yang
This study investigates leveraging stochastic gradient descent (SGD) to learn operators between general Hilbert spaces. We propose weak and strong regularity conditions for the target operator to depict its intrinsic structure and complexity. Under these conditions, we establish upper bounds for convergence rates of the SGD algorithm and conduct a minimax lower bound analysis, further illustrating that our convergence analysis and regularity conditions quantitatively characterize the tractability of solving operator learning problems using the SGD algorithm. It is crucial to highlight that our convergence analysis is still valid for nonlinear operator learning. We show that the SGD estimator will converge to the best linear approximation of the nonlinear target operator. Moreover, applying our analysis to operator learning problems based on vector-valued and real-valued reproducing kernel Hilbert spaces yields new convergence results, thereby refining the conclusions of existing literature.
10.3MLApr 25, 2025
Learning Operators by Regularized Stochastic Gradient Descent with Operator-valued KernelsJia-Qi Yang, Lei Shi
We consider a class of statistical inverse problems involving the estimation of a regression operator from a Polish space to a separable Hilbert space, where the target lies in a vector-valued reproducing kernel Hilbert space induced by an operator-valued kernel. To address the associated ill-posedness, we analyze regularized stochastic gradient descent (SGD) algorithms in both online and finite-horizon settings. The former uses polynomially decaying step sizes and regularization parameters, while the latter adopts fixed values. Under suitable structural and distributional assumptions, we establish dimension-independent bounds for prediction and estimation errors. The resulting convergence rates are near-optimal in expectation, and we also derive high-probability estimates that imply almost sure convergence. Our analysis introduces a general technique for obtaining high-probability guarantees in infinite-dimensional settings. Possible extensions to broader kernel classes and encoder-decoder structures are briefly discussed.
10.3MLSep 14, 2025
A Kernel-based Stochastic Approximation Framework for Nonlinear Operator LearningJia-Qi Yang, Lei Shi
We develop a stochastic approximation framework for learning nonlinear operators between infinite-dimensional spaces utilizing general Mercer operator-valued kernels. Our framework encompasses two key classes: (i) compact kernels, which admit discrete spectral decompositions, and (ii) diagonal kernels of the form $K(x,x')=k(x,x')T$, where $k$ is a scalar-valued kernel and $T$ is a positive operator on the output space. This broad setting induces expressive vector-valued reproducing kernel Hilbert spaces (RKHSs) that generalize the classical $K=kI$ paradigm, thereby enabling rich structural modeling with rigorous theoretical guarantees. To address target operators lying outside the RKHS, we introduce vector-valued interpolation spaces to precisely quantify misspecification error. Within this framework, we establish dimension-free polynomial convergence rates, demonstrating that nonlinear operator learning can overcome the curse of dimensionality. The use of general operator-valued kernels further allows us to derive rates for intrinsically nonlinear operator learning, going beyond the linear-type behavior inherent in diagonal constructions of $K=kI$. Importantly, this framework accommodates a wide range of operator learning tasks, ranging from integral operators such as Fredholm operators to architectures based on encoder-decoder representations. Moreover, we validate its effectiveness through numerical experiments on the two-dimensional Navier-Stokes equations.
9.2LGJul 14, 2021
Going Beyond Linear RL: Sample Efficient Neural Function ApproximationBaihe Huang, Kaixuan Huang, Sham M. Kakade et al.
Deep Reinforcement Learning (RL) powered by neural net approximation of the Q function has had enormous empirical success. While the theory of RL has traditionally focused on linear function approximation (or eluder dimension) approaches, little is known about nonlinear RL with neural net approximations of the Q functions. This is the focus of this work, where we study function approximation with two-layer neural networks (considering both ReLU and polynomial activation functions). Our first result is a computationally and statistically efficient algorithm in the generative model setting under completeness for two-layer neural networks. Our second result considers this setting but under only realizability of the neural net function class. Here, assuming deterministic dynamics, the sample complexity scales linearly in the algebraic dimension. In all cases, our results significantly improve upon what can be attained with linear (or eluder dimension) methods.
13.1LGJul 9, 2021
Optimal Gradient-based Algorithms for Non-concave Bandit OptimizationBaihe Huang, Kaixuan Huang, Sham M. Kakade et al.
Bandit problems with linear or concave reward have been extensively studied, but relatively few works have studied bandits with non-concave reward. This work considers a large family of bandit problems where the unknown underlying reward function is non-concave, including the low-rank generalized linear bandit problems and two-layer neural network with polynomial activation bandit problem. For the low-rank generalized linear bandit problem, we provide a minimax-optimal algorithm in the dimension, refuting both conjectures in [LMT21, JWWN19]. Our algorithms are based on a unified zeroth-order optimization paradigm that applies in great generality and attains optimal rates in several structured polynomial settings (in the dimension). We further demonstrate the applicability of our algorithms in RL in the generative model setting, resulting in improved sample complexity over prior approaches. Finally, we show that the standard optimistic algorithms (e.g., UCB) are sub-optimal by dimension factors. In the neural net setting (with polynomial activation functions) with noiseless reward, we provide a bandit algorithm with sample complexity equal to the intrinsic algebraic dimension. Again, we show that optimistic approaches have worse sample complexity, polynomial in the extrinsic dimension (which could be exponentially worse in the polynomial degree).
21.5LGFeb 8, 2021
Provable Model-based Nonlinear Bandit and Reinforcement Learning: Shelve Optimism, Embrace Virtual CurvatureKefan Dong, Jiaqi Yang, Tengyu Ma
This paper studies model-based bandit and reinforcement learning (RL) with nonlinear function approximations. We propose to study convergence to approximate local maxima because we show that global convergence is statistically intractable even for one-layer neural net bandit with a deterministic reward. For both nonlinear bandit and RL, the paper presents a model-based algorithm, Virtual Ascent with Online Model Learner (ViOlin), which provably converges to a local maximum with sample complexity that only depends on the sequential Rademacher complexity of the model class. Our results imply novel global or local regret bounds on several concrete settings such as linear bandit with finite or sparse model class, and two-layer neural net bandit. A key algorithmic insight is that optimism may lead to over-exploration even for two-layer neural net model class. On the other hand, for convergence to local maxima, it suffices to maximize the virtual return if the model can also reasonably predict the size of the gradient and Hessian of the real return.
24.2LGJan 29, 2021
Improved Variance-Aware Confidence Sets for Linear Bandits and Linear Mixture MDPZihan Zhang, Jiaqi Yang, Xiangyang Ji et al.
This paper presents new \emph{variance-aware} confidence sets for linear bandits and linear mixture Markov Decision Processes (MDPs). With the new confidence sets, we obtain the follow regret bounds: For linear bandits, we obtain an $\tilde{O}(poly(d)\sqrt{1 + \sum_{k=1}^{K}σ_k^2})$ data-dependent regret bound, where $d$ is the feature dimension, $K$ is the number of rounds, and $σ_k^2$ is the \emph{unknown} variance of the reward at the $k$-th round. This is the first regret bound that only scales with the variance and the dimension but \emph{no explicit polynomial dependency on $K$}. When variances are small, this bound can be significantly smaller than the $\tildeΘ\left(d\sqrt{K}\right)$ worst-case regret bound. For linear mixture MDPs, we obtain an $\tilde{O}(poly(d, \log H)\sqrt{K})$ regret bound, where $d$ is the number of base models, $K$ is the number of episodes, and $H$ is the planning horizon. This is the first regret bound that only scales \emph{logarithmically} with $H$ in the reinforcement learning with linear function approximation setting, thus \emph{exponentially improving} existing results, and resolving an open problem in \citep{zhou2020nearly}. We develop three technical ideas that may be of independent interest: 1) applications of the peeling technique to both the input norm and the variance magnitude, 2) a recursion-based estimator for the variance, and 3) a new convex potential lemma that generalizes the seminal elliptical potential lemma.
5.0LGNov 19, 2020
Fully Gap-Dependent Bounds for Multinomial Logit BanditJiaqi Yang
We study the multinomial logit (MNL) bandit problem, where at each time step, the seller offers an assortment of size at most $K$ from a pool of $N$ items, and the buyer purchases an item from the assortment according to a MNL choice model. The objective is to learn the model parameters and maximize the expected revenue. We present (i) an algorithm that identifies the optimal assortment $S^*$ within $\widetilde{O}(\sum_{i = 1}^N Δ_i^{-2})$ time steps with high probability, and (ii) an algorithm that incurs $O(\sum_{i \notin S^*} KΔ_i^{-1} \log T)$ regret in $T$ time steps. To our knowledge, our algorithms are the first to achieve gap-dependent bounds that fully depends on the suboptimality gaps of all items. Our technical contributions include an algorithmic framework that relates the MNL-bandit problem to a variant of the top-$K$ arm identification problem in multi-armed bandits, a generalized epoch-based offering procedure, and a layer-based adaptive estimation procedure.
22.4LGOct 13, 2020
Impact of Representation Learning in Linear BanditsJiaqi Yang, Wei Hu, Jason D. Lee et al.
We study how representation learning can improve the efficiency of bandit problems. We study the setting where we play $T$ linear bandits with dimension $d$ concurrently, and these $T$ bandit tasks share a common $k (\ll d)$ dimensional linear representation. For the finite-action setting, we present a new algorithm which achieves $\widetilde{O}(T\sqrt{kN} + \sqrt{dkNT})$ regret, where $N$ is the number of rounds we play for each bandit. When $T$ is sufficiently large, our algorithm significantly outperforms the naive algorithm (playing $T$ bandits independently) that achieves $\widetilde{O}(T\sqrt{d N})$ regret. We also provide an $Ω(T\sqrt{kN} + \sqrt{dkNT})$ regret lower bound, showing that our algorithm is minimax-optimal up to poly-logarithmic factors. Furthermore, we extend our algorithm to the infinite-action setting and obtain a corresponding regret bound which demonstrates the benefit of representation learning in certain regimes. We also present experiments on synthetic and real-world data to illustrate our theoretical findings and demonstrate the effectiveness of our proposed algorithms.
20.0LGJul 4, 2020
Linear Bandits with Limited Adaptivity and Learning Distributional Optimal DesignYufei Ruan, Jiaqi Yang, Yuan Zhou
Motivated by practical needs such as large-scale learning, we study the impact of adaptivity constraints to linear contextual bandits, a central problem in online active learning. We consider two popular limited adaptivity models in literature: batch learning and rare policy switches. We show that, when the context vectors are adversarially chosen in $d$-dimensional linear contextual bandits, the learner needs $O(d \log d \log T)$ policy switches to achieve the minimax-optimal regret, and this is optimal up to $\mathrm{poly}(\log d, \log \log T)$ factors; for stochastic context vectors, even in the more restricted batch learning model, only $O(\log \log T)$ batches are needed to achieve the optimal regret. Together with the known results in literature, our results present a complete picture about the adaptivity constraints in linear contextual bandits. Along the way, we propose the distributional optimal design, a natural extension of the optimal experiment design, and provide a both statistically and computationally efficient learning algorithm for the problem, which may be of independent interest.