Andrew Caunes

CV
h-index2
3papers
4citations
Novelty68%
AI Score39

3 Papers

CVMar 6
FreeOcc: Training-free Panoptic Occupancy Prediction via Foundation Models

Andrew Caunes, Thierry Chateau, Vincent Fremont

Semantic and panoptic occupancy prediction for road scene analysis provides a dense 3D representation of the ego vehicle's surroundings. Current camera-only approaches typically rely on costly dense 3D supervision or require training models on data from the target domain, limiting deployment in unseen environments. We propose FreeOcc, a training-free pipeline that leverages pretrained foundation models to recover both semantics and geometry from multi-view images. FreeOcc extracts per-view panoptic priors with a promptable foundation segmentation model and prompt-to-taxonomy rules, and reconstructs metric 3D points with a reconstruction foundation model. Depth- and confidence- aware filtering lifts reliable labels into 3D, which are fused over time and voxelized with a deterministic refinement stack. For panoptic occupancy, instances are recovered by fitting and merging robust current-view 3D box candidates, enabling instance-aware occupancy without any learned 3D model. On Occ3D-nuScenes, FreeOcc achieves 16.9 mIoU and 16.5 RayIoU train-free, on par with state-of-the-art weakly supervised methods. When employed as a pseudo-label generation pipeline for training downstream models, it achieves 21.1 RayIoU, surpassing the previous state-of-the-art weakly supervised baseline. Furthermore, FreeOcc sets new baselines for both train-free and weakly supervised panoptic occupancy prediction, achieving 3.1 RayPQ and 3.9 RayPQ, respectively. These results highlight foundation-model-driven perception as a practical route to training-free 3D scene understanding.

CVMay 6, 2025
3D Can Be Explored In 2D: Pseudo-Label Generation for LiDAR Point Clouds Using Sensor-Intensity-Based 2D Semantic Segmentation

Andrew Caunes, Thierry Chateau, Vincent Frémont

Semantic segmentation of 3D LiDAR point clouds, essential for autonomous driving and infrastructure management, is best achieved by supervised learning, which demands extensive annotated datasets and faces the problem of domain shifts. We introduce a new 3D semantic segmentation pipeline that leverages aligned scenes and state-of-the-art 2D segmentation methods, avoiding the need for direct 3D annotation or reliance on additional modalities such as camera images at inference time. Our approach generates 2D views from LiDAR scans colored by sensor intensity and applies 2D semantic segmentation to these views using a camera-domain pretrained model. The segmented 2D outputs are then back-projected onto the 3D points, with a simple voting-based estimator that merges the labels associated to each 3D point. Our main contribution is a global pipeline for 3D semantic segmentation requiring no prior 3D annotation and not other modality for inference, which can be used for pseudo-label generation. We conduct a thorough ablation study and demonstrate the potential of the generated pseudo-labels for the Unsupervised Domain Adaptation task.

CVMay 21, 2025
Multi-View Projection for Unsupervised Domain Adaptation in 3D Semantic Segmentation

Andrew Caunes, Thierry Chateau, Vincent Fremont

3D semantic segmentation is essential for autonomous driving and road infrastructure analysis, but state-of-the-art 3D models suffer from severe domain shift when applied across datasets. We propose a multi-view projection framework for unsupervised domain adaptation (UDA). Our method aligns LiDAR scans into coherent 3D scenes and renders them from multiple virtual camera poses to generate large-scale synthetic 2D datasets (PC2D) in various modalities. An ensemble of 2D segmentation models is trained on these modalities, and during inference, hundreds of views per scene are processed, with logits back-projected to 3D using an occlusion-aware voting scheme to produce point-wise labels. These labels can be used directly or to fine-tune a 3D segmentation model in the target domain. We evaluate our approach in both Real-to-Real and Simulation-to-Real UDA, achieving state-of-the-art performance in the Real-to-Real setting. Furthermore, we show that our framework enables segmentation of rare classes, leveraging only 2D annotations for those classes while relying on 3D annotations for others in the source domain.