CVJul 20, 2022Code
Secrets of Event-Based Optical FlowShintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego
Event cameras respond to scene dynamics and offer advantages to estimate motion. Following recent image-based deep-learning achievements, optical flow estimation methods for event cameras have rushed to combine those image-based methods with event data. However, it requires several adaptations (data conversion, loss function, etc.) as they have very different properties. We develop a principled method to extend the Contrast Maximization framework to estimate optical flow from events alone. We investigate key elements: how to design the objective function to prevent overfitting, how to warp events to deal better with occlusions, and how to improve convergence with multi-scale raw events. With these key elements, our method ranks first among unsupervised methods on the MVSEC benchmark, and is competitive on the DSEC benchmark. Moreover, our method allows us to expose the issues of the ground truth flow in those benchmarks, and produces remarkable results when it is transferred to unsupervised learning settings. Our code is available at https://github.com/tub-rip/event_based_optical_flow
CVNov 1, 2023Code
Event-based Background-Oriented SchlierenShintaro Shiba, Friedhelm Hamann, Yoshimitsu Aoki et al.
Schlieren imaging is an optical technique to observe the flow of transparent media, such as air or water, without any particle seeding. However, conventional frame-based techniques require both high spatial and temporal resolution cameras, which impose bright illumination and expensive computation limitations. Event cameras offer potential advantages (high dynamic range, high temporal resolution, and data efficiency) to overcome such limitations due to their bio-inspired sensing principle. This paper presents a novel technique for perceiving air convection using events and frames by providing the first theoretical analysis that connects event data and schlieren. We formulate the problem as a variational optimization one combining the linearized event generation model with a physically-motivated parameterization that estimates the temporal derivative of the air density. The experiments with accurately aligned frame- and event camera data reveal that the proposed method enables event cameras to obtain on par results with existing frame-based optical flow techniques. Moreover, the proposed method works under dark conditions where frame-based schlieren fails, and also enables slow-motion analysis by leveraging the event camera's advantages. Our work pioneers and opens a new stack of event camera applications, as we publish the source code as well as the first schlieren dataset with high-quality frame and event data. https://github.com/tub-rip/event_based_bos
CVJul 8, 2022
Event Collapse in Contrast Maximization FrameworksShintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego
Contrast maximization (CMax) is a framework that provides state-of-the-art results on several event-based computer vision tasks, such as ego-motion or optical flow estimation. However, it may suffer from a problem called event collapse, which is an undesired solution where events are warped into too few pixels. As prior works have largely ignored the issue or proposed workarounds, it is imperative to analyze this phenomenon in detail. Our work demonstrates event collapse in its simplest form and proposes collapse metrics by using first principles of space-time deformation based on differential geometry and physics. We experimentally show on publicly available datasets that the proposed metrics mitigate event collapse and do not harm well-posed warps. To the best of our knowledge, regularizers based on the proposed metrics are the only effective solution against event collapse in the experimental settings considered, compared with other methods. We hope that this work inspires further research to tackle more complex warp models.
CVDec 23, 2022
Fast Event-based Optical Flow Estimation by Triplet MatchingShintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego
Event cameras are novel bio-inspired sensors that offer advantages over traditional cameras (low latency, high dynamic range, low power, etc.). Optical flow estimation methods that work on packets of events trade off speed for accuracy, while event-by-event (incremental) methods have strong assumptions and have not been tested on common benchmarks that quantify progress in the field. Towards applications on resource-constrained devices, it is important to develop optical flow algorithms that are fast, light-weight and accurate. This work leverages insights from neuroscience, and proposes a novel optical flow estimation scheme based on triplet matching. The experiments on publicly available benchmarks demonstrate its capability to handle complex scenes with comparable results as prior packet-based algorithms. In addition, the proposed method achieves the fastest execution time (> 10 kHz) on standard CPUs as it requires only three events in estimation. We hope that our research opens the door to real-time, incremental motion estimation methods and applications in real-world scenarios.
CVDec 14, 2022
A Fast Geometric Regularizer to Mitigate Event Collapse in the Contrast Maximization FrameworkShintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego
Event cameras are emerging vision sensors and their advantages are suitable for various applications such as autonomous robots. Contrast maximization (CMax), which provides state-of-the-art accuracy on motion estimation using events, may suffer from an overfitting problem called event collapse. Prior works are computationally expensive or cannot alleviate the overfitting, which undermines the benefits of the CMax framework. We propose a novel, computationally efficient regularizer based on geometric principles to mitigate event collapse. The experiments show that the proposed regularizer achieves state-of-the-art accuracy results, while its reduced computational complexity makes it two to four times faster than previous approaches. To the best of our knowledge, our regularizer is the only effective solution for event collapse without trading off runtime. We hope our work opens the door for future applications that unlocks the advantages of event cameras.
ROMay 7
Real-world Latency Analysis of Vehicular Visible Light Communication with Multiple LED Transmitters and an Event-Based CameraRyota Soga, Tsukasa Shimizu, Shintaro Shiba et al.
Event cameras offer high temporal resolution, low latency, and wide dynamic range, making them promising receivers for visible light communication (VLC) in vehicle-to-everything (V2X) applications. This work presents an event-camera-based VLC system addressing three key challenges: bandwidth saturation, multi-transmitter reception, and latency characterization. We adopt a positive-event-only mode and design a protocol that suppresses event generation while maintaining communication distance and a wide field of view. We also propose a method to identify multiple transmitters and demonstrate simultaneous reception from up to three LEDs. Finally, we evaluate end-to-end latency in real vehicular scenarios and show that the system meets cooperative perception requirements. These results demonstrate that event-camera-based VLC is a feasible complement to existing V2X technologies (e.g., RF).
CVDec 21, 2025
Geometric-Photometric Event-based 3D Gaussian Ray TracingKai Kohyama, Yoshimitsu Aoki, Guillermo Gallego et al.
Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could leverage fine-grained temporal information of sparse events. This work proposes a framework to address the trade-off between accuracy and temporal resolution in event-based 3DGS. Our key idea is to decouple the rendering into two branches: event-by-event geometry (depth) rendering and snapshot-based radiance (intensity) rendering, by using ray-tracing and the image of warped events. The extensive evaluation shows that our method achieves state-of-the-art performance on the real-world datasets and competitive performance on the synthetic dataset. Also, the proposed method works without prior information (e.g., pretrained image reconstruction models) or COLMAP-based initialization, is more flexible in the event selection number, and achieves sharp reconstruction on scene edges with fast training time. We hope that this work deepens our understanding of the sparse nature of events for 3D reconstruction. The code will be released.
CVApr 5, 2025Code
Simultaneous Motion And Noise Estimation with Event CamerasShintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego
Event cameras are emerging vision sensors whose noise is challenging to characterize. Existing denoising methods for event cameras are often designed in isolation and thus consider other tasks, such as motion estimation, separately (i.e., sequentially after denoising). However, motion is an intrinsic part of event data, since scene edges cannot be sensed without motion. We propose, to the best of our knowledge, the first method that simultaneously estimates motion in its various forms (e.g., ego-motion, optical flow) and noise. The method is flexible, as it allows replacing the one-step motion estimation of the widely-used Contrast Maximization framework with any other motion estimator, such as deep neural networks. The experiments show that the proposed method achieves state-of-the-art results on the E-MLB denoising benchmark and competitive results on the DND21 benchmark, while demonstrating effectiveness across motion estimation and intensity reconstruction tasks. Our approach advances event-data denoising theory and expands practical denoising use-cases via open-source code. Project page: https://github.com/tub-rip/ESMD
CVApr 25, 2025Code
Iterative Event-based Motion Segmentation by Variational Contrast MaximizationRyo Yamaki, Shintaro Shiba, Guillermo Gallego et al.
Event cameras provide rich signals that are suitable for motion estimation since they respond to changes in the scene. As any visual changes in the scene produce event data, it is paramount to classify the data into different motions (i.e., motion segmentation), which is useful for various tasks such as object detection and visual servoing. We propose an iterative motion segmentation method, by classifying events into background (e.g., dominant motion hypothesis) and foreground (independent motion residuals), thus extending the Contrast Maximization framework. Experimental results demonstrate that the proposed method successfully classifies event clusters both for public and self-recorded datasets, producing sharp, motion-compensated edge-like images. The proposed method achieves state-of-the-art accuracy on moving object detection benchmarks with an improvement of over 30%, and demonstrates its possibility of applying to more complex and noisy real-world scenes. We hope this work broadens the sensitivity of Contrast Maximization with respect to both motion parameters and input events, thus contributing to theoretical advancements in event-based motion segmentation estimation. https://github.com/aoki-media-lab/event_based_segmentation_vcmax
IVMay 23, 2025
Distance Estimation in Outdoor Driving Environments Using Phase-only Correlation Method with Event CamerasMasataka Kobayashi, Shintaro Shiba, Quan Kong et al.
With the growing adoption of autonomous driving, the advancement of sensor technology is crucial for ensuring safety and reliable operation. Sensor fusion techniques that combine multiple sensors such as LiDAR, radar, and cameras have proven effective, but the integration of multiple devices increases both hardware complexity and cost. Therefore, developing a single sensor capable of performing multiple roles is highly desirable for cost-efficient and scalable autonomous driving systems. Event cameras have emerged as a promising solution due to their unique characteristics, including high dynamic range, low latency, and high temporal resolution. These features enable them to perform well in challenging lighting conditions, such as low-light or backlit environments. Moreover, their ability to detect fine-grained motion events makes them suitable for applications like pedestrian detection and vehicle-to-infrastructure communication via visible light. In this study, we present a method for distance estimation using a monocular event camera and a roadside LED bar. By applying a phase-only correlation technique to the event data, we achieve sub-pixel precision in detecting the spatial shift between two light sources. This enables accurate triangulation-based distance estimation without requiring stereo vision. Field experiments conducted in outdoor driving scenarios demonstrated that the proposed approach achieves over 90% success rate with less than 0.5-meter error for distances ranging from 20 to 60 meters. Future work includes extending this method to full position estimation by leveraging infrastructure such as smart poles equipped with LEDs, enabling event-camera-based vehicles to determine their own position in real time. This advancement could significantly enhance navigation accuracy, route optimization, and integration into intelligent transportation systems.
CVApr 25, 2025
E-VLC: A Real-World Dataset for Event-based Visible Light Communication And LocalizationShintaro Shiba, Quan Kong, Norimasa Kobori
Optical communication using modulated LEDs (e.g., visible light communication) is an emerging application for event cameras, thanks to their high spatio-temporal resolutions. Event cameras can be used simply to decode the LED signals and also to localize the camera relative to the LED marker positions. However, there is no public dataset to benchmark the decoding and localization in various real-world settings. We present, to the best of our knowledge, the first public dataset that consists of an event camera, a frame camera, and ground-truth poses that are precisely synchronized with hardware triggers. It provides various camera motions with various sensitivities in different scene brightness settings, both indoor and outdoor. Furthermore, we propose a novel method of localization that leverages the Contrast Maximization framework for motion estimation and compensation. The detailed analysis and experimental results demonstrate the advantages of LED-based localization with events over the conventional AR-marker--based one with frames, as well as the efficacy of the proposed method in localization. We hope that the proposed dataset serves as a future benchmark for both motion-related classical computer vision tasks and LED marker decoding tasks simultaneously, paving the way to broadening applications of event cameras on mobile devices. https://woven-visionai.github.io/evlc-dataset
CVApr 12, 2024
3D Human Scan With A Moving Event CameraKai Kohyama, Shintaro Shiba, Yoshimitsu Aoki
Capturing a 3D human body is one of the important tasks in computer vision with a wide range of applications such as virtual reality and sports analysis. However, conventional frame cameras are limited by their temporal resolution and dynamic range, which imposes constraints in real-world application setups. Event cameras have the advantages of high temporal resolution and high dynamic range (HDR), but the development of event-based methods is necessary to handle data with different characteristics. This paper proposes a novel event-based method for 3D pose estimation and human mesh recovery. Prior work on event-based human mesh recovery require frames (images) as well as event data. The proposed method solely relies on events; it carves 3D voxels by moving the event camera around a stationary body, reconstructs the human pose and mesh by attenuated rays, and fit statistical body models, preserving high-frequency details. The experimental results show that the proposed method outperforms conventional frame-based methods in the estimation accuracy of both pose and body mesh. We also demonstrate results in challenging situations where a conventional camera has motion blur. This is the first to demonstrate event-only human mesh recovery, and we hope that it is the first step toward achieving robust and accurate 3D human body scanning from vision sensors. https://florpeng.github.io/event-based-human-scan/
CVMay 15, 2025
GA3CE: Unconstrained 3D Gaze Estimation with Gaze-Aware 3D Context EncodingYuki Kawana, Shintaro Shiba, Quan Kong et al.
We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of the subject's eyes are unavailable, such as when the subject is distant or facing away. Previous approaches typically rely on either 2D appearance alone or incorporate limited spatial cues using depth maps in the non-learnable post-processing step. Estimating 3D gaze direction from 2D observations in these scenarios is challenging; variations in subject pose, scene layout, and gaze direction, combined with differing camera poses, yield diverse 2D appearances and 3D gaze directions even when targeting the same 3D scene. To address this issue, we propose GA3CE: Gaze-Aware 3D Context Encoding. Our method represents subject and scene using 3D poses and object positions, treating them as 3D context to learn spatial relationships in 3D space. Inspired by human vision, we align this context in an egocentric space, significantly reducing spatial complexity. Furthermore, we propose D$^3$ (direction-distance-decomposed) positional encoding to better capture the spatial relationship between 3D context and gaze direction in direction and distance space. Experiments demonstrate substantial improvements, reducing mean angle error by 13%-37% compared to leading baselines on benchmark datasets in single-frame settings.
LGApr 2, 2020
Exploration of Reinforcement Learning for Event Camera using Car-like RobotsRiku Arakawa, Shintaro Shiba
We demonstrate the first reinforcement-learning application for robots equipped with an event camera. Because of the considerably lower latency of the event camera, it is possible to achieve much faster control of robots compared with the existing vision-based reinforcement-learning applications using standard cameras. To handle a stream of events for reinforcement learning, we introduced an image-like feature and demonstrated the feasibility of training an agent in a simulator for two tasks: fast collision avoidance and obstacle tracking. Finally, we set up a robot with an event camera in the real world and then transferred the agent trained in the simulator, resulting in successful fast avoidance of randomly thrown objects. Incorporating event camera into reinforcement learning opens new possibilities for various robotics applications that require swift control, such as autonomous vehicles and drones, through end-to-end learning approaches.