Qingxin Meng

h-index15
2papers
946citations

2 Papers

1.8LGMar 28, 2022
Optimistic Online Convex Optimization in Dynamic Environments

Qing-xin Meng, Jian-wei Liu

In this paper, we study the optimistic online convex optimization problem in dynamic environments. Existing works have shown that Ader enjoys an $O\left(\sqrt{\left(1+P_T\right)T}\right)$ dynamic regret upper bound, where $T$ is the number of rounds, and $P_T$ is the path length of the reference strategy sequence. However, Ader is not environment-adaptive. Based on the fact that optimism provides a framework for implementing environment-adaptive, we replace Greedy Projection (GP) and Normalized Exponentiated Subgradient (NES) in Ader with Optimistic-GP and Optimistic-NES respectively, and name the corresponding algorithm ONES-OGP. We also extend the doubling trick to the adaptive trick, and introduce three characteristic terms naturally arise from optimism, namely $M_T$, $\widetilde{M}_T$ and $V_T+1_{L^2ρ\left(ρ+2 P_T\right)\leqslant\varrho^2 V_T}D_T$, to replace the dependence of the dynamic regret upper bound on $T$. We elaborate ONES-OGP with adaptive trick and its subgradient variation version, all of which are environment-adaptive.

3.1LGDec 22, 2021
A Unified Analysis Method for Online Optimization in Normed Vector Space

Qing-xin Meng, Jian-wei Liu

This paper studies online optimization from a high-level unified theoretical perspective. We not only generalize both Optimistic-DA and Optimistic-MD in normed vector space, but also unify their analysis methods for dynamic regret. Regret bounds are the tightest possible due to the introduction of $φ$-convex. As instantiations, regret bounds of normalized exponentiated subgradient and greedy/lazy projection are better than the currently known optimal results. By replacing losses of online game with monotone operators, and extending the definition of regret, namely regret$^n$, we extend online convex optimization to online monotone optimization.