Thomas Bläsius

2papers

2 Papers

27.8COMar 19
Product Structure and Treewidth of Hyperbolic Uniform Disk Graphs

Thomas Bläsius, Emil Dohse, Deborah Haun et al.

Hyperbolic uniform disk graphs (HUDGs) are intersection graphs of disks with some radius $r$ in the hyperbolic plane, where $r$ may be constant or depend on the number of vertices in a family of HUDGs. We show that HUDGs with constant clique number do not admit \emph{product structure}, i.e., that there is no constant $c$ such that every such graph is a subgraph of $H \boxtimes P$ for some graph $H$ of treewidth at most $c$. This justifies that HUDGs are described as not having a grid-like structure in the literature, and is in contrast to unit disk graphs in the Euclidean plane, whose grid-like structure is evident from the fact that they are subgraphs of the strong product of two paths and a clique of constant size [Dvořák et al., '21, MATRIX Annals]. By allowing $H$ to be any graph of constant treewidth instead of a path-like graph, we reject the possibility of a grid-like structure not merely by the maximum degree (which is unbounded for HUDGs) but due to their global structure. We complement this by showing that for every (sub-)constant $r$, HUDGs admit product structure, whereas the typical hyperbolic behavior is observed if $r$ grows with the number of vertices. Our proof involves a family of $n$-vertex HUDGs with radius $\log n$ that has bounded clique number but unbounded treewidth, and one for which the ratio of treewidth and clique number is $\log n / \log \log n$. Up to a $\log \log n$ factor, this negatively answers a question raised by Bläsius et al. [SoCG '25] asking whether balanced separators of HUDGs with radius $\log n$ can be covered by less than $\log n$ cliques. Our results also imply that the local and layered tree-independence number of HUDGs are both unbounded, answering an open question of Dallard et al. [arXiv '25].

22.6DSMar 17
Diameter Computation on (Random) Geometric Graphs

Thomas Bläsius, Annemarie Schaub, Marcus Wilhelm

We present an algorithm that computes the diameter of random geometric graphs (RGGs) with expected average degree $Θ(n^δ)$ for constant $δ\in(0,1)$ in $\tilde{O}(n^{\frac{3}{2}(1+δ)} +n^{2 - \frac{5}{3}δ})$ time, asymptotically almost surely. This brings the running time down to $\tilde{O}(n^{\frac{33}{19}})\approx \tilde{O}(n^{1.737})$ for average degree $Θ(n^{3/19})$. To the best of our knowledge, this constitutes the first such bound for RGGs and for a substantial range of average degrees, it is notably smaller than the recent bound of $O^*(n^{2-1/18}) \approx O^*(n^{1.944})$ by Chan et al. (FOCS 2025) for the more general class of all unit disk graphs. Our algorithm also works on RGGs with the flat torus as ground space, with a running time in $\tilde{O}(n^{\frac{3}{2}(1+δ)} + n^{2 - \frac{1}{3}δ})$. While our bounds on random geometric graphs are interesting in their own right, they are only an application of our main contribution: A general framework of deterministic graph properties that enable efficient diameter computation. Our properties are based on the existence of balanced separators that are well-behaved regarding the metric space defined by the graph and can be seen as a distillation of the combinatorial features a graph gets from having an underlying geometry. As a by-product of verifying that RGGs fit into our framework, we also derive running time bounds for iFUB, a diameter algorithm by Crescenzi et al. (TCS 2013) that is highly efficient on real-world graphs. We show that a.a.s.\ iFUB achieves a speedup in $\tildeΩ(n^{δ/3})$ over the naive $O(nm)$ algorithm, but runs in $Ω(nm)$ time on torus RGGs. This constitutes the first theoretical analysis in a geometric setting and confirms prior empirical evidence, thus suggesting geometry as a reasonable model for certain real-world inputs.