John Lewis

CV
h-index45
8papers
503citations
Novelty54%
AI Score37

8 Papers

20.1CVJul 10, 2023Code
Exact Diffusion Inversion via Bi-directional Integration Approximation

Guoqiang Zhang, J. P. Lewis, W. Bastiaan Kleijn

Recently, various methods have been proposed to address the inconsistency issue of DDIM inversion to enable image editing, such as EDICT [36] and Null-text inversion [22]. However, the above methods introduce considerable computational overhead. In this paper, we propose a new technique, named \emph{bi-directional integration approximation} (BDIA), to perform exact diffusion inversion with neglible computational overhead. Suppose we would like to estimate the next diffusion state $\boldsymbol{z}_{i-1}$ at timestep $t_i$ with the historical information $(i,\boldsymbol{z}_i)$ and $(i+1,\boldsymbol{z}_{i+1})$. We first obtain the estimated Gaussian noise $\hat{\boldsymbolε}(\boldsymbol{z}_i,i)$, and then apply the DDIM update procedure twice for approximating the ODE integration over the next time-slot $[t_i, t_{i-1}]$ in the forward manner and the previous time-slot $[t_i, t_{t+1}]$ in the backward manner. The DDIM step for the previous time-slot is used to refine the integration approximation made earlier when computing $\boldsymbol{z}_i$. A nice property of BDIA-DDIM is that the update expression for $\boldsymbol{z}_{i-1}$ is a linear combination of $(\boldsymbol{z}_{i+1}, \boldsymbol{z}_i, \hat{\boldsymbolε}(\boldsymbol{z}_i,i))$. This allows for exact backward computation of $\boldsymbol{z}_{i+1}$ given $(\boldsymbol{z}_i, \boldsymbol{z}_{i-1})$, thus leading to exact diffusion inversion. It is demonstrated with experiments that (round-trip) BDIA-DDIM is particularly effective for image editing. Our experiments further show that BDIA-DDIM produces markedly better image sampling qualities than DDIM for text-to-image generation. BDIA can also be applied to improve the performance of other ODE solvers in addition to DDIM. In our work, it is found that applying BDIA to the EDM sampling procedure produces consistently better performance over four pre-trained models.

7.3CVJul 26, 2022Code
NewsStories: Illustrating articles with visual summaries

Reuben Tan, Bryan A. Plummer, Kate Saenko et al.

Recent self-supervised approaches have used large-scale image-text datasets to learn powerful representations that transfer to many tasks without finetuning. These methods often assume that there is one-to-one correspondence between its images and their (short) captions. However, many tasks require reasoning about multiple images and long text narratives, such as describing news articles with visual summaries. Thus, we explore a novel setting where the goal is to learn a self-supervised visual-language representation that is robust to varying text length and the number of images. In addition, unlike prior work which assumed captions have a literal relation to the image, we assume images only contain loose illustrative correspondence with the text. To explore this problem, we introduce a large-scale multimodal dataset containing over 31M articles, 22M images and 1M videos. We show that state-of-the-art image-text alignment methods are not robust to longer narratives with multiple images. Finally, we introduce an intuitive baseline that outperforms these methods on zero-shot image-set retrieval by 10% on the GoodNews dataset.

1.5CVJun 29, 2023
Training-Free Neural Matte Extraction for Visual Effects

Sharif Elcott, J. P. Lewis, Nori Kanazawa et al.

Alpha matting is widely used in video conferencing as well as in movies, television, and social media sites. Deep learning approaches to the matte extraction problem are well suited to video conferencing due to the consistent subject matter (front-facing humans), however training-based approaches are somewhat pointless for entertainment videos where varied subjects (spaceships, monsters, etc.) may appear only a few times in a single movie -- if a method of creating ground truth for training exists, just use that method to produce the desired mattes. We introduce a training-free high quality neural matte extraction approach that specifically targets the assumptions of visual effects production. Our approach is based on the deep image prior, which optimizes a deep neural network to fit a single image, thereby providing a deep encoding of the particular image. We make use of the representations in the penultimate layer to interpolate coarse and incomplete "trimap" constraints. Videos processed with this approach are temporally consistent. The algorithm is both very simple and surprisingly effective.

1.5CVSep 26, 2023
FDLS: A Deep Learning Approach to Production Quality, Controllable, and Retargetable Facial Performances

Wan-Duo Kurt Ma, Muhammad Ghifary, J. P. Lewis et al.

Visual effects commonly requires both the creation of realistic synthetic humans as well as retargeting actors' performances to humanoid characters such as aliens and monsters. Achieving the expressive performances demanded in entertainment requires manipulating complex models with hundreds of parameters. Full creative control requires the freedom to make edits at any stage of the production, which prohibits the use of a fully automatic ``black box'' solution with uninterpretable parameters. On the other hand, producing realistic animation with these sophisticated models is difficult and laborious. This paper describes FDLS (Facial Deep Learning Solver), which is Weta Digital's solution to these challenges. FDLS adopts a coarse-to-fine and human-in-the-loop strategy, allowing a solved performance to be verified and edited at several stages in the solving process. To train FDLS, we first transform the raw motion-captured data into robust graph features. Secondly, based on the observation that the artists typically finalize the jaw pass animation before proceeding to finer detail, we solve for the jaw motion first and predict fine expressions with region-based networks conditioned on the jaw position. Finally, artists can optionally invoke a non-linear finetuning process on top of the FDLS solution to follow the motion-captured virtual markers as closely as possible. FDLS supports editing if needed to improve the results of the deep learning solution and it can handle small daily changes in the actor's face shape. FDLS permits reliable and production-quality performance solving with minimal training and little or no manual effort in many cases, while also allowing the solve to be guided and edited in unusual and difficult cases. The system has been under development for several years and has been used in major movies.

4.6LGJul 12, 2024
On Exact Bit-level Reversible Transformers Without Changing Architectures

Guoqiang Zhang, J. P. Lewis, W. B. Kleijn

Various reversible deep neural networks (DNN) models have been proposed to reduce memory consumption in the training process. However, almost all existing reversible DNNs either require special non-standard architectures or are constructed by modifying existing DNN architectures considerably to enable reversibility. In this work we present the BDIA-transformer, which is an exact bit-level reversible transformer that uses an unchanged standard architecture for inference. The basic idea is to first treat each transformer block as the Euler integration approximation for solving an ordinary differential equation (ODE) and then incorporate the technique of bidirectional integration approximation (BDIA) into the neural architecture, together with activation quantization to make it exactly bit-level reversible. In the training process, we let a hyper-parameter $γ$ in BDIA-transformer randomly take one of the two values $\{0.5, -0.5\}$ per training sample per transformer block for averaging every two consecutive integration approximations. As a result, BDIA-transformer can be viewed as training an ensemble of ODE solvers parameterized by a set of binary random variables, which regularizes the model and results in improved validation accuracy. Lightweight side information per transformer block is required to be stored in the forward process to account for binary quantization loss to enable exact bit-level reversibility. In the inference procedure, the expectation $\mathbb{E}(γ)=0$ is taken to make the resulting architectures of BDIA-transformer identical to transformers up to activation quantization. Our experiments in both image classification and language translation show that BDIA-transformers outperform their conventional counterparts significantly in terms of validation performance while also requiring considerably less training memory.

3.6CVMar 26, 2025
High Quality Diffusion Distillation on a Single GPU with Relative and Absolute Position Matching

Guoqiang Zhang, Kenta Niwa, J. P. Lewis et al.

We introduce relative and absolute position matching (RAPM), a diffusion distillation method resulting in high quality generation that can be trained efficiently on a single GPU. Recent diffusion distillation research has achieved excellent results for high-resolution text-to-image generation with methods such as phased consistency models (PCM) and improved distribution matching distillation (DMD2). However, these methods generally require many GPUs (e.g.~8-64) and significant batchsizes (e.g.~128-2048) during training, resulting in memory and compute requirements that are beyond the resources of some researchers. RAPM provides effective single-GPU diffusion distillation training with a batchsize of 1. The new method attempts to mimic the sampling trajectories of the teacher model by matching the relative and absolute positions. The design of relative positions is inspired by PCM. Two discriminators are introduced accordingly in RAPM, one for matching relative positions and the other for absolute positions. Experimental results on StableDiffusion (SD) V1.5 and SDXL indicate that RAPM with 4 timesteps produces comparable FID scores as the best method with 1 timestep under very limited computational resources.

0.9CVMar 11, 2017
Negentropic Planar Symmetry Detector

Agata Migalska, JP Lewis

In this paper we observe that information theoretical concepts are valuable tools for extracting information from images and, in particular, information on image symmetries. It is shown that the problem of detecting reflectional and rotational symmetries in a two-dimensional image can be reduced to the problem of detecting point-symmetry and periodicity in one-dimensional negentropy functions. Based on these findings a detector of reflectional and rotational global symmetries in greyscale images is constructed. We discuss the importance of high precision in symmetry detection in applications arising from quality control and illustrate how the proposed method satisfies this requirement. Finally, a superior performance of our method to other existing methods, demonstrated by the results of a rigorous experimental verification, is an indication that our approach rooted in information theory is a promising direction in a development of a robust and widely applicable symmetry detector.

37.2NEFeb 28, 2017Code
The Shattered Gradients Problem: If resnets are the answer, then what is the question?

David Balduzzi, Marcus Frean, Lennox Leary et al.

A long-standing obstacle to progress in deep learning is the problem of vanishing and exploding gradients. Although, the problem has largely been overcome via carefully constructed initializations and batch normalization, architectures incorporating skip-connections such as highway and resnets perform much better than standard feedforward architectures despite well-chosen initialization and batch normalization. In this paper, we identify the shattered gradients problem. Specifically, we show that the correlation between gradients in standard feedforward networks decays exponentially with depth resulting in gradients that resemble white noise whereas, in contrast, the gradients in architectures with skip-connections are far more resistant to shattering, decaying sublinearly. Detailed empirical evidence is presented in support of the analysis, on both fully-connected networks and convnets. Finally, we present a new "looks linear" (LL) initialization that prevents shattering, with preliminary experiments showing the new initialization allows to train very deep networks without the addition of skip-connections.