OCTET: Object-aware Counterfactual ExplanationsMehdi Zemni, Mickaël Chen, Éloi Zablocki et al.
Nowadays, deep vision models are being widely deployed in safety-critical applications, e.g., autonomous driving, and explainability of such models is becoming a pressing concern. Among explanation methods, counterfactual explanations aim to find minimal and interpretable changes to the input image that would also change the output of the model to be explained. Such explanations point end-users at the main factors that impact the decision of the model. However, previous methods struggle to explain decision models trained on images with many objects, e.g., urban scenes, which are more difficult to work with but also arguably more critical to explain. In this work, we propose to tackle this issue with an object-centric framework for counterfactual explanation generation. Our method, inspired by recent generative modeling works, encodes the query image into a latent space that is structured in a way to ease object-level manipulations. Doing so, it provides the end-user with control over which search directions (e.g., spatial displacement of objects, style modification, etc.) are to be explored during the counterfactual generation. We conduct a set of experiments on counterfactual explanation benchmarks for driving scenes, and we show that our method can be adapted beyond classification, e.g., to explain semantic segmentation models. To complete our analysis, we design and run a user study that measures the usefulness of counterfactual explanations in understanding a decision model. Code is available at https://github.com/valeoai/OCTET.
Towards Motion Forecasting with Real-World Perception Inputs: Are End-to-End Approaches Competitive?Yihong Xu, Loïck Chambon, Éloi Zablocki et al.
Motion forecasting is crucial in enabling autonomous vehicles to anticipate the future trajectories of surrounding agents. To do so, it requires solving mapping, detection, tracking, and then forecasting problems, in a multi-step pipeline. In this complex system, advances in conventional forecasting methods have been made using curated data, i.e., with the assumption of perfect maps, detection, and tracking. This paradigm, however, ignores any errors from upstream modules. Meanwhile, an emerging end-to-end paradigm, that tightly integrates the perception and forecasting architectures into joint training, promises to solve this issue. However, the evaluation protocols between the two methods were so far incompatible and their comparison was not possible. In fact, conventional forecasting methods are usually not trained nor tested in real-world pipelines (e.g., with upstream detection, tracking, and mapping modules). In this work, we aim to bring forecasting models closer to the real-world deployment. First, we propose a unified evaluation pipeline for forecasting methods with real-world perception inputs, allowing us to compare conventional and end-to-end methods for the first time. Second, our in-depth study uncovers a substantial performance gap when transitioning from curated to perception-based data. In particular, we show that this gap (1) stems not only from differences in precision but also from the nature of imperfect inputs provided by perception modules, and that (2) is not trivially reduced by simply finetuning on perception outputs. Based on extensive experiments, we provide recommendations for critical areas that require improvement and guidance towards more robust motion forecasting in the real world. The evaluation library for benchmarking models under standardized and practical conditions is provided: \url{https://github.com/valeoai/MFEval}.
A Pytorch Reproduction of Masked Generative Image TransformerVictor Besnier, Mickael Chen
In this technical report, we present a reproduction of MaskGIT: Masked Generative Image Transformer, using PyTorch. The approach involves leveraging a masked bidirectional transformer architecture, enabling image generation with only few steps (8~16 steps) for 512 x 512 resolution images, i.e., ~64x faster than an auto-regressive approach. Through rigorous experimentation and optimization, we achieved results that closely align with the findings presented in the original paper. We match the reported FID of 7.32 with our replication and obtain 7.59 with similar hyperparameters on ImageNet at resolution 512 x 512. Moreover, we improve over the official implementation with some minor hyperparameter tweaking, achieving FID of 7.26. At the lower resolution of 256 x 256 pixels, our reimplementation scores 6.80, in comparison to the original paper's 6.18. To promote further research on Masked Generative Models and facilitate their reproducibility, we released our code and pre-trained weights openly at https://github.com/valeoai/MaskGIT-pytorch/
Annealed Winner-Takes-All for Motion ForecastingYihong Xu, Victor Letzelter, Mickaël Chen et al.
In autonomous driving, motion prediction aims at forecasting the future trajectories of nearby agents, helping the ego vehicle to anticipate behaviors and drive safely. A key challenge is generating a diverse set of future predictions, commonly addressed using data-driven models with Multiple Choice Learning (MCL) architectures and Winner-Takes-All (WTA) training objectives. However, these methods face initialization sensitivity and training instabilities. Additionally, to compensate for limited performance, some approaches rely on training with a large set of hypotheses, requiring a post-selection step during inference to significantly reduce the number of predictions. To tackle these issues, we take inspiration from annealed MCL, a recently introduced technique that improves the convergence properties of MCL methods through an annealed Winner-Takes-All loss (aWTA). In this paper, we demonstrate how the aWTA loss can be integrated with state-of-the-art motion forecasting models to enhance their performance using only a minimal set of hypotheses, eliminating the need for the cumbersome post-selection step. Our approach can be easily incorporated into any trajectory prediction model normally trained using WTA and yields significant improvements. To facilitate the application of our approach to future motion forecasting models, the code is made publicly available: https://github.com/valeoai/MF_aWTA.
Resilient Multiple Choice Learning: A learned scoring scheme with application to audio scene analysisVictor Letzelter, Mathieu Fontaine, Mickaël Chen et al.
We introduce Resilient Multiple Choice Learning (rMCL), an extension of the MCL approach for conditional distribution estimation in regression settings where multiple targets may be sampled for each training input. Multiple Choice Learning is a simple framework to tackle multimodal density estimation, using the Winner-Takes-All (WTA) loss for a set of hypotheses. In regression settings, the existing MCL variants focus on merging the hypotheses, thereby eventually sacrificing the diversity of the predictions. In contrast, our method relies on a novel learned scoring scheme underpinned by a mathematical framework based on Voronoi tessellations of the output space, from which we can derive a probabilistic interpretation. After empirically validating rMCL with experiments on synthetic data, we further assess its merits on the sound source localization problem, demonstrating its practical usefulness and the relevance of its interpretation.
Annealed Multiple Choice Learning: Overcoming limitations of Winner-takes-all with annealingDavid Perera, Victor Letzelter, Théo Mariotte et al.
We introduce Annealed Multiple Choice Learning (aMCL) which combines simulated annealing with MCL. MCL is a learning framework handling ambiguous tasks by predicting a small set of plausible hypotheses. These hypotheses are trained using the Winner-takes-all (WTA) scheme, which promotes the diversity of the predictions. However, this scheme may converge toward an arbitrarily suboptimal local minimum, due to the greedy nature of WTA. We overcome this limitation using annealing, which enhances the exploration of the hypothesis space during training. We leverage insights from statistical physics and information theory to provide a detailed description of the model training trajectory. Additionally, we validate our algorithm by extensive experiments on synthetic datasets, on the standard UCI benchmark, and on speech separation.
Halton Scheduler For Masked Generative Image TransformerVictor Besnier, Mickael Chen, David Hurych et al.
Masked Generative Image Transformers (MaskGIT) have emerged as a scalable and efficient image generation framework, able to deliver high-quality visuals with low inference costs. However, MaskGIT's token unmasking scheduler, an essential component of the framework, has not received the attention it deserves. We analyze the sampling objective in MaskGIT, based on the mutual information between tokens, and elucidate its shortcomings. We then propose a new sampling strategy based on our Halton scheduler instead of the original Confidence scheduler. More precisely, our method selects the token's position according to a quasi-random, low-discrepancy Halton sequence. Intuitively, that method spreads the tokens spatially, progressively covering the image uniformly at each step. Our analysis shows that it allows reducing non-recoverable sampling errors, leading to simpler hyper-parameters tuning and better quality images. Our scheduler does not require retraining or noise injection and may serve as a simple drop-in replacement for the original sampling strategy. Evaluation of both class-to-image synthesis on ImageNet and text-to-image generation on the COCO dataset demonstrates that the Halton scheduler outperforms the Confidence scheduler quantitatively by reducing the FID and qualitatively by generating more diverse and more detailed images. Our code is at https://github.com/valeoai/Halton-MaskGIT.
GaussRender: Learning 3D Occupancy with Gaussian RenderingLoïck Chambon, Eloi Zablocki, Alexandre Boulch et al.
Understanding the 3D geometry and semantics of driving scenes is critical for safe autonomous driving. Recent advances in 3D occupancy prediction have improved scene representation but often suffer from visual inconsistencies, leading to floating artifacts and poor surface localization. Existing voxel-wise losses (e.g., cross-entropy) fail to enforce visible geometric coherence. In this paper, we propose GaussRender, a module that improves 3D occupancy learning by enforcing projective consistency. Our key idea is to project both predicted and ground-truth 3D occupancy into 2D camera views, where we apply supervision. Our method penalizes 3D configurations that produce inconsistent 2D projections, thereby enforcing a more coherent 3D structure. To achieve this efficiently, we leverage differentiable rendering with Gaussian splatting. GaussRender seamlessly integrates with existing architectures while maintaining efficiency and requiring no inference-time modifications. Extensive evaluations on multiple benchmarks (SurroundOcc-nuScenes, Occ3D-nuScenes, SSCBench-KITTI360) demonstrate that GaussRender significantly improves geometric fidelity across various 3D occupancy models (TPVFormer, SurroundOcc, Symphonies), achieving state-of-the-art results, particularly on surface-sensitive metrics such as RayIoU. The code is open-sourced at https://github.com/valeoai/GaussRender.
LOGen: Toward Lidar Object Generation by Point DiffusionEllington Kirby, Mickael Chen, Renaud Marlet et al.
The generation of LiDAR scans is a growing topic with diverse applications to autonomous driving. However, scan generation remains challenging, especially when compared to the rapid advancement of image and 3D object generation. We consider the task of LiDAR object generation, requiring models to produce 3D objects as viewed by a LiDAR scan. It focuses LiDAR scan generation on a key aspect of scenes, the objects, while also benefiting from advancements in 3D object generative methods. We introduce a novel diffusion-based model to produce LiDAR point clouds of dataset objects, including intensity, and with an extensive control of the generation via conditioning information. Our experiments on nuScenes and KITTI-360 show the quality of our generations measured with new 3D metrics developed to suit LiDAR objects. The code is available at https://github.com/valeoai/LOGen.
Valeo4Cast: A Modular Approach to End-to-End ForecastingYihong Xu, Éloi Zablocki, Alexandre Boulch et al.
Motion forecasting is crucial in autonomous driving systems to anticipate the future trajectories of surrounding agents such as pedestrians, vehicles, and traffic signals. In end-to-end forecasting, the model must jointly detect and track from sensor data (cameras or LiDARs) the past trajectories of the different elements of the scene and predict their future locations. We depart from the current trend of tackling this task via end-to-end training from perception to forecasting, and instead use a modular approach. We individually build and train detection, tracking and forecasting modules. We then only use consecutive finetuning steps to integrate the modules better and alleviate compounding errors. We conduct an in-depth study on the finetuning strategies and it reveals that our simple yet effective approach significantly improves performance on the end-to-end forecasting benchmark. Consequently, our solution ranks first in the Argoverse 2 End-to-end Forecasting Challenge, with 63.82 mAPf. We surpass forecasting results by +17.1 points over last year's winner and by +13.3 points over this year's runner-up. This remarkable performance in forecasting can be explained by our modular paradigm, which integrates finetuning strategies and significantly outperforms the end-to-end-trained counterparts. The code, model weights and results are made available https://github.com/valeoai/valeo4cast.
STEEX: Steering Counterfactual Explanations with SemanticsPaul Jacob, Éloi Zablocki, Hédi Ben-Younes et al.
As deep learning models are increasingly used in safety-critical applications, explainability and trustworthiness become major concerns. For simple images, such as low-resolution face portraits, synthesizing visual counterfactual explanations has recently been proposed as a way to uncover the decision mechanisms of a trained classification model. In this work, we address the problem of producing counterfactual explanations for high-quality images and complex scenes. Leveraging recent semantic-to-image models, we propose a new generative counterfactual explanation framework that produces plausible and sparse modifications which preserve the overall scene structure. Furthermore, we introduce the concept of "region-targeted counterfactual explanations", and a corresponding framework, where users can guide the generation of counterfactuals by specifying a set of semantic regions of the query image the explanation must be about. Extensive experiments are conducted on challenging datasets including high-quality portraits (CelebAMask-HQ) and driving scenes (BDD100k). Code is available at https://github.com/valeoai/STEEX
Raising context awareness in motion forecastingHédi Ben-Younes, Éloi Zablocki, Mickaël Chen et al.
Learning-based trajectory prediction models have encountered great success, with the promise of leveraging contextual information in addition to motion history. Yet, we find that state-of-the-art forecasting methods tend to overly rely on the agent's current dynamics, failing to exploit the semantic contextual cues provided at its input. To alleviate this issue, we introduce CAB, a motion forecasting model equipped with a training procedure designed to promote the use of semantic contextual information. We also introduce two novel metrics - dispersion and convergence-to-range - to measure the temporal consistency of successive forecasts, which we found missing in standard metrics. Our method is evaluated on the widely adopted nuScenes Prediction benchmark as well as on a subset of the most difficult examples from this benchmark. The code is available at github.com/valeoai/CAB
Reliability in Semantic Segmentation: Can We Use Synthetic Data?Thibaut Loiseau, Tuan-Hung Vu, Mickael Chen et al.
Assessing the robustness of perception models to covariate shifts and their ability to detect out-of-distribution (OOD) inputs is crucial for safety-critical applications such as autonomous vehicles. By nature of such applications, however, the relevant data is difficult to collect and annotate. In this paper, we show for the first time how synthetic data can be specifically generated to assess comprehensively the real-world reliability of semantic segmentation models. By fine-tuning Stable Diffusion with only in-domain data, we perform zero-shot generation of visual scenes in OOD domains or inpainted with OOD objects. This synthetic data is employed to evaluate the robustness of pretrained segmenters, thereby offering insights into their performance when confronted with real edge cases. Through extensive experiments, we demonstrate a high correlation between the performance of models when evaluated on our synthetic OOD data and when evaluated on real OOD inputs, showing the relevance of such virtual testing. Furthermore, we demonstrate how our approach can be utilized to enhance the calibration and OOD detection capabilities of segmenters. Code and data are made public.
18.1AIJun 3, 2025
Surfer-H Meets Holo1: Cost-Efficient Web Agent Powered by Open WeightsMathieu Andreux, Breno Baldas Skuk, Hamza Benchekroun et al. · harvard, stanford
We present Surfer-H, a cost-efficient web agent that integrates Vision-Language Models (VLM) to perform user-defined tasks on the web. We pair it with Holo1, a new open-weight collection of VLMs specialized in web navigation and information extraction. Holo1 was trained on carefully curated data sources, including open-access web content, synthetic examples, and self-produced agentic data. Holo1 tops generalist User Interface (UI) benchmarks as well as our new web UI localization benchmark, WebClick. When powered by Holo1, Surfer-H achieves a 92.2% state-of-the-art performance on WebVoyager, striking a Pareto-optimal balance between accuracy and cost-efficiency. To accelerate research advancement in agentic systems, we are open-sourcing both our WebClick evaluation dataset and the Holo1 model weights.
2.0LGDec 21, 2023
Manipulating Trajectory Prediction with BackdoorsKaouther Messaoud, Kathrin Grosse, Mickael Chen et al.
Autonomous vehicles ought to predict the surrounding agents' trajectories to allow safe maneuvers in uncertain and complex traffic situations. As companies increasingly apply trajectory prediction in the real world, security becomes a relevant concern. In this paper, we focus on backdoors - a security threat acknowledged in other fields but so far overlooked for trajectory prediction. To this end, we describe and investigate four triggers that could affect trajectory prediction. We then show that these triggers (for example, a braking vehicle), when correlated with a desired output (for example, a curve) during training, cause the desired output of a state-of-the-art trajectory prediction model. In other words, the model has good benign performance but is vulnerable to backdoors. This is the case even if the trigger maneuver is performed by a non-casual agent behind the target vehicle. As a side-effect, our analysis reveals interesting limitations within trajectory prediction models. Finally, we evaluate a range of defenses against backdoors. While some, like simple offroad checks, do not enable detection for all triggers, clustering is a promising candidate to support manual inspection to find backdoors.
8.4CVSep 4, 2023
DiffHPE: Robust, Coherent 3D Human Pose Lifting with DiffusionCédric Rommel, Eduardo Valle, Mickaël Chen et al.
We present an innovative approach to 3D Human Pose Estimation (3D-HPE) by integrating cutting-edge diffusion models, which have revolutionized diverse fields, but are relatively unexplored in 3D-HPE. We show that diffusion models enhance the accuracy, robustness, and coherence of human pose estimations. We introduce DiffHPE, a novel strategy for harnessing diffusion models in 3D-HPE, and demonstrate its ability to refine standard supervised 3D-HPE. We also show how diffusion models lead to more robust estimations in the face of occlusions, and improve the time-coherence and the sagittal symmetry of predictions. Using the Human\,3.6M dataset, we illustrate the effectiveness of our approach and its superiority over existing models, even under adverse situations where the occlusion patterns in training do not match those in inference. Our findings indicate that while standalone diffusion models provide commendable performance, their accuracy is even better in combination with supervised models, opening exciting new avenues for 3D-HPE research.
Unifying GANs and Score-Based Diffusion as Generative Particle ModelsJean-Yves Franceschi, Mike Gartrell, Ludovic Dos Santos et al.
Particle-based deep generative models, such as gradient flows and score-based diffusion models, have recently gained traction thanks to their striking performance. Their principle of displacing particle distributions using differential equations is conventionally seen as opposed to the previously widespread generative adversarial networks (GANs), which involve training a pushforward generator network. In this paper we challenge this interpretation, and propose a novel framework that unifies particle and adversarial generative models by framing generator training as a generalization of particle models. This suggests that a generator is an optional addition to any such generative model. Consequently, integrating a generator into a score-based diffusion model and training a GAN without a generator naturally emerge from our framework. We empirically test the viability of these original models as proofs of concepts of potential applications of our framework.
A Neural Tangent Kernel Perspective of GANsJean-Yves Franceschi, Emmanuel de Bézenac, Ibrahim Ayed et al.
We propose a novel theoretical framework of analysis for Generative Adversarial Networks (GANs). We reveal a fundamental flaw of previous analyses which, by incorrectly modeling GANs' training scheme, are subject to ill-defined discriminator gradients. We overcome this issue which impedes a principled study of GAN training, solving it within our framework by taking into account the discriminator's architecture. To this end, we leverage the theory of infinite-width neural networks for the discriminator via its Neural Tangent Kernel. We characterize the trained discriminator for a wide range of losses and establish general differentiability properties of the network. From this, we derive new insights about the convergence of the generated distribution, advancing our understanding of GANs' training dynamics. We empirically corroborate these results via an analysis toolkit based on our framework, unveiling intuitions that are consistent with GAN practice.
Stochastic Latent Residual Video PredictionJean-Yves Franceschi, Edouard Delasalles, Mickaël Chen et al.
Designing video prediction models that account for the inherent uncertainty of the future is challenging. Most works in the literature are based on stochastic image-autoregressive recurrent networks, which raises several performance and applicability issues. An alternative is to use fully latent temporal models which untie frame synthesis and temporal dynamics. However, no such model for stochastic video prediction has been proposed in the literature yet, due to design and training difficulties. In this paper, we overcome these difficulties by introducing a novel stochastic temporal model whose dynamics are governed in a latent space by a residual update rule. This first-order scheme is motivated by discretization schemes of differential equations. It naturally models video dynamics as it allows our simpler, more interpretable, latent model to outperform prior state-of-the-art methods on challenging datasets.
Unsupervised Object Segmentation by RedrawingMickaël Chen, Thierry Artières, Ludovic Denoyer
Object segmentation is a crucial problem that is usually solved by using supervised learning approaches over very large datasets composed of both images and corresponding object masks. Since the masks have to be provided at pixel level, building such a dataset for any new domain can be very time-consuming. We present ReDO, a new model able to extract objects from images without any annotation in an unsupervised way. It relies on the idea that it should be possible to change the textures or colors of the objects without changing the overall distribution of the dataset. Following this assumption, our approach is based on an adversarial architecture where the generator is guided by an input sample: given an image, it extracts the object mask, then redraws a new object at the same location. The generator is controlled by a discriminator that ensures that the distribution of generated images is aligned to the original one. We experiment with this method on different datasets and demonstrate the good quality of extracted masks.
Multi-View Data Generation Without View SupervisionMickaël Chen, Ludovic Denoyer, Thierry Artières
The development of high-dimensional generative models has recently gained a great surge of interest with the introduction of variational auto-encoders and generative adversarial neural networks. Different variants have been proposed where the underlying latent space is structured, for example, based on attributes describing the data to generate. We focus on a particular problem where one aims at generating samples corresponding to a number of objects under various views. We assume that the distribution of the data is driven by two independent latent factors: the content, which represents the intrinsic features of an object, and the view, which stands for the settings of a particular observation of that object. Therefore, we propose a generative model and a conditional variant built on such a disentangled latent space. This approach allows us to generate realistic samples corresponding to various objects in a high variety of views. Unlike many multi-view approaches, our model doesn't need any supervision on the views but only on the content. Compared to other conditional generation approaches that are mostly based on binary or categorical attributes, we make no such assumption about the factors of variations. Our model can be used on problems with a huge, potentially infinite, number of categories. We experiment it on four image datasets on which we demonstrate the effectiveness of the model and its ability to generalize.
10.6LGNov 7, 2016
Multi-view Generative Adversarial NetworksMickaël Chen, Ludovic Denoyer
Learning over multi-view data is a challenging problem with strong practical applications. Most related studies focus on the classification point of view and assume that all the views are available at any time. We consider an extension of this framework in two directions. First, based on the BiGAN model, the Multi-view BiGAN (MV-BiGAN) is able to perform density estimation from multi-view inputs. Second, it can deal with missing views and is able to update its prediction when additional views are provided. We illustrate these properties on a set of experiments over different datasets.