Mattia Lecci

NI
h-index6
3papers
4citations
Novelty50%
AI Score24

3 Papers

5.1NIAug 10, 2021Code
An Open Framework for Analyzing and Modeling XR Network Traffic

Mattia Lecci, Matteo Drago, Andrea Zanella et al.

Thanks to recent advancements in the technology, eXtended Reality (XR) applications are gaining a lot of momentum, and they will surely become increasingly popular in the next decade. These new applications, however, require a step forward also in terms of models to simulate and analyze this type of traffic sources in modern communication networks, in order to guarantee to the users state of the art performance and Quality of Experience (QoE). Recognizing this need, in this work, we present a novel open-source traffic model, which researchers can use as a starting point both for improvements of the model itself and for the design of optimized algorithms for the transmission of these peculiar data flows. Along with the mathematical model and the code, we also share with the community the traces that we gathered for our study, collected from freely available applications such as Minecraft VR, Google Earth VR, and Virus Popper. Finally, we propose a roadmap for the construction of an end-to-end framework that fills this gap in the current state of the art.

1.2NIJan 18, 2022
Temporal Characterization of XR Traffic with Application to Predictive Network Slicing

Mattia Lecci, Federico Chiariotti, Matteo Drago et al.

Over the past few years, eXtended Reality (XR) has attracted increasing interest thanks to its extensive industrial and commercial applications, and its popularity is expected to rise exponentially over the next decade. However, the stringent Quality of Service (QoS) constraints imposed by XR's interactive nature require Network Slicing (NS) solutions to support its use over wireless connections: in this context, quasi-Constant Bit Rate (CBR) encoding is a promising solution, as it can increase the predictability of the stream, making the network resource allocation easier. However, traffic characterization of XR streams is still a largely unexplored subject, particularly with this encoding. In this work, we characterize XR streams from more than 4 hours of traces captured in a real setup, analyzing their temporal correlation and proposing two prediction models for future frame size. Our results show that even the state-of-the-art H.264 CBR mode can have significant frame size fluctuations, which can impact the NS optimization. Our proposed prediction models can be applied to different traces, and even to different contents, achieving very similar performance. We also show the trade-off between network resource efficiency and XR QoS in a simple NS use case.

1.2NIJan 25, 2020
Machine Learning-aided Design of Thinned Antenna Arrays for Optimized Network Level Performance

Mattia Lecci, Paolo Testolina, Mattia Rebato et al.

With the advent of millimeter wave (mmWave) communications, the combination of a detailed 5G network simulator with an accurate antenna radiation model is required to analyze the realistic performance of complex cellular scenarios. However, due to the complexity of both electromagnetic and network models, the design and optimization of antenna arrays is generally infeasible due to the required computational resources and simulation time. In this paper, we propose a Machine Learning framework that enables a simulation-based optimization of the antenna design. We show how learning methods are able to emulate a complex simulator with a modest dataset obtained from it, enabling a global numerical optimization over a vast multi-dimensional parameter space in a reasonable amount of time. Overall, our results show that the proposed methodology can be successfully applied to the optimization of thinned antenna arrays.