Marco Zullich

CV
h-index6
5papers
5citations
Novelty33%
AI Score29

5 Papers

8.5IVDec 19, 2024
Uncertainty Estimation for Super-Resolution using ESRGAN

Maniraj Sai Adapa, Marco Zullich, Matias Valdenegro-Toro

Deep Learning-based image super-resolution (SR) has been gaining traction with the aid of Generative Adversarial Networks. Models like SRGAN and ESRGAN are constantly ranked between the best image SR tools. However, they lack principled ways for estimating predictive uncertainty. In the present work, we enhance these models using Monte Carlo-Dropout and Deep Ensemble, allowing the computation of predictive uncertainty. When coupled with a prediction, uncertainty estimates can provide more information to the model users, highlighting pixels where the SR output might be uncertain, hence potentially inaccurate, if these estimates were to be reliable. Our findings suggest that these uncertainty estimates are decently calibrated and can hence fulfill this goal, while providing no performance drop with respect to the corresponding models without uncertainty estimation.

9.4LGAug 9, 2025
Sparsity-Driven Plasticity in Multi-Task Reinforcement Learning

Aleksandar Todorov, Juan Cardenas-Cartagena, Rafael F. Cunha et al.

Plasticity loss, a diminishing capacity to adapt as training progresses, is a critical challenge in deep reinforcement learning. We examine this issue in multi-task reinforcement learning (MTRL), where higher representational flexibility is crucial for managing diverse and potentially conflicting task demands. We systematically explore how sparsification methods, particularly Gradual Magnitude Pruning (GMP) and Sparse Evolutionary Training (SET), enhance plasticity and consequently improve performance in MTRL agents. We evaluate these approaches across distinct MTRL architectures (shared backbone, Mixture of Experts, Mixture of Orthogonal Experts) on standardized MTRL benchmarks, comparing against dense baselines, and a comprehensive range of alternative plasticity-inducing or regularization methods. Our results demonstrate that both GMP and SET effectively mitigate key indicators of plasticity degradation, such as neuron dormancy and representational collapse. These plasticity improvements often correlate with enhanced multi-task performance, with sparse agents frequently outperforming dense counterparts and achieving competitive results against explicit plasticity interventions. Our findings offer insights into the interplay between plasticity, network sparsity, and MTRL designs, highlighting dynamic sparsification as a robust but context-sensitive tool for developing more adaptable MTRL systems.

3.6CVJan 21, 2025Code
Large-image Object Detection for Fine-grained Recognition of Punches Patterns in Medieval Panel Painting

Josh Bruegger, Diana Ioana Catana, Vanja Macovaz et al.

The attribution of the author of an art piece is typically a laborious manual process, usually relying on subjective evaluations of expert figures. However, there are some situations in which quantitative features of the artwork can support these evaluations. The extraction of these features can sometimes be automated, for instance, with the use of Machine Learning (ML) techniques. An example of these features is represented by repeated, mechanically impressed patterns, called punches, present chiefly in 13th and 14th-century panel paintings from Tuscany. Previous research in art history showcased a strong connection between the shapes of punches and specific artists or workshops, suggesting the possibility of using these quantitative cues to support the attribution. In the present work, we first collect a dataset of large-scale images of these panel paintings. Then, using YOLOv10, a recent and popular object detection model, we train a ML pipeline to perform object detection on the punches contained in the images. Due to the large size of the images, the detection procedure is split across multiple frames by adopting a sliding-window approach with overlaps, after which the predictions are combined for the whole image using a custom non-maximal suppression routine. Our results indicate how art historians working in the field can reliably use our method for the identification and extraction of punches.

2.0CVDec 19, 2024
Adaptive Prompt Tuning: Vision Guided Prompt Tuning with Cross-Attention for Fine-Grained Few-Shot Learning

Eric Brouwer, Jan Erik van Woerden, Gertjan Burghouts et al.

Few-shot, fine-grained classification in computer vision poses significant challenges due to the need to differentiate subtle class distinctions with limited data. This paper presents a novel method that enhances the Contrastive Language-Image Pre-Training (CLIP) model through adaptive prompt tuning, guided by real-time visual inputs. Unlike existing techniques such as Context Optimization (CoOp) and Visual Prompt Tuning (VPT), which are constrained by static prompts or visual token reliance, the proposed approach leverages a cross-attention mechanism to dynamically refine text prompts for the image at hand. This enables an image-specific alignment of textual features with image patches extracted from the Vision Transformer, making the model more effective for datasets with high intra-class variance and low inter-class differences. The method is evaluated on several datasets, including CUBirds, Oxford Flowers, and FGVC Aircraft, showing significant performance gains over static prompt tuning approaches. To ensure these performance gains translate into trustworthy predictions, we integrate Monte-Carlo Dropout in our approach to improve the reliability of the model predictions and uncertainty estimates. This integration provides valuable insights into the model's predictive confidence, helping to identify when predictions can be trusted and when additional verification is necessary. This dynamic approach offers a robust solution, advancing the state-of-the-art for few-shot fine-grained classification.

2.6LGNov 18, 2024
Upside-Down Reinforcement Learning for More Interpretable Optimal Control

Juan Cardenas-Cartagena, Massimiliano Falzari, Marco Zullich et al.

Model-Free Reinforcement Learning (RL) algorithms either learn how to map states to expected rewards or search for policies that can maximize a certain performance function. Model-Based algorithms instead, aim to learn an approximation of the underlying model of the RL environment and then use it in combination with planning algorithms. Upside-Down Reinforcement Learning (UDRL) is a novel learning paradigm that aims to learn how to predict actions from states and desired commands. This task is formulated as a Supervised Learning problem and has successfully been tackled by Neural Networks (NNs). In this paper, we investigate whether function approximation algorithms other than NNs can also be used within a UDRL framework. Our experiments, performed over several popular optimal control benchmarks, show that tree-based methods like Random Forests and Extremely Randomized Trees can perform just as well as NNs with the significant benefit of resulting in policies that are inherently more interpretable than NNs, therefore paving the way for more transparent, safe, and robust RL.