74.4ROApr 15Code
SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit ServicingAodi Wu, Haodong Han, Xubo Luo et al.
Autonomous on-orbit servicing demands embodied agents that perceive through visual sensors, reason about 3D spatial situations, and execute multi-phase tasks over extended horizons. We present SpaceMind, a modular and self-evolving vision-language model (VLM) agent framework that decomposes knowledge, tools, and reasoning into three independently extensible dimensions: skill modules with dynamic routing, Model Context Protocol (MCP) tools with configurable profiles, and injectable reasoning-mode skills. An MCP-Redis interface layer enables the same codebase to operate across simulation and physical hardware without modification, and a Skill Self-Evolution mechanism distills operational experience into persistent skill files without model fine-tuning. We validate SpaceMind through 192 closed-loop runs across five satellites, three task types, and two environments, a UE5 simulation and a physical laboratory, deliberately including degraded conditions to stress-test robustness. Under nominal conditions all modes achieve 90--100% navigation success; under degradation, the Prospective mode uniquely succeeds in search-and-approach tasks where other modes fail. A self-evolution study shows that the agent recovers from failure in four of six groups from a single failed episode, including complete failure to 100% success and inspection scores improving from 12 to 59 out of 100. Real-world validation confirms zero-code-modification transfer to a physical robot with 100% rendezvous success. Code: https://github.com/wuaodi/SpaceMind
33.1CVMar 10Code
SpaceSense-Bench: A Large-Scale Multi-Modal Benchmark for Spacecraft Perception and Pose EstimationAodi Wu, Jianhong Zuo, Zeyuan Zhao et al.
Autonomous space operations such as on-orbit servicing and active debris removal demand robust part-level semantic understanding and precise relative navigation of target spacecraft, yet collecting large-scale real data in orbit remains impractical due to cost and access constraints. Existing synthetic datasets, moreover, suffer from limited target diversity, single-modality sensing, and incomplete ground-truth annotations. We present \textbf{SpaceSense-Bench}, a large-scale multi-modal benchmark for spacecraft perception encompassing 136~satellite models with approximately 70~GB of data. Each frame provides time-synchronized 1024$\times$1024 RGB images, millimeter-precision depth maps, and 256-beam LiDAR point clouds, together with dense 7-class part-level semantic labels at both the pixel and point level as well as accurate 6-DoF pose ground truth. The dataset is generated through a high-fidelity space simulation built in Unreal Engine~5 and a fully automated pipeline covering data acquisition, multi-stage quality control, and conversion to mainstream formats. We benchmark five representative tasks (object detection, 2D semantic segmentation, RGB--LiDAR fusion-based 3D point cloud segmentation, monocular depth estimation, and orientation estimation) and identify two key findings: (i)~perceiving small-scale components (\emph{e.g.}, thrusters and omni-antennas) and generalizing to entirely unseen spacecraft in a zero-shot setting remain critical bottlenecks for current methods, and (ii)~scaling up the number of training satellites yields substantial performance gains on novel targets, underscoring the value of large-scale, diverse datasets for space perception research. The dataset, code, and toolkit are publicly available at https://github.com/wuaodi/SpaceSense-Bench.