Jiafan He

LG
h-index5
8papers
387citations
Novelty74%
AI Score36

8 Papers

6.4LGFeb 14, 2024
Nearly Minimax Optimal Regret for Learning Linear Mixture Stochastic Shortest Path

Qiwei Di, Jiafan He, Dongruo Zhou et al.

We study the Stochastic Shortest Path (SSP) problem with a linear mixture transition kernel, where an agent repeatedly interacts with a stochastic environment and seeks to reach certain goal state while minimizing the cumulative cost. Existing works often assume a strictly positive lower bound of the cost function or an upper bound of the expected length for the optimal policy. In this paper, we propose a new algorithm to eliminate these restrictive assumptions. Our algorithm is based on extended value iteration with a fine-grained variance-aware confidence set, where the variance is estimated recursively from high-order moments. Our algorithm achieves an $\tilde{\mathcal O}(dB_*\sqrt{K})$ regret bound, where $d$ is the dimension of the feature mapping in the linear transition kernel, $B_*$ is the upper bound of the total cumulative cost for the optimal policy, and $K$ is the number of episodes. Our regret upper bound matches the $Ω(dB_*\sqrt{K})$ lower bound of linear mixture SSPs in Min et al. (2022), which suggests that our algorithm is nearly minimax optimal.

16.4LGOct 25, 2021
Learning Stochastic Shortest Path with Linear Function Approximation

Yifei Min, Jiafan He, Tianhao Wang et al.

We study the stochastic shortest path (SSP) problem in reinforcement learning with linear function approximation, where the transition kernel is represented as a linear mixture of unknown models. We call this class of SSP problems as linear mixture SSPs. We propose a novel algorithm with Hoeffding-type confidence sets for learning the linear mixture SSP, which can attain an $\tilde{\mathcal{O}}(d B_{\star}^{1.5}\sqrt{K/c_{\min}})$ regret. Here $K$ is the number of episodes, $d$ is the dimension of the feature mapping in the mixture model, $B_{\star}$ bounds the expected cumulative cost of the optimal policy, and $c_{\min}>0$ is the lower bound of the cost function. Our algorithm also applies to the case when $c_{\min} = 0$, and an $\tilde{\mathcal{O}}(K^{2/3})$ regret is guaranteed. To the best of our knowledge, this is the first algorithm with a sublinear regret guarantee for learning linear mixture SSP. Moreover, we design a refined Bernstein-type confidence set and propose an improved algorithm, which provably achieves an $\tilde{\mathcal{O}}(d B_{\star}\sqrt{K/c_{\min}})$ regret. In complement to the regret upper bounds, we also prove a lower bound of $Ω(dB_{\star} \sqrt{K})$. Hence, our improved algorithm matches the lower bound up to a $1/\sqrt{c_{\min}}$ factor and poly-logarithmic factors, achieving a near-optimal regret guarantee.

9.9LGOct 19, 2021
Locally Differentially Private Reinforcement Learning for Linear Mixture Markov Decision Processes

Chonghua Liao, Jiafan He, Quanquan Gu

Reinforcement learning (RL) algorithms can be used to provide personalized services, which rely on users' private and sensitive data. To protect the users' privacy, privacy-preserving RL algorithms are in demand. In this paper, we study RL with linear function approximation and local differential privacy (LDP) guarantees. We propose a novel $(\varepsilon, δ)$-LDP algorithm for learning a class of Markov decision processes (MDPs) dubbed linear mixture MDPs, and obtains an $\tilde{\mathcal{O}}( d^{5/4}H^{7/4}T^{3/4}\left(\log(1/δ)\right)^{1/4}\sqrt{1/\varepsilon})$ regret, where $d$ is the dimension of feature mapping, $H$ is the length of the planning horizon, and $T$ is the number of interactions with the environment. We also prove a lower bound $Ω(dH\sqrt{T}/\left(e^{\varepsilon}(e^{\varepsilon}-1)\right))$ for learning linear mixture MDPs under $\varepsilon$-LDP constraint. Experiments on synthetic datasets verify the effectiveness of our algorithm. To the best of our knowledge, this is the first provable privacy-preserving RL algorithm with linear function approximation.

11.3LGJun 22, 2021
Provably Efficient Representation Selection in Low-rank Markov Decision Processes: From Online to Offline RL

Weitong Zhang, Jiafan He, Dongruo Zhou et al.

The success of deep reinforcement learning (DRL) lies in its ability to learn a representation that is well-suited for the exploration and exploitation task. To understand how the choice of representation can improve the efficiency of reinforcement learning (RL), we study representation selection for a class of low-rank Markov Decision Processes (MDPs) where the transition kernel can be represented in a bilinear form. We propose an efficient algorithm, called ReLEX, for representation learning in both online and offline RL. Specifically, we show that the online version of ReLEX, called ReLEX-UCB, always performs no worse than the state-of-the-art algorithm without representation selection, and achieves a strictly better constant regret if the representation function class has a "coverage" property over the entire state-action space. For the offline counterpart, ReLEX-LCB, we show that the algorithm can find the optimal policy if the representation class can cover the state-action space and achieves gap-dependent sample complexity. This is the first result with constant sample complexity for representation learning in offline RL.

11.9LGJun 22, 2021
Uniform-PAC Bounds for Reinforcement Learning with Linear Function Approximation

Jiafan He, Dongruo Zhou, Quanquan Gu

We study reinforcement learning (RL) with linear function approximation. Existing algorithms for this problem only have high-probability regret and/or Probably Approximately Correct (PAC) sample complexity guarantees, which cannot guarantee the convergence to the optimal policy. In this paper, in order to overcome the limitation of existing algorithms, we propose a new algorithm called FLUTE, which enjoys uniform-PAC convergence to the optimal policy with high probability. The uniform-PAC guarantee is the strongest possible guarantee for reinforcement learning in the literature, which can directly imply both PAC and high probability regret bounds, making our algorithm superior to all existing algorithms with linear function approximation. At the core of our algorithm is a novel minimax value function estimator and a multi-level partition scheme to select the training samples from historical observations. Both of these techniques are new and of independent interest.

24.6LGNov 23, 2020
Logarithmic Regret for Reinforcement Learning with Linear Function Approximation

Jiafan He, Dongruo Zhou, Quanquan Gu

Reinforcement learning (RL) with linear function approximation has received increasing attention recently. However, existing work has focused on obtaining $\sqrt{T}$-type regret bound, where $T$ is the number of interactions with the MDP. In this paper, we show that logarithmic regret is attainable under two recently proposed linear MDP assumptions provided that there exists a positive sub-optimality gap for the optimal action-value function. More specifically, under the linear MDP assumption (Jin et al. 2019), the LSVI-UCB algorithm can achieve $\tilde{O}(d^{3}H^5/\text{gap}_{\text{min}}\cdot \log(T))$ regret; and under the linear mixture MDP assumption (Ayoub et al. 2020), the UCRL-VTR algorithm can achieve $\tilde{O}(d^{2}H^5/\text{gap}_{\text{min}}\cdot \log^3(T))$ regret, where $d$ is the dimension of feature mapping, $H$ is the length of episode, $\text{gap}_{\text{min}}$ is the minimal sub-optimality gap, and $\tilde O$ hides all logarithmic terms except $\log(T)$. To the best of our knowledge, these are the first logarithmic regret bounds for RL with linear function approximation. We also establish gap-dependent lower bounds for the two linear MDP models.

20.2LGOct 1, 2020
Nearly Minimax Optimal Reinforcement Learning for Discounted MDPs

Jiafan He, Dongruo Zhou, Quanquan Gu

We study the reinforcement learning problem for discounted Markov Decision Processes (MDPs) under the tabular setting. We propose a model-based algorithm named UCBVI-$γ$, which is based on the \emph{optimism in the face of uncertainty principle} and the Bernstein-type bonus. We show that UCBVI-$γ$ achieves an $\tilde{O}\big({\sqrt{SAT}}/{(1-γ)^{1.5}}\big)$ regret, where $S$ is the number of states, $A$ is the number of actions, $γ$ is the discount factor and $T$ is the number of steps. In addition, we construct a class of hard MDPs and show that for any algorithm, the expected regret is at least $\tildeΩ\big({\sqrt{SAT}}/{(1-γ)^{1.5}}\big)$. Our upper bound matches the minimax lower bound up to logarithmic factors, which suggests that UCBVI-$γ$ is nearly minimax optimal for discounted MDPs.

28.0LGJun 23, 2020
Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping

Dongruo Zhou, Jiafan He, Quanquan Gu

Modern tasks in reinforcement learning have large state and action spaces. To deal with them efficiently, one often uses predefined feature mapping to represent states and actions in a low-dimensional space. In this paper, we study reinforcement learning for discounted Markov Decision Processes (MDPs), where the transition kernel can be parameterized as a linear function of certain feature mapping. We propose a novel algorithm that makes use of the feature mapping and obtains a $\tilde O(d\sqrt{T}/(1-γ)^2)$ regret, where $d$ is the dimension of the feature space, $T$ is the time horizon and $γ$ is the discount factor of the MDP. To the best of our knowledge, this is the first polynomial regret bound without accessing the generative model or making strong assumptions such as ergodicity of the MDP. By constructing a special class of MDPs, we also show that for any algorithms, the regret is lower bounded by $Ω(d\sqrt{T}/(1-γ)^{1.5})$. Our upper and lower bound results together suggest that the proposed reinforcement learning algorithm is near-optimal up to a $(1-γ)^{-0.5}$ factor.