9.1CLAug 23, 2024
Can LLM be a Good Path Planner based on Prompt Engineering? Mitigating the Hallucination for Path PlanningHourui Deng, Hongjie Zhang, Jie Ou et al.
Spatial reasoning in Large Language Models (LLMs) is the foundation for embodied intelligence. However, even in simple maze environments, LLMs still encounter challenges in long-term path-planning, primarily influenced by their spatial hallucination and context inconsistency hallucination by long-term reasoning. To address this challenge, this study proposes an innovative model, Spatial-to-Relational Transformation and Curriculum Q-Learning (S2RCQL). To address the spatial hallucination of LLMs, we propose the Spatial-to-Relational approach, which transforms spatial prompts into entity relations and paths representing entity relation chains. This approach fully taps the potential of LLMs in terms of sequential thinking. As a result, we design a path-planning algorithm based on Q-learning to mitigate the context inconsistency hallucination, which enhances the reasoning ability of LLMs. Using the Q-value of state-action as auxiliary information for prompts, we correct the hallucinations of LLMs, thereby guiding LLMs to learn the optimal path. Finally, we propose a reverse curriculum learning technique based on LLMs to further mitigate the context inconsistency hallucination. LLMs can rapidly accumulate successful experiences by reducing task difficulty and leveraging them to tackle more complex tasks. We performed comprehensive experiments based on Baidu's self-developed LLM: ERNIE-Bot 4.0. The results showed that our S2RCQL achieved a 23%--40% improvement in both success and optimality rates compared with advanced prompt engineering.
3.3AIOct 14, 2025
MTOS: A LLM-Driven Multi-topic Opinion Simulation Framework for Exploring Echo Chamber DynamicsDingyi Zuo, Hongjie Zhang, Jie Ou et al.
The polarization of opinions, information segregation, and cognitive biases on social media have attracted significant academic attention. In real-world networks, information often spans multiple interrelated topics, posing challenges for opinion evolution and highlighting the need for frameworks that simulate interactions among topics. Existing studies based on large language models (LLMs) focus largely on single topics, limiting the capture of cognitive transfer in multi-topic, cross-domain contexts. Traditional numerical models, meanwhile, simplify complex linguistic attitudes into discrete values, lacking interpretability, behavioral consistency, and the ability to integrate multiple topics. To address these issues, we propose Multi-topic Opinion Simulation (MTOS), a social simulation framework integrating multi-topic contexts with LLMs. MTOS leverages LLMs alongside short-term and long-term memory, incorporates multiple user-selection interaction mechanisms and dynamic topic-selection strategies, and employs a belief decay mechanism to enable perspective updates across topics. We conduct extensive experiments on MTOS, varying topic numbers, correlation types, and performing ablation studies to assess features such as group polarization and local consistency. Results show that multi-topic settings significantly alter polarization trends: positively correlated topics amplify echo chambers, negatively correlated topics inhibit them, and irrelevant topics also mitigate echo chamber effects through resource competition. Compared with numerical models, LLM-based agents realistically simulate dynamic opinion changes, reproduce linguistic features of news texts, and capture complex human reasoning, improving simulation interpretability and system stability.
9.4LGMay 29, 2025
Noise-Robustness Through Noise: A Framework combining Asymmetric LoRA with Poisoning MoEZhaokun Wang, Jinyu Guo, Jingwen Pu et al.
Current parameter-efficient fine-tuning methods for adapting pre-trained language models to downstream tasks are susceptible to interference from noisy data. Conventional noise-handling approaches either rely on laborious data pre-processing or employ model architecture modifications prone to error accumulation. In contrast to existing noise-process paradigms, we propose a noise-robust adaptation method via asymmetric LoRA poisoning experts (LoPE), a novel framework that enhances model robustness to noise only with generated noisy data. Drawing inspiration from the mixture-of-experts architecture, LoPE strategically integrates a dedicated poisoning expert in an asymmetric LoRA configuration. Through a two-stage paradigm, LoPE performs noise injection on the poisoning expert during fine-tuning to enhance its noise discrimination and processing ability. During inference, we selectively mask the dedicated poisoning expert to leverage purified knowledge acquired by normal experts for noise-robust output. Extensive experiments demonstrate that LoPE achieves strong performance and robustness purely through the low-cost noise injection, which completely eliminates the requirement of data cleaning.
1.2GRApr 29, 2024
Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian SplattingYifei Gao, Kerui Ren, Jie Ou et al.
Recent advancements in 3D Gaussian Splatting (3D-GS) have established new benchmarks for rendering quality and efficiency in 3D reconstruction. However, 3D-GS faces critical limitations when generating novel views that significantly deviate from those encountered during training. Moreover, issues such as dilation and aliasing arise during zoom operations. These challenges stem from a fundamental issue: training sampling deficiency. In this paper, we introduce a bootstrapping framework to address this problem. Our approach synthesizes pseudo-ground truth from novel views that align with the limited training set and reintegrates these synthesized views into the training pipeline. Experimental results demonstrate that our bootstrapping technique not only reduces artifacts but also improves quantitative metrics. Furthermore, our technique is highly adaptable, allowing various Gaussian-based method to benefit from its integration.
1.4CVJun 1, 2021
Full-Resolution Encoder-Decoder Networks with Multi-Scale Feature Fusion for Human Pose EstimationJie Ou, Mingjian Chen, Hong Wu
To achieve more accurate 2D human pose estimation, we extend the successful encoder-decoder network, simple baseline network (SBN), in three ways. To reduce the quantization errors caused by the large output stride size, two more decoder modules are appended to the end of the simple baseline network to get full output resolution. Then, the global context blocks (GCBs) are added to the encoder and decoder modules to enhance them with global context features. Furthermore, we propose a novel spatial-attention-based multi-scale feature collection and distribution module (SA-MFCD) to fuse and distribute multi-scale features to boost the pose estimation. Experimental results on the MS COCO dataset indicate that our network can remarkably improve the accuracy of human pose estimation over SBN, our network using ResNet34 as the backbone network can even achieve the same accuracy as SBN with ResNet152, and our networks can achieve superior results with big backbone networks.
2.3CVDec 6, 2020
Efficient Human Pose Estimation with Depthwise Separable Convolution and Person Centroid Guided Joint GroupingJie Ou, Hong Wu
In this paper, we propose efficient and effective methods for 2D human pose estimation. A new ResBlock is proposed based on depthwise separable convolution and is utilized instead of the original one in Hourglass network. It can be further enhanced by replacing the vanilla depthwise convolution with a mixed depthwise convolution. Based on it, we propose a bottom-up multi-person pose estimation method. A rooted tree is used to represent human pose by introducing person centroid as the root which connects to all body joints directly or hierarchically. Two branches of sub-networks are used to predict the centroids, body joints and their offsets to their parent nodes. Joints are grouped by tracing along their offsets to the closest centroids. Experimental results on the MPII human dataset and the LSP dataset show that both our single-person and multi-person pose estimation methods can achieve competitive accuracies with low computational costs.