Luca Saluzzi

2papers

2 Papers

2.6NAMar 31
High order Tensor-Train-Based Schemes for High-Dimensional Mean Field Games

Elisabetta Carlini, Luca Saluzzi

We introduce a fully discrete scheme to solve a class of high-dimensional Mean Field Games systems. Our approach couples semi-Lagrangian (SL) time discretizations with Tensor-Train (TT) decompositions to tame the curse of dimensionality. By reformulating the classical Hamilton-Jacobi-Bellman and Fokker-Planck equations as a sequence of advection-diffusion-reaction subproblems within a smoothed policy iteration, we construct both first and second order in time SL schemes. The TT format and appropriate quadrature rules reduce storage and computational cost from exponential to polynomial in the dimension. Numerical experiments demonstrate that our TT-accelerated SL methods achieve their theoretical convergence rates, exhibit modest growth in memory usage and runtime with dimension, and significantly outperform grid-based SL in accuracy per CPU second.

NAApr 12, 2019
An efficient DP algorithm on a tree-structure for finite horizon optimal control problems

Alessandro Alla, Maurizio Falcone, Luca Saluzzi

The classical Dynamic Programming (DP) approach to optimal control problems is based on the characterization of the value function as the unique viscosity solution of a Hamilton-Jacobi-Bellman (HJB) equation. The DP scheme for the numerical approximation of viscosity solutions of Bellman equations is typically based on a time discretization which is projected on a fixed state-space grid. The time discretization can be done by a one-step scheme for the dynamics and the projection on the grid typically uses a local interpolation. Clearly the use of a grid is a limitation with respect to possible applications in high-dimensional problems due to the curse of dimensionality. Here, we present a new approach for finite horizon optimal control problems where the value function is computed using a DP algorithm on a tree structure algorithm (TSA) constructed by the time discrete dynamics. In this way there is no need to build a fixed space triangulation and to project on it. The tree will guarantee a perfect matching with the discrete dynamics and drop off the cost of the space interpolation allowing for the solution of very high-dimensional problems. Numerical tests will show the effectiveness of the proposed method.